Godot 4.0 changes
1
All.tscn
@ -6,6 +6,7 @@
|
||||
[ext_resource path="res://Other.tscn" type="PackedScene" id=4]
|
||||
|
||||
[node name="All" type="Node"]
|
||||
script = null
|
||||
|
||||
[node name="GridContainer" parent="." instance=ExtResource( 1 )]
|
||||
|
||||
|
@ -4,7 +4,7 @@ const RANGE : int = 5
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||||
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||||
var time_to_show : float = -1000.0
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||||
|
||||
func _init() -> void:
|
||||
func _init():
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||||
for argument in OS.get_cmdline_args():
|
||||
var rr : String = argument
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||||
if rr.find("tscn") != -1: # Ignore all tscn scenes/names
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||||
|
@ -1,14 +1,13 @@
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||||
extends GridContainer
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||||
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||||
const RANGE : int = 5
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||||
func _ready():
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||||
for _i in range(Autoload.RANGE):
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||||
for _i in range(RANGE):
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||||
add_child(Control.new())
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||||
add_child(Popup.new())
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add_child(WindowDialog.new())
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||||
add_child(AcceptDialog.new())
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add_child(ConfirmationDialog.new())
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add_child(FileDialog.new())
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add_child(PopupDialog.new())
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add_child(PopupMenu.new())
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add_child(PopupPanel.new())
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add_child(Button.new())
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@ -17,7 +16,6 @@ func _ready():
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add_child(ColorPickerButton.new())
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add_child(MenuButton.new())
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add_child(OptionButton.new())
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add_child(ToolButton.new())
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add_child(LinkButton.new())
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add_child(TextureButton.new())
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add_child(Container.new())
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@ -33,7 +31,6 @@ func _ready():
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add_child(MarginContainer.new())
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add_child(PanelContainer.new())
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add_child(TabContainer.new())
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add_child(ViewportContainer.new())
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||||
add_child(ColorRect.new())
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||||
add_child(HScrollBar.new())
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||||
add_child(VScrollBar.new())
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||||
|
Before Width: | Height: | Size: 3.1 KiB |
@ -1,34 +0,0 @@
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||||
[remap]
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||||
|
||||
importer="texture"
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||||
type="StreamTexture"
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||||
path="res://.import/bmp.bmp-7ab9291af4d8c3e93ed1fc7dda180f3c.stex"
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||||
metadata={
|
||||
"vram_texture": false
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||||
}
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||||
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||||
[deps]
|
||||
|
||||
source_file="res://ImportFiles/bmp.bmp"
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||||
dest_files=[ "res://.import/bmp.bmp-7ab9291af4d8c3e93ed1fc7dda180f3c.stex" ]
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||||
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[params]
|
||||
|
||||
compress/mode=0
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||||
compress/lossy_quality=0.7
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||||
compress/hdr_mode=0
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||||
compress/bptc_ldr=0
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||||
compress/normal_map=0
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||||
flags/repeat=0
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||||
flags/filter=true
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||||
flags/mipmaps=false
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||||
flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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||||
process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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stream=false
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||||
size_limit=0
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detect_3d=true
