Remove second image (#14)

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Rafał Mikrut 2020-12-28 20:30:03 +01:00 committed by GitHub
parent 5f93f7cedb
commit dc7254e928
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GPG Key ID: 4AEE18F83AFDEB23
13 changed files with 175 additions and 222 deletions

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@ -1,6 +1,5 @@
[gd_scene load_steps=22 format=2] [gd_scene load_steps=21 format=2]
[ext_resource path="res://icon 32x32.png" type="Texture" id=1]
[ext_resource path="res://icon.png" type="Texture" id=5] [ext_resource path="res://icon.png" type="Texture" id=5]
[sub_resource type="SpriteFrames" id=1] [sub_resource type="SpriteFrames" id=1]
@ -18,28 +17,28 @@ animations = [ {
[sub_resource type="CapsuleShape2D" id=2] [sub_resource type="CapsuleShape2D" id=2]
[sub_resource type="AudioStreamGenerator" id=20] [sub_resource type="AudioStreamGenerator" id=3]
[sub_resource type="CircleShape2D" id=3] [sub_resource type="CircleShape2D" id=4]
radius = 143.376 radius = 143.376
[sub_resource type="CapsuleShape2D" id=4] [sub_resource type="CapsuleShape2D" id=5]
[sub_resource type="PhysicsMaterial" id=19] [sub_resource type="PhysicsMaterial" id=6]
friction = 0.68 friction = 0.68
bounce = 0.22 bounce = 0.22
[sub_resource type="OccluderPolygon2D" id=5] [sub_resource type="OccluderPolygon2D" id=7]
polygon = PoolVector2Array( 154.731, -96.6275, 387.172, 24.2205, -101.105, 208.947, -186.368, 85.7895, -29.5522, -93.1285, 96.4138, -123.454, 143.068, -27.8128, 63.7559, 96.9867, -58.7109, 98.1531, -124.027, 87.6559, -94.8678, 130.811, -65.709, 134.31, -20.2213, 121.48, 63.7559, 115.648, 168.728, 23.5066 ) polygon = PoolVector2Array( 154.731, -96.6275, 387.172, 24.2205, -101.105, 208.947, -186.368, 85.7895, -29.5522, -93.1285, 96.4138, -123.454, 143.068, -27.8128, 63.7559, 96.9867, -58.7109, 98.1531, -124.027, 87.6559, -94.8678, 130.811, -65.709, 134.31, -20.2213, 121.48, 63.7559, 115.648, 168.728, 23.5066 )
[sub_resource type="Curve" id=18] [sub_resource type="Curve" id=8]
_data = [ Vector2( 0.39011, 0.254545 ), 0.0, 12.6848, 0, 0, Vector2( 0.725275, 0.672727 ), 0.0, 0.0, 0, 0 ] _data = [ Vector2( 0.39011, 0.254545 ), 0.0, 12.6848, 0, 0, Vector2( 0.725275, 0.672727 ), 0.0, 0.0, 0, 0 ]
[sub_resource type="SpatialMaterial" id=6] [sub_resource type="SpatialMaterial" id=9]
[sub_resource type="CylinderMesh" id=7] [sub_resource type="CylinderMesh" id=10]
lightmap_size_hint = Vector2( 0, -5.04 ) lightmap_size_hint = Vector2( 0, -5.04 )
material = SubResource( 6 ) material = SubResource( 9 )
custom_aabb = AABB( 0, -2.18, 0, 0, 1.14, 0 ) custom_aabb = AABB( 0, -2.18, 0, 0, 1.14, 0 )
flip_faces = true flip_faces = true
top_radius = 100.0 top_radius = 100.0
@ -48,45 +47,45 @@ height = 46.901
radial_segments = 11 radial_segments = 11
rings = 2 rings = 2
[sub_resource type="CapsuleMesh" id=16] [sub_resource type="CapsuleMesh" id=11]
[sub_resource type="MultiMesh" id=17] [sub_resource type="MultiMesh" id=12]
color_format = 1 color_format = 1
