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This repository contains Godot project, to test regression with engine.
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## Godot regression test project
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This repository contains Godot project which aims to be tested in official Godot repository.
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It creates and add to scene every single node.
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Due using by Godot Vulkan API, it is not currently possible to run editor or project inside CI(either it's and this).
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For now it use only nodes with default parameters(they are add instantly after creating - add_node(Sprite.new())), but it should add as much parameters as possible.
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Godot 3.2 uses GLES 2/3 which are available in CI, so project for this branch is developed here https://github.com/qarmin/RegressionTestProject/tree/3.2.
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## Contributions
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Contributions are welcome.
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Main development are for now focused in 3.2 branch of this project and there you should look at the code and write a new one or fix old one.
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But still I will add some small(or maybe even big) code pieces to master branch, but since it need to be manually checked and run, it may take some time before I merge it to master branch.
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## Epilepsy Warning
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Due using by project a lot of functions from each type of Node, screen may flicker, images and objects may change randomly color and size which may lead some users to health problems.
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Project shouldn't use too much randomize functions, because reproducing bugs would be a madness.
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