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svg/scale=1.0
|
@ -1 +0,0 @@
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pl,pl
|
|
@ -1,16 +0,0 @@
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[remap]
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||||
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importer="csv_translation"
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type="Translation"
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||||
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[deps]
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||||
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||||
files=[ "res://ImportFiles/csv.pl.translation" ]
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||||
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||||
source_file="res://ImportFiles/csv.csv"
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||||
dest_files=[ "res://ImportFiles/csv.pl.translation" ]
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||||
|
||||
[params]
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||||
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||||
compress=true
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||||
delimiter=0
|
@ -1,183 +0,0 @@
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||||
<?xml version="1.0" encoding="utf-8"?>
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||||
<COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
<asset>
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||||
<contributor>
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||||
<author>Blender User</author>
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<authoring_tool>Blender 2.80.74 commit date:2019-07-11, commit time:13:50, hash:06312c6d2db8</authoring_tool>
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</contributor>
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<created>2019-07-18T20:29:21</created>
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<modified>2019-07-18T20:29:21</modified>
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<unit name="meter" meter="1"/>
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||||
<up_axis>Z_UP</up_axis>
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</asset>
|
||||
<library_cameras>
|
||||
<camera id="Camera-camera" name="Camera">
|
||||
<optics>
|
||||
<technique_common>
|
||||
<perspective>
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||||
<xfov sid="xfov">39.59775</xfov>
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||||
<aspect_ratio>1.777778</aspect_ratio>
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<znear sid="znear">0.1</znear>
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||||
<zfar sid="zfar">100</zfar>
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||||
</perspective>
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||||
</technique_common>
|
||||
</optics>
|
||||
<extra>
|
||||
<technique profile="blender">
|
||||
<shiftx sid="shiftx" type="float">0</shiftx>
|
||||
<shifty sid="shifty" type="float">0</shifty>
|
||||
<dof_distance sid="dof_distance" type="float">10</dof_distance>
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||||
</technique>
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||||
</extra>
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||||
</camera>
|
||||
</library_cameras>
|
||||
<library_lights>
|
||||
<light id="Light-light" name="Light">
|
||||
<technique_common>
|
||||
<point>
|
||||
<color sid="color">1000 1000 1000</color>
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||||
<constant_attenuation>1</constant_attenuation>
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||||
<linear_attenuation>0</linear_attenuation>
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||||
<quadratic_attenuation>0.00111109</quadratic_attenuation>
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||||
</point>
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||||
</technique_common>
|
||||
<extra>
|
||||
<technique profile="blender">
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||||
<type sid="type" type="int">0</type>
|
||||
<flag sid="flag" type="int">0</flag>
|
||||
<mode sid="mode" type="int">1</mode>
|
||||
<gamma sid="blender_gamma" type="float">1</gamma>
|
||||
<red sid="red" type="float">1</red>
|
||||
<green sid="green" type="float">1</green>
|
||||
<blue sid="blue" type="float">1</blue>
|
||||
<shadow_r sid="blender_shadow_r" type="float">0</shadow_r>
|
||||
<shadow_g sid="blender_shadow_g" type="float">0</shadow_g>
|
||||
<shadow_b sid="blender_shadow_b" type="float">0</shadow_b>
|
||||
<energy sid="blender_energy" type="float">1000</energy>
|
||||
<dist sid="blender_dist" type="float">29.99998</dist>
|
||||
<spotsize sid="spotsize" type="float">75</spotsize>
|
||||
<spotblend sid="spotblend" type="float">0.15</spotblend>
|
||||
<att1 sid="att1" type="float">0</att1>
|
||||
<att2 sid="att2" type="float">1</att2>
|
||||
<falloff_type sid="falloff_type" type="int">2</falloff_type>
|
||||
<clipsta sid="clipsta" type="float">0.04999995</clipsta>
|
||||
<clipend sid="clipend" type="float">30.002</clipend>
|
||||
<bias sid="bias" type="float">1</bias>
|
||||
<soft sid="soft" type="float">3</soft>
|
||||
<bufsize sid="bufsize" type="int">2880</bufsize>
|
||||
<samp sid="samp" type="int">3</samp>
|
||||
<buffers sid="buffers" type="int">1</buffers>
|
||||
<area_shape sid="area_shape" type="int">1</area_shape>
|
||||