transform_format = 1 transform_format = 1
custom_data_format = 1 custom_data_format = 1
instance_count = 20 instance_count = 20
mesh = SubResource( 16 ) mesh = SubResource( 11 )
transform_array = PoolVector3Array( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 ) transform_array = PoolVector3Array( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )
color_array = PoolColorArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ) color_array = PoolColorArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 )
custom_data_array = PoolColorArray( 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ) custom_data_array = PoolColorArray( 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 )
[sub_resource type="NavigationPolygon" id=8] [sub_resource type="NavigationPolygon" id=13]
vertices = PoolVector2Array( 296.65, 558.363, 13.3817, 304.252, 991.535, 303.622, 782.014, 568.914, 664.753, 123.873, 648.051, 292.561, 407.545, 340.996, 591.265, 102.16, 200.442, 481.292, -91.8398, 511.355, 288.962, 234.105 ) vertices = PoolVector2Array( 296.65, 558.363, 13.3817, 304.252, 991.535, 303.622, 782.014, 568.914, 664.753, 123.873, 648.051, 292.561, 407.545, 340.996, 591.265, 102.16, 200.442, 481.292, -91.8398, 511.355, 288.962, 234.105 )
polygons = [ PoolIntArray( 0, 1, 2, 3 ), PoolIntArray( 4, 5, 6, 7 ), PoolIntArray( 8, 9, 10 ) ] polygons = [ PoolIntArray( 0, 1, 2, 3 ), PoolIntArray( 4, 5, 6, 7 ), PoolIntArray( 8, 9, 10 ) ]
outlines = [ PoolVector2Array( 296.65, 558.363, 13.3817, 304.252, 991.535, 303.622, 782.014, 568.914 ), PoolVector2Array( 591.265, 102.16, 407.545, 340.996, 648.051, 292.561, 664.753, 123.873 ), PoolVector2Array( 288.962, 234.105, -91.8398, 511.355, 200.442, 481.292 ) ] outlines = [ PoolVector2Array( 296.65, 558.363, 13.3817, 304.252, 991.535, 303.622, 782.014, 568.914 ), PoolVector2Array( 591.265, 102.16, 407.545, 340.996, 648.051, 292.561, 664.753, 123.873 ), PoolVector2Array( 288.962, 234.105, -91.8398, 511.355, 200.442, 481.292 ) ]
[sub_resource type="NavigationPolygon" id=9] [sub_resource type="NavigationPolygon" id=14]
vertices = PoolVector2Array( 177.06, 604.885, 231.183, -16.7214, 357.439, 401.123, 541.159, 404.463, 1130.73, 337.656, 541.159, 668.352 ) vertices = PoolVector2Array( 177.06, 604.885, 231.183, -16.7214, 357.439, 401.123, 541.159, 404.463, 1130.73, 337.656, 541.159, 668.352 )
polygons = [ PoolIntArray( 0, 1, 2 ), PoolIntArray( 3, 4, 5 ), PoolIntArray( 5, 0, 2, 3 ) ] polygons = [ PoolIntArray( 0, 1, 2 ), PoolIntArray( 3, 4, 5 ), PoolIntArray( 5, 0, 2, 3 ) ]
outlines = [ PoolVector2Array( 231.183, -16.7214, 177.06, 604.885, 541.159, 668.352, 1130.73, 337.656, 541.159, 404.463, 357.439, 401.123 ) ] outlines = [ PoolVector2Array( 231.183, -16.7214, 177.06, 604.885, 541.159, 668.352, 1130.73, 337.656, 541.159, 404.463, 357.439, 401.123 ) ]
[sub_resource type="NavigationPolygon" id=10] [sub_resource type="NavigationPolygon" id=15]
[sub_resource type="ParticlesMaterial" id=11] [sub_resource type="ParticlesMaterial" id=16]
flag_disable_z = true flag_disable_z = true
