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50 lines
945 B
C++
50 lines
945 B
C++
#ifndef TEXT_SPRITE_H
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#define TEXT_SPRITE_H
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#include <SDL.h>
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#include "sprite.h"
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#include "core/color.h"
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#include "image.h"
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#include "core/string.h"
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#include "true_type_font.h"
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#include "core/vector2.h"
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#include "text_image.h"
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class TextSprite : public Sprite {
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public:
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TextImage::TextType get_text_type();
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void set_text_type(const TextImage::TextType type);
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TrueTypeFont *get_font();
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void set_font(TrueTypeFont *font);
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String get_text();
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void set_text(const String &text);
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Color get_fg_color();
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void get_fg_color(const Color &color);
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Color get_bg_color();
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void get_bg_color(const Color &color);
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Image *get_image();
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int get_width();
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int get_height();
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void render_image();
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TextSprite();
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TextSprite(TrueTypeFont *font);
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TextSprite(TrueTypeFont *font, const String &text, const Color &fg = Color(), const Color &bg = Color());
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virtual ~TextSprite();
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private:
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TextImage *_text_image;
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Texture *_tex;
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};
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#endif
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