[gd_resource type="StatData" load_steps=2 format=2]

[sub_resource type="SimpleLevelStatData" id=1]
agility = 3
strength = 2
stamina = 3
intellect = 4
spirit = 5

[resource]
level_stat_data = SubResource( 1 )
stat/agility = 14.0
stat/strength = 15.0
stat/stamina = 13.0
stat/intellect = 13.0
stat/spirit = 10.0
stat/health = 20.0
stat/mana = 20.0
stat/global_cooldown = 1.5