gravity = Vector3( 0, 98, 0 ) gravity = Vector3( 0, 98, 0 )
angular_velocity = 0.000168972 angular_velocity = 0.000168972
orbit_velocity = 0.0 orbit_velocity = 0.0
orbit_velocity_random = 0.0 orbit_velocity_random = 0.0
[sub_resource type="Curve2D" id=12] [sub_resource type="Curve2D" id=17]
_data = { _data = {
"points": PoolVector2Array( 0, 0, 0, 0, 600.13, 43.3051, 0, 0, 0, 0, 300.135, 362.781, 0, 0, 0, 0, 347.542, 374.582, 0, 0, 0, 0, 705.323, 520.571, 0, 0, 0, 0, 1046.23, 234.211, 0, 0, 0, 0, 810.516, 74.4735, 0, 0, 0, 0, 652.727, 304.34, 0, 0, 0, 0, 658.571, 132.914, 0, 0, 0, 0, 600.13, 43.3051 ) "points": PoolVector2Array( 0, 0, 0, 0, 600.13, 43.3051, 0, 0, 0, 0, 300.135, 362.781, 0, 0, 0, 0, 347.542, 374.582, 0, 0, 0, 0, 705.323, 520.571, 0, 0, 0, 0, 1046.23, 234.211, 0, 0, 0, 0, 810.516, 74.4735, 0, 0, 0, 0, 652.727, 304.34, 0, 0, 0, 0, 658.571, 132.914, 0, 0, 0, 0, 600.13, 43.3051 )
} }
[sub_resource type="TileSet" id=15] [sub_resource type="TileSet" id=18]
0/name = "icon 32x32.png 0" 0/name = "icon.png 0"
0/texture = ExtResource( 1 ) 0/texture = ExtResource( 5 )
0/tex_offset = Vector2( 0, 0 ) 0/tex_offset = Vector2( 0, 0 )
0/modulate = Color( 1, 1, 1, 1 ) 0/modulate = Color( 1, 1, 1, 1 )
0/region = Rect2( 0, 9, 20, 1 ) 0/region = Rect2( 0, 9, 20, 1 )
@ -113,8 +112,8 @@ _data = {
1/shape_one_way_margin = 0.0 1/shape_one_way_margin = 0.0
1/shapes = [ ] 1/shapes = [ ]
1/z_index = 0 1/z_index = 0
2/name = "icon 32x32.png 2" 2/name = "icon.png 2"
2/texture = ExtResource( 1 ) 2/texture = ExtResource( 5 )
2/tex_offset = Vector2( 0, 0 ) 2/tex_offset = Vector2( 0, 0 )
2/modulate = Color( 1, 1, 1, 1 ) 2/modulate = Color( 1, 1, 1, 1 )
2/region = Rect2( 4, 4, 33, 31 ) 2/region = Rect2( 4, 4, 33, 31 )
@ -128,7 +127,7 @@ _data = {
2/shapes = [ ] 2/shapes = [ ]
2/z_index = 0 2/z_index = 0
[sub_resource type="StreamTexture" id=13] [sub_resource type="StreamTexture" id=19]
flags = 23 flags = 23
[node name="2DALL" type="Node2D"] [node name="2DALL" type="Node2D"]
@ -230,7 +229,7 @@ polygon = PoolVector2Array( 9.03, -9.88, -12.31, -3.97, 11.88, 17.58 )
[node name="AudioStreamPlayer2D" type="AudioStreamPlayer2D" parent="."] [node name="AudioStreamPlayer2D" type="AudioStreamPlayer2D" parent="."]
position = Vector2( 395.869, 394.508 ) position = Vector2( 395.869, 394.508 )
stream = SubResource( 20 ) stream = SubResource( 3 )
[node name="BackBufferCopy" type="BackBufferCopy" parent="."] [node name="BackBufferCopy" type="BackBufferCopy" parent="."]
position = Vector2( 531.906, 372.742 ) position = Vector2( 531.906, 372.742 )
@ -255,7 +254,7 @@ polygon = PoolVector2Array( 202.409, 143.34, -41.2679, 348.875, 259.62, 360.529,
[node name="CollisionShape2D" type="CollisionShape2D" parent="."] [node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( 95.8147, 94.5793 ) position = Vector2( 95.8147, 94.5793 )
shape = SubResource( 3 ) shape = SubResource( 4 )
[node name="DampedSpringJoint2D" type="DampedSpringJoint2D" parent="."] [node name="DampedSpringJoint2D" type="DampedSpringJoint2D" parent="."]
