extends Node2D func _process(delta: float) -> void: var trzy = 3 assert(trzy - 1 == 2) assert(3 - 1 == 2) assert(trzy + 1 == 4) assert(3 + 1 == 4) assert(trzy * 8 == 24) assert(3 * 8 == 24) assert(trzy / 3 == 1) assert(3 / 3 == 1) assert(trzy % 2 == 1) assert(3 % 2 == 1) assert(trzy | 4 == 7) assert(3 | 4 == 7) assert(trzy & 2 == 2) assert(3 & 2 == 2) assert(trzy && true == true) assert(3 && true == true) assert(trzy || false == true) assert(3 || false == true) assert(trzy << 2 == 12) assert(3 << 2 == 12) assert(trzy >> 1 == 1) assert(3 >> 1 == 1) assert(trzy ^ 2 == 1) assert(3 ^ 2 == 1) assert(trzy in [2,3,4]) assert(3 in [2,3,4]) assert(trzy is int) assert(3 is int) assert(trzy as int) assert(3 as int) assert(~trzy == -4) assert(~3 == -4) assert(trzy != 4) assert(3 != 4) assert(!(trzy == 4)) assert(!(3 == 4)) assert(trzy < 4) assert(3 < 4) assert(trzy <= 4) assert(3 <= 4) assert(trzy > 2) assert(3 > 2) assert(trzy >= 2) assert(3 >= 2)