extends Node var number_of_nodes : int = -1 func _ready() -> void: seed(45) for _i in range(3): add_child(Control.new()) add_child(Popup.new()) add_child(AcceptDialog.new()) add_child(ConfirmationDialog.new()) add_child(FileDialog.new()) add_child(PopupMenu.new()) add_child(PopupPanel.new()) add_child(Button.new()) add_child(CheckBox.new()) add_child(CheckButton.new()) add_child(ColorPickerButton.new()) add_child(MenuButton.new()) add_child(OptionButton.new()) add_child(LinkButton.new()) add_child(TextureButton.new()) add_child(Container.new()) add_child(ColorPicker.new()) add_child(VBoxContainer.new()) add_child(HBoxContainer.new()) add_child(CenterContainer.new()) add_child(ScrollContainer.new()) add_child(GraphNode.new()) add_child(GridContainer.new()) add_child(HSplitContainer.new()) add_child(VSplitContainer.new()) add_child(MarginContainer.new()) add_child(PanelContainer.new()) add_child(TabContainer.new()) add_child(ColorRect.new()) add_child(HScrollBar.new()) add_child(VScrollBar.new()) add_child(HSlider.new()) add_child(VSlider.new()) add_child(ProgressBar.new()) add_child(SpinBox.new()) add_child(TextureProgressBar.new()) add_child(GraphEdit.new()) add_child(HSeparator.new()) add_child(VSeparator.new()) add_child(ItemList.new()) add_child(Label.new()) add_child(LineEdit.new()) add_child(NinePatchRect.new()) add_child(Panel.new()) add_child(ReferenceRect.new()) add_child(RichTextLabel.new()) add_child(Tabs.new()) add_child(TextEdit.new()) add_child(TextureRect.new()) add_child(Tree.new()) add_child(VideoPlayer.new()) add_child(Node2D.new()) add_child(AnimatedSprite2D.new()) add_child(Area2D.new()) add_child(KinematicBody2D.new()) add_child(RigidBody2D.new()) add_child(StaticBody2D.new()) add_child(AudioStreamPlayer2D.new()) add_child(BackBufferCopy.new()) add_child(Bone2D.new()) add_child(CPUParticles2D.new()) add_child(Camera2D.new()) add_child(CanvasModulate.new()) # add_child(CollisionPolygon2D.new()) # Errors add_child(CollisionShape2D.new()) add_child(DampedSpringJoint2D.new()) add_child(GrooveJoint2D.new()) add_child(PinJoint2D.new()) add_child(Light2D.new()) add_child(LightOccluder2D.new()) add_child(Line2D.new()) add_child(MeshInstance2D.new()) add_child(MultiMeshInstance2D.new()) add_child(Navigation2D.new()) add_child(ParallaxLayer.new()) add_child(GPUParticles2D.new()) add_child(Path2D.new()) add_child(PathFollow2D.new()) add_child(Polygon2D.new()) add_child(Position2D.new()) add_child(RayCast2D.new()) add_child(RemoteTransform2D.new()) add_child(Skeleton2D.new()) add_child(Sprite2D.new()) add_child(TileMap.new()) add_child(TouchScreenButton.new()) add_child(VisibilityNotifier2D.new()) add_child(VisibilityEnabler2D.new()) add_child(YSort.new()) add_child(Node3D.new()) add_child(XRAnchor3D.new()) add_child(Camera3D.new()) add_child(XRCamera3D.new()) add_child(ClippedCamera3D.new()) add_child(XRController3D.new()) add_child(XROrigin3D.new()) add_child(AnimatedSprite3D.new()) add_child(Sprite3D.new()) add_child(CPUParticles3D.new()) add_child(CSGBox3D.new()) add_child(CSGCylinder3D.new()) add_child(CSGMesh3D.new()) add_child(CSGPolygon3D.new()) add_child(CSGSphere3D.new()) add_child(CSGTorus3D.new()) add_child(CSGCombiner3D.new()) add_child(ImmediateGeometry3D.new()) add_child(MeshInstance3D.new()) add_child(SoftBody3D.new()) add_child(MultiMeshInstance3D.new()) add_child(GPUParticles3D.new()) add_child(BakedLightmap.new()) add_child(DirectionalLight3D.new()) add_child(OmniLight3D.new()) add_child(SpotLight3D.new()) add_child(GIProbe.new()) add_child(ReflectionProbe.new()) add_child(Area3D.new()) add_child(KinematicBody3D.new()) add_child(PhysicalBone3D.new()) add_child(RigidBody3D.new()) add_child(VehicleBody3D.new()) add_child(StaticBody3D.new()) add_child(AudioStreamPlayer3D.new()) add_child(BoneAttachment3D.new()) add_child(CollisionPolygon3D.new()) add_child(CollisionShape3D.new()) add_child(ConeTwistJoint3D.new()) add_child(Generic6DOFJoint3D.new()) add_child(HingeJoint3D.new()) add_child(PinJoint3D.new()) add_child(SliderJoint3D.new()) add_child(GridMap.new()) add_child(Listener3D.new()) add_child(Navigation3D.new()) add_child(Path3D.new()) add_child(PathFollow3D.new()) add_child(Position3D.new()) add_child(ProximityGroup3D.new()) add_child(RayCast3D.new()) add_child(RemoteTransform3D.new()) add_child(Skeleton3D.new()) add_child(SpringArm3D.new()) add_child(VehicleWheel3D.new()) add_child(VisibilityNotifier3D.new()) add_child(VisibilityEnabler3D.new()) add_child(GPUParticlesAttractorBox.new()) add_child(GPUParticlesAttractorSphere.new()) add_child(GPUParticlesAttractorVectorField.new()) add_child(GPUParticlesCollisionBox.new()) # add_child(GPUParticlesCollisionHeightField.new()) add_child(GPUParticlesCollisionSphere.new()) add_child(GPUParticlesCollisionSDF.new()) add_child(AnimationPlayer.new()) add_child(AnimationTree.new()) add_child(AudioStreamPlayer.new()) add_child(CanvasLayer.new()) add_child(ParallaxBackground.new()) add_child(HTTPRequest.new()) add_child(ResourcePreloader.new()) add_child(Skeleton2D.new()) add_child(Timer.new()) add_child(Tween.new()) add_child(Viewport.new()) add_child(WorldEnvironment.new()) for i in range(get_child_count()): get_child(i).set_name("Node " + str(i)) number_of_nodes = get_child_count() func _process(delta: float) -> void: assert(Performance.get_monitor(Performance.OBJECT_ORPHAN_NODE_COUNT) == 0) var choosen_node : Node var parent_of_node : Node for i in range(20): var number = "Node " + str(randi() % number_of_nodes) choosen_node = find_node(number,true,false) parent_of_node = choosen_node.get_parent() var random_node = find_node("Node " + str(randi() % number_of_nodes),true,false) if choosen_node.find_node(random_node.get_name(),true,false) != null: # Cannot set as node parent one of its child continue if choosen_node == random_node: # Do not reparent node to self continue parent_of_node.remove_child(choosen_node) random_node.add_child(choosen_node) if !choosen_node.is_inside_tree() || choosen_node.get_parent() == null: # Failed to add node, due e.g. requsrive problem or similar add_child(choosen_node)