position = Vector2( 606, 195 ) position = Vector2( 606, 195 )
@ -265,19 +264,19 @@ node_b = NodePath("RigidBody2D2")
[node name="RigidBody2D" type="RigidBody2D" parent="DampedSpringJoint2D"] [node name="RigidBody2D" type="RigidBody2D" parent="DampedSpringJoint2D"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="DampedSpringJoint2D/RigidBody2D"] [node name="CollisionShape2D" type="CollisionShape2D" parent="DampedSpringJoint2D/RigidBody2D"]
shape = SubResource( 4 ) shape = SubResource( 5 )
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="DampedSpringJoint2D/RigidBody2D"] [node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="DampedSpringJoint2D/RigidBody2D"]
polygon = PoolVector2Array( 9.03, -9.88, -12.31, -3.97, 11.88, 17.58 ) polygon = PoolVector2Array( 9.03, -9.88, -12.31, -3.97, 11.88, 17.58 )
[node name="CollisionShape2D2" type="CollisionShape2D" parent="DampedSpringJoint2D/RigidBody2D"] [node name="CollisionShape2D2" type="CollisionShape2D" parent="DampedSpringJoint2D/RigidBody2D"]
shape = SubResource( 4 ) shape = SubResource( 5 )
[node name="CollisionPolygon2D2" type="CollisionPolygon2D" parent="DampedSpringJoint2D/RigidBody2D"] [node name="CollisionPolygon2D2" type="CollisionPolygon2D" parent="DampedSpringJoint2D/RigidBody2D"]
polygon = PoolVector2Array( 9.03, -9.88, -12.31, -3.97, 11.88, 17.58 ) polygon = PoolVector2Array( 9.03, -9.88, -12.31, -3.97, 11.88, 17.58 )
[node name="CollisionShape2D3" type="CollisionShape2D" parent="DampedSpringJoint2D/RigidBody2D"] [node name="CollisionShape2D3" type="CollisionShape2D" parent="DampedSpringJoint2D/RigidBody2D"]
shape = SubResource( 4 ) shape = SubResource( 5 )
[node name="CollisionPolygon2D3" type="CollisionPolygon2D" parent="DampedSpringJoint2D/RigidBody2D"] [node name="CollisionPolygon2D3" type="CollisionPolygon2D" parent="DampedSpringJoint2D/RigidBody2D"]
polygon = PoolVector2Array( 9.03, -9.88, -12.31, -3.97, 11.88, 17.58 ) polygon = PoolVector2Array( 9.03, -9.88, -12.31, -3.97, 11.88, 17.58 )
@ -285,19 +284,19 @@ polygon = PoolVector2Array( 9.03, -9.88, -12.31, -3.97, 11.88, 17.58 )
[node name="RigidBody2D2" type="RigidBody2D" parent="DampedSpringJoint2D"] [node name="RigidBody2D2" type="RigidBody2D" parent="DampedSpringJoint2D"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="DampedSpringJoint2D/RigidBody2D2"] [node name="CollisionShape2D" type="CollisionShape2D" parent="DampedSpringJoint2D/RigidBody2D2"]
shape = SubResource( 4 ) shape = SubResource( 5 )
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="DampedSpringJoint2D/RigidBody2D2"] [node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="DampedSpringJoint2D/RigidBody2D2"]
polygon = PoolVector2Array( 9.03, -9.88, -12.31, -3.97, 11.88, 17.58 ) polygon = PoolVector2Array( 9.03, -9.88, -12.31, -3.97, 11.88, 17.58 )
[node name="CollisionShape2D2" type="CollisionShape2D" parent="DampedSpringJoint2D/RigidBody2D2"] [node name="CollisionShape2D2" type="CollisionShape2D" parent="DampedSpringJoint2D/RigidBody2D2"]
shape = SubResource( 4 ) shape = SubResource( 5 )
[node name="CollisionPolygon2D2" type="CollisionPolygon2D" parent="DampedSpringJoint2D/RigidBody2D2"] [node name="CollisionPolygon2D2" type="CollisionPolygon2D" parent="DampedSpringJoint2D/RigidBody2D2"]
polygon = PoolVector2Array( 9.03, -9.88, -12.31, -3.97, 11.88, 17.58 ) polygon = PoolVector2Array( 9.03, -9.88, -12.31, -3.97, 11.88, 17.58 )
[node name="CollisionShape2D3" type="CollisionShape2D" parent="DampedSpringJoint2D/RigidBody2D2"] [node name="CollisionShape2D3" type="CollisionShape2D" parent="DampedSpringJoint2D/RigidBody2D2"]
shape = SubResource( 4 ) shape = SubResource( 5 )
