[gd_scene load_steps=3 format=2] [ext_resource path="res://Rendering/Lights2D/Light2D.gd" type="Script" id=1] [ext_resource path="res://icon 32x32.png" type="Texture2D" id=2] [node name="Light2D" type="PointLight2D"] position = Vector2( 36.375, 37.875 ) shadow_enabled = true texture = ExtResource( 2 ) texture_scale = 3.39 script = ExtResource( 1 )