regression-test-project/MainScenes/Node2D.gd
2021-03-13 10:44:26 +01:00

49 lines
1.4 KiB
GDScript

extends Node2D
func _ready():
for _i in range(5):
add_child(Node2D.new())
add_child(AnimatedSprite2D.new())
add_child(Area2D.new())
add_child(KinematicBody2D.new())
add_child(RigidBody2D.new())
add_child(StaticBody2D.new())
add_child(AudioStreamPlayer2D.new())
add_child(BackBufferCopy.new())
add_child(Bone2D.new())
add_child(CPUParticles2D.new())
add_child(Camera2D.new())
add_child(CanvasModulate.new())
add_child(CollisionPolygon2D.new())
add_child(CollisionShape2D.new())
add_child(DampedSpringJoint2D.new())
add_child(GrooveJoint2D.new())
add_child(PinJoint2D.new())
add_child(Light2D.new())
add_child(LightOccluder2D.new())
add_child(Line2D.new())
add_child(MeshInstance2D.new())
add_child(MultiMeshInstance2D.new())
add_child(ParallaxLayer.new())
add_child(GPUParticles2D.new())
add_child(Path2D.new())
add_child(PathFollow2D.new())
add_child(Polygon2D.new())
add_child(Position2D.new())
add_child(RayCast2D.new())
add_child(RemoteTransform2D.new())
add_child(Skeleton2D.new())
add_child(Sprite2D.new())
add_child(TileMap.new())
add_child(TouchScreenButton.new())
add_child(VisibilityNotifier2D.new())
add_child(VisibilityEnabler2D.new())
add_child(YSort.new())
func _process(_delta: float) -> void:
for i in get_children():
if i is Node2D:
i.set_position(Vector2(1000 * randf() - 500, 1000 * randf() - 500))