[node name="CollisionPolygon2D3" type="CollisionPolygon2D" parent="DampedSpringJoint2D/RigidBody2D2"] [node name="CollisionPolygon2D3" type="CollisionPolygon2D" parent="DampedSpringJoint2D/RigidBody2D2"]
polygon = PoolVector2Array( 9.03, -9.88, -12.31, -3.97, 11.88, 17.58 ) polygon = PoolVector2Array( 9.03, -9.88, -12.31, -3.97, 11.88, 17.58 )
@ -310,26 +309,26 @@ node_b = NodePath("../RigidBody2D")
[node name="RigidBody2D" type="RigidBody2D" parent="GrooveJoint2D"] [node name="RigidBody2D" type="RigidBody2D" parent="GrooveJoint2D"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="GrooveJoint2D/RigidBody2D"] [node name="CollisionShape2D" type="CollisionShape2D" parent="GrooveJoint2D/RigidBody2D"]
shape = SubResource( 4 ) shape = SubResource( 5 )
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="GrooveJoint2D/RigidBody2D"] [node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="GrooveJoint2D/RigidBody2D"]
polygon = PoolVector2Array( 9.03, -9.88, -12.31, -3.97, 11.88, 17.58 ) polygon = PoolVector2Array( 9.03, -9.88, -12.31, -3.97, 11.88, 17.58 )
[node name="CollisionShape2D2" type="CollisionShape2D" parent="GrooveJoint2D/RigidBody2D"] [node name="CollisionShape2D2" type="CollisionShape2D" parent="GrooveJoint2D/RigidBody2D"]
shape = SubResource( 4 ) shape = SubResource( 5 )
[node name="CollisionPolygon2D2" type="CollisionPolygon2D" parent="GrooveJoint2D/RigidBody2D"] [node name="CollisionPolygon2D2" type="CollisionPolygon2D" parent="GrooveJoint2D/RigidBody2D"]
polygon = PoolVector2Array( 9.03, -9.88, -12.31, -3.97, 11.88, 17.58 ) polygon = PoolVector2Array( 9.03, -9.88, -12.31, -3.97, 11.88, 17.58 )
[node name="CollisionShape2D3" type="CollisionShape2D" parent="GrooveJoint2D/RigidBody2D"] [node name="CollisionShape2D3" type="CollisionShape2D" parent="GrooveJoint2D/RigidBody2D"]
shape = SubResource( 4 ) shape = SubResource( 5 )
[node name="CollisionPolygon2D3" type="CollisionPolygon2D" parent="GrooveJoint2D/RigidBody2D"] [node name="CollisionPolygon2D3" type="CollisionPolygon2D" parent="GrooveJoint2D/RigidBody2D"]
polygon = PoolVector2Array( 9.03, -9.88, -12.31, -3.97, 11.88, 17.58 ) polygon = PoolVector2Array( 9.03, -9.88, -12.31, -3.97, 11.88, 17.58 )
[node name="RigidBody2D2" type="RigidBody2D" parent="GrooveJoint2D"] [node name="RigidBody2D2" type="RigidBody2D" parent="GrooveJoint2D"]
mass = 1.49 mass = 1.49
physics_material_override = SubResource( 19 ) physics_material_override = SubResource( 6 )
gravity_scale = 69.62 gravity_scale = 69.62
custom_integrator = true custom_integrator = true
contacts_reported = 23 contacts_reported = 23
@ -337,19 +336,19 @@ contact_monitor = true
linear_velocity = Vector2( 0.04, 0 ) linear_velocity = Vector2( 0.04, 0 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="GrooveJoint2D/RigidBody2D2"] [node name="CollisionShape2D" type="CollisionShape2D" parent="GrooveJoint2D/RigidBody2D2"]
shape = SubResource( 4 ) shape = SubResource( 5 )
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="GrooveJoint2D/RigidBody2D2"] [node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="GrooveJoint2D/RigidBody2D2"]
polygon = PoolVector2Array( 9.03, -9.88, -12.31, -3.97, 11.88, 17.58 ) polygon = PoolVector2Array( 9.03, -9.88, -12.31, -3.97, 11.88, 17.58 )
[node name="CollisionShape2D2" type="CollisionShape2D" parent="GrooveJoint2D/RigidBody2D2"] [node name="CollisionShape2D2" type="CollisionShape2D" parent="GrooveJoint2D/RigidBody2D2"]
shape = SubResource( 4 ) shape = SubResource( 5 )
[node name="CollisionPolygon2D2" type="CollisionPolygon2D" parent="GrooveJoint2D/RigidBody2D2"] [node name="CollisionPolygon2D2" type="CollisionPolygon2D" parent="GrooveJoint2D/RigidBody2D2"]
polygon = PoolVector2Array( 9.03, -9.88, -12.31, -3.97, 11.88, 17.58 ) polygon = PoolVector2Array( 9.03, -9.88, -12.31, -3.97, 11.88, 17.58 )
