#include "text_sprite.h" TextImage::TextType TextSprite::get_text_type() { return _text_image->get_text_type(); } void TextSprite::set_text_type(const TextImage::TextType type) { _text_image->set_text_type(type); } TrueTypeFont *TextSprite::get_font() { return _text_image->get_font(); } void TextSprite::set_font(TrueTypeFont *font) { _text_image->set_font(font); } String TextSprite::get_text() { return _text_image->get_text(); } void TextSprite::set_text(const String &text) { _text_image->set_text(text); render_image(); } Color TextSprite::get_fg_color() { return _text_image->get_fg_color(); } void TextSprite::get_fg_color(const Color &color) { _text_image->get_fg_color(color); } Color TextSprite::get_bg_color() { return _text_image->get_bg_color(); } void TextSprite::get_bg_color(const Color &color) { _text_image->get_bg_color(color); } Image *TextSprite::get_image() { return _text_image->get_image(); } int TextSprite::get_width() { return _text_image->get_width(); } int TextSprite::get_height() { return _text_image->get_height(); } void TextSprite::render_image() { _text_image->render_image(); Image *img = _text_image->get_image(); _tex->set_image(img); set_w(img->get_width()); set_h(img->get_height()); set_texture_clip_rect(Rect2(0, 0, img->get_width(), img->get_height())); } TextSprite::TextSprite() { _text_image = new TextImage(); _tex = new Texture(); set_texture(_tex); } TextSprite::TextSprite(TrueTypeFont *font) { _text_image = new TextImage(font); _tex = new Texture(); set_texture(_tex); } TextSprite::TextSprite(TrueTypeFont *font, const String &text, const Color &fg, const Color &bg) { _text_image = new TextImage(font, text, fg, bg); _tex = new Texture(); set_texture(_tex); render_image(); } TextSprite::~TextSprite() { delete _text_image; }