[node name="CollisionShape2D3" type="CollisionShape2D" parent="GrooveJoint2D/RigidBody2D2"] [node name="CollisionShape2D3" type="CollisionShape2D" parent="GrooveJoint2D/RigidBody2D2"]
shape = SubResource( 4 ) shape = SubResource( 5 )
[node name="CollisionPolygon2D3" type="CollisionPolygon2D" parent="GrooveJoint2D/RigidBody2D2"] [node name="CollisionPolygon2D3" type="CollisionPolygon2D" parent="GrooveJoint2D/RigidBody2D2"]
polygon = PoolVector2Array( 9.03, -9.88, -12.31, -3.97, 11.88, 17.58 ) polygon = PoolVector2Array( 9.03, -9.88, -12.31, -3.97, 11.88, 17.58 )
@ -376,45 +375,45 @@ shadow_filter_smooth = 3.0
[node name="LightOccluder2D" type="LightOccluder2D" parent="."] [node name="LightOccluder2D" type="LightOccluder2D" parent="."]
position = Vector2( 867.666, 539.296 ) position = Vector2( 867.666, 539.296 )
occluder = SubResource( 5 ) occluder = SubResource( 7 )
[node name="Line2D" type="Line2D" parent="."] [node name="Line2D" type="Line2D" parent="."]
position = Vector2( 352.357, 194.507 ) position = Vector2( 352.357, 194.507 )
points = PoolVector2Array( -210.754, 6.62849, -326.754, 206.628, 263.246, 428.628, 617.246, 56.6285, -74.754, 32.6285, -128.754, 116.628 ) points = PoolVector2Array( -210.754, 6.62849, -326.754, 206.628, 263.246, 428.628, 617.246, 56.6285, -74.754, 32.6285, -128.754, 116.628 )
width = 10.037 width = 10.037
width_curve = SubResource( 18 ) width_curve = SubResource( 8 )
[node name="MeshInstance2D" type="MeshInstance2D" parent="."] [node name="MeshInstance2D" type="MeshInstance2D" parent="."]
position = Vector2( 721.714, 117.422 ) position = Vector2( 721.714, 117.422 )
mesh = SubResource( 7 ) mesh = SubResource( 10 )
texture = ExtResource( 1 ) texture = ExtResource( 5 )
[node name="MultiMeshInstance2D" type="MultiMeshInstance2D" parent="."] [node name="MultiMeshInstance2D" type="MultiMeshInstance2D" parent="."]
position = Vector2( 809.065, 246.299 ) position = Vector2( 809.065, 246.299 )
multimesh = SubResource( 17 ) multimesh = SubResource( 12 )
texture = ExtResource( 1 ) texture = ExtResource( 5 )
[node name="Navigation2D" type="Navigation2D" parent="."] [node name="Navigation2D" type="Navigation2D" parent="."]
[node name="NavigationPolygonInstance" type="NavigationPolygonInstance" parent="Navigation2D"] [node name="NavigationPolygonInstance" type="NavigationPolygonInstance" parent="Navigation2D"]
position = Vector2( 105.221, 26.723 ) position = Vector2( 105.221, 26.723 )
navpoly = SubResource( 8 ) navpoly = SubResource( 13 )
[node name="NavigationPolygonInstance2" type="NavigationPolygonInstance" parent="Navigation2D"] [node name="NavigationPolygonInstance2" type="NavigationPolygonInstance" parent="Navigation2D"]
position = Vector2( 223.804, 198.752 ) position = Vector2( 223.804, 198.752 )
navpoly = SubResource( 8 ) navpoly = SubResource( 13 )
[node name="NavigationPolygonInstance3" type="NavigationPolygonInstance" parent="Navigation2D"] [node name="NavigationPolygonInstance3" type="NavigationPolygonInstance" parent="Navigation2D"]
position = Vector2( 46.7654, 55.1163 ) position = Vector2( 46.7654, 55.1163 )
navpoly = SubResource( 9 ) navpoly = SubResource( 14 )
[node name="NavigationPolygonInstance4" type="NavigationPolygonInstance" parent="Navigation2D"] [node name="NavigationPolygonInstance4" type="NavigationPolygonInstance" parent="Navigation2D"]
position = Vector2( 96.8709, -55.116 ) position = Vector2( 96.8709, -55.116 )
navpoly = SubResource( 8 ) navpoly = SubResource( 13 )
[node name="NavigationPolygonInstance" type="NavigationPolygonInstance" parent="."] [node name="NavigationPolygonInstance" type="NavigationPolygonInstance" parent="."]
position = Vector2( 784.721, 73.0306 ) position = Vector2( 784.721, 73.0306 )
navpoly = SubResource( 10 ) navpoly = SubResource( 15 )
[node name="ParallaxLayer" type="ParallaxLayer" parent="."] [node name="ParallaxLayer" type="ParallaxLayer" parent="."]
position = Vector2( 794.745, 399.52 ) position = Vector2( 794.745, 399.52 )
@ -428,14 +427,14 @@ speed_scale = 26.46
explosiveness = 1.0 explosiveness = 1.0
randomness = 0.85 randomness = 0.85
visibility_rect = Rect2( -100, -100, 200.135, 200 ) visibility_rect = Rect2( -100, -100, 200.135, 200 )
process_material = SubResource( 11 ) process_material = SubResource( 16 )
texture = ExtResource( 1 ) texture = ExtResource( 5 )
normal_map = ExtResource( 1 ) normal_map = ExtResource( 5 )
[node name="Path2D" type="Path2D" parent="."] [node name="Path2D" type="Path2D" parent="."]
position = Vector2( -64.439, 73.147 ) position = Vector2( -64.439, 73.147 )
rotation = 0.37001 rotation = 0.37001
curve = SubResource( 12 ) curve = SubResource( 17 )
[node name="PathFollow2D" type="PathFollow2D" parent="Path2D"] [node name="PathFollow2D" type="PathFollow2D" parent="Path2D"]
position = Vector2( 600.13, 43.3051 ) position = Vector2( 600.13, 43.3051 )
@ -459,7 +458,7 @@ rotate = false
[node name="Polygon2D" type="Polygon2D" parent="."] [node name="Polygon2D" type="Polygon2D" parent="."]
position = Vector2( 765.407, 28.5835 ) position = Vector2( 765.407, 28.5835 )
antialiased = true antialiased = true
texture = ExtResource( 1 ) texture = ExtResource( 5 )
skeleton = NodePath("../Skeleton2D") skeleton = NodePath("../Skeleton2D")
[node name="Position2D_NOTHING" type="Position2D" parent="."] [node name="Position2D_NOTHING" type="Position2D" parent="."]
@ -508,7 +507,7 @@ hframes = 11
[node name="TileMap" type="TileMap" parent="."] [node name="TileMap" type="TileMap" parent="."]
position = Vector2( 207.103, 369.11 ) position = Vector2( 207.103, 369.11 )
mode = 1 mode = 1
tile_set = SubResource( 15 ) tile_set = SubResource( 18 )
cell_size = Vector2( 32, 32 ) cell_size = Vector2( 32, 32 )
cell_half_offset = 0 cell_half_offset = 0
cell_y_sort = true cell_y_sort = true
@ -519,7 +518,7 @@ tile_data = PoolIntArray( -237436027, 0, 0, -237370492, 0, 0, -237304957, 0, 0,
[node name="TouchScreenButton" type="TouchScreenButton" parent="."] [node name="TouchScreenButton" type="TouchScreenButton" parent="."]
position = Vector2( 357.419, 254.128 ) position = Vector2( 357.419, 254.128 )
normal = SubResource( 13 ) normal = SubResource( 19 )
pressed = ExtResource( 5 ) pressed = ExtResource( 5 )
shape_visible = false shape_visible = false
passby_press = true passby_press = true

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@ -1,6 +1,6 @@
[gd_scene load_steps=3 format=2] [gd_scene load_steps=3 format=2]
[ext_resource path="res://icon 32x32.png" type="Texture" id=1] [ext_resource path="res://icon.png" type="Texture" id=1]
[sub_resource type="Theme" id=1] [sub_resource type="Theme" id=1]

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@ -1,6 +1,6 @@
[gd_scene load_steps=3 format=2] [gd_scene load_steps=3 format=2]
[ext_resource path="res://icon 32x32.png" type="Texture" id=1] [ext_resource path="res://icon.png" type="Texture" id=1]
[ext_resource path="res://Physics/2D/Area2D.gd" type="Script" id=2] [ext_resource path="res://Physics/2D/Area2D.gd" type="Script" id=2]
[node name="Area2D" type="Area2D"] [node name="Area2D" type="Area2D"]

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@ -1,6 +1,6 @@
[gd_scene load_steps=3 format=2] [gd_scene load_steps=3 format=2]
[ext_resource path="res://icon 32x32.png" type="Texture" id=1] [ext_resource path="res://icon.png" type="Texture" id=1]
[ext_resource path="res://Physics/2D/KinematicBody2D.gd" type="Script" id=2] [ext_resource path="res://Physics/2D/KinematicBody2D.gd" type="Script" id=2]
[node name="KinematicBody2D" type="KinematicBody2D"] [node name="KinematicBody2D" type="KinematicBody2D"]

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@ -1,7 +1,7 @@
[gd_scene load_steps=3 format=2] [gd_scene load_steps=3 format=2]
[ext_resource path="res://Physics/2D/RigidBody2D.gd" type="Script" id=1] [ext_resource path="res://Physics/2D/RigidBody2D.gd" type="Script" id=1]
[ext_resource path="res://icon 32x32.png" type="Texture" id=2] [ext_resource path="res://icon.png" type="Texture" id=2]
[node name="RigidBody2D" type="RigidBody2D"] [node name="RigidBody2D" type="RigidBody2D"]
gravity_scale = 0.1 gravity_scale = 0.1

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@ -1,6 +1,6 @@
[gd_scene load_steps=3 format=2] [gd_scene load_steps=3 format=2]
[ext_resource path="res://icon 32x32.png" type="Texture" id=1] [ext_resource path="res://icon.png" type="Texture" id=1]
[ext_resource path="res://Physics/2D/StaticBody2D.gd" type="Script" id=2] [ext_resource path="res://Physics/2D/StaticBody2D.gd" type="Script" id=2]
[node name="StaticBody2D" type="StaticBody2D"] [node name="StaticBody2D" type="StaticBody2D"]

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@ -1,6 +1,6 @@
[gd_scene load_steps=11 format=2] [gd_scene load_steps=11 format=2]
[ext_resource path="res://icon 32x32.png" type="Texture" id=1] [ext_resource path="res://icon.png" type="Texture" id=1]
[ext_resource path="res://Physics/3D/StaticArena.gd" type="Script" id=2] [ext_resource path="res://Physics/3D/StaticArena.gd" type="Script" id=2]
[ext_resource path="res://Physics/3D/RigidBody3D.tscn" type="PackedScene" id=3] [ext_resource path="res://Physics/3D/RigidBody3D.tscn" type="PackedScene" id=3]

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@ -1,7 +1,7 @@
[gd_scene load_steps=3 format=2] [gd_scene load_steps=3 format=2]
[ext_resource path="res://Rendering/Lights2D/Light2D.gd" type="Script" id=1] [ext_resource path="res://Rendering/Lights2D/Light2D.gd" type="Script" id=1]
[ext_resource path="res://icon 32x32.png" type="Texture" id=2] [ext_resource path="res://icon.png" type="Texture" id=2]
[node name="Light2D" type="Light2D"] [node name="Light2D" type="Light2D"]
position = Vector2( 36.375, 37.875 ) position = Vector2( 36.375, 37.875 )

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@ -7,3 +7,6 @@ margin_right = 83.0
margin_bottom = 14.0 margin_bottom = 14.0
text = "Stomatologia" text = "Stomatologia"
script = ExtResource( 1 ) script = ExtResource( 1 )
__meta__ = {
"_edit_use_anchors_": false
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flags/mipmaps=true
flags/anisotropic=false
flags/srgb=1
process/fix_alpha_border=true
process/premult_alpha=false
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process/invert_color=false
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