<area_size sid="area_size" type="float">0.1</area_size>
|
||||
<area_sizey sid="area_sizey" type="float">0.1</area_sizey>
|
||||
<area_sizez sid="area_sizez" type="float">1</area_sizez>
|
||||
</technique>
|
||||
</extra>
|
||||
</light>
|
||||
</library_lights>
|
||||
<library_effects>
|
||||
<effect id="Material-effect">
|
||||
<profile_COMMON>
|
||||
<technique sid="common">
|
||||
<lambert>
|
||||
<emission>
|
||||
<color sid="emission">0 0 0 1</color>
|
||||
</emission>
|
||||
<diffuse>
|
||||
<color sid="diffuse">0.8 0.8 0.8 1</color>
|
||||
</diffuse>
|
||||
<shininess>
|
||||
<float sid="shininess">0.4</float>
|
||||
</shininess>
|
||||
<reflectivity>
|
||||
<float sid="specular">0</float>
|
||||
</reflectivity>
|
||||
<transparency>
|
||||
<float sid="alpha">1</float>
|
||||
</transparency>
|
||||
<index_of_refraction>
|
||||
<float sid="ior">1.45</float>
|
||||
</index_of_refraction>
|
||||
</lambert>
|
||||
</technique>
|
||||
</profile_COMMON>
|
||||
</effect>
|
||||
</library_effects>
|
||||
<library_images/>
|
||||
<library_materials>
|
||||
<material id="Material-material" name="Material">
|
||||
<instance_effect url="#Material-effect"/>
|
||||
</material>
|
||||
</library_materials>
|
||||
<library_geometries>
|
||||
<geometry id="Cube-mesh" name="Cube">
|
||||
<mesh>
|
||||
<source id="Cube-mesh-positions">
|
||||
<float_array id="Cube-mesh-positions-array" count="24">-0.07721859 -5.167022 -1.302139 1 1 -1 7.389551 8.902625 1.042699 3.31116 -0.6266697 -1.345265 -0.9006941 -1.039992 -4.500676 -1 1 -1 -2.732017 -1 1.342749 -0.1039452 -3.235344 -2.880034</float_array>
|
||||
<technique_common>
|
||||
<accessor source="#Cube-mesh-positions-array" count="8" stride="3">
|
||||
<param name="X" type="float"/>
|
||||
<param name="Y" type="float"/>
|
||||
<param name="Z" type="float"/>
|
||||
</accessor>
|
||||
</technique_common>
|
||||
</source>
|
||||
<source id="Cube-mesh-normals">
|
||||
<float_array id="Cube-mesh-normals-array" count="36">-0.350914 0.3321443 -0.8755224 0.3076016 -0.7483993 0.5876051 0.9585148 0.257268 -0.1227301 0.08584243 0.4193348 -0.9037641 0.1015715 -0.06637257 0.9926117 0 -0.864001 0.50349 0.8804448 0.3874739 0.2732786 0.3955441 -0.3789395 0.83663 -0.8317964 -0.4918358 -0.2573179 0 0.2076273 -0.978208 -0.573786 0.4215359 -0.7021945 -0.9018662 0.1374671 0.4095609</float_array>
|
||||
<technique_common>
|
||||
<accessor source="#Cube-mesh-normals-array" count="12" stride="3">
|
||||
<param name="X" type="float"/>
|
||||
<param name="Y" type="float"/>
|
||||
<param name="Z" type="float"/>
|
||||
</accessor>
|
||||
</technique_common>
|
||||
</source>
|
||||
<source id="Cube-mesh-map-0">
|
||||
<float_array id="Cube-mesh-map-0-array" count="72">0.375 0 0.625 0.25 0.375 0.25 0.375 0.25 0.625 0.5 0.375 0.5 0.375 0.5 0.625 0.75 0.375 0.75 0.375 0.75 0.625 1 0.375 1 0.375 0.5 0.125 0.75 0.125 0.5 0.875 0.5 0.625 0.75 0.625 0.5 0.375 0 0.625 0 0.625 0.25 0.375 0.25 0.625 0.25 0.625 0.5 0.375 0.5 0.625 0.5 0.625 0.75 0.375 0.75 0.625 0.75 0.625 1 0.375 0.5 0.375 0.75 0.125 0.75 0.875 0.5 0.875 0.75 0.625 0.75</float_array>
|
||||
<technique_common>
|
||||
<accessor source="#Cube-mesh-map-0-array" count="36" stride="2">
|
||||
<param name="S" type="float"/>
|
||||
<param name="T" type="float"/>
|
||||
</accessor>
|
||||
</technique_common>
|
||||
</source>
|
||||
<vertices id="Cube-mesh-vertices">
|
||||
<input semantic="POSITION" source="#Cube-mesh-positions"/>
|
||||
</vertices>
|
||||
<triangles material="Material-material" count="12">
|
||||
<input semantic="VERTEX" source="#Cube-mesh-vertices" offset="0"/>
|
||||
<input semantic="NORMAL" source="#Cube-mesh-normals" offset="1"/>
|
||||
<input semantic="TEXCOORD" source="#Cube-mesh-map-0" offset="2" set="0"/>
|
||||
<p>0 0 0 6 0 1 2 0 2 3 1 3 6 1 4 7 1 5 7 2 6 4 2 7 5 2 8 5 3 9 3 3 10 7 3 11 0 4 12 3 4 13 1 4 14 4 5 15 1 5 16 5 5 17 0 6 18 4 6 19 6 6 20 3 7 21 2 7 22 6 7 23 7 8 24 6 8 25 4 8 26 5 9 27 1 9 28 3 9 29 0 10 30 2 10 31 3 10 32 4 11 33 0 11 34 1 11 35</p>
|
||||
</triangles>
|
||||
</mesh>
|
||||
</geometry>
|
||||
</library_geometries>
|
||||
<library_visual_scenes>
|
||||
<visual_scene id="Scene" name="Scene">
|
||||
<node id="Camera" name="Camera" type="NODE">
|
||||
<matrix sid="transform">0.6859207 -0.3240135 0.6515582 7.358891 0.7276763 0.3054208 -0.6141704 -6.925791 0 0.8953956 0.4452714 4.958309 0 0 0 1</matrix>
|
||||
<instance_camera url="#Camera-camera"/>
|
||||
</node>
|
||||
<node id="Light" name="Light" type="NODE">
|
||||
<matrix sid="transform">-0.2908646 -0.7711008 0.5663932 4.076245 0.9551712 -0.1998834 0.2183912 1.005454 -0.05518906 0.6045247 0.7946723 5.903862 0 0 0 1</matrix>
|
||||
<instance_light url="#Light-light"/>
|
||||
</node>
|
||||
<node id="Cube" name="Cube" type="NODE">
|
||||
<matrix sid="transform">1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1</matrix>
|
||||
<instance_geometry url="#Cube-mesh" name="Cube">
|
||||
<bind_material>
|
||||
<technique_common>
|
||||
<instance_material symbol="Material-material" target="#Material-material">
|
||||
<bind_vertex_input semantic="UVMap" input_semantic="TEXCOORD" input_set="0"/>
|
||||
</instance_material>
|
||||
</technique_common>
|
||||
</bind_material>
|
||||
</instance_geometry>
|
||||
</node>
|
||||
</visual_scene>
|
||||
</library_visual_scenes>
|
||||
<scene>
|
||||
<instance_visual_scene url="#Scene"/>
|
||||
</scene>
|
||||
</COLLADA>
|
@ -1,34 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/exr.exr-5e36420224f09792da88067ad872fc78.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://ImportFiles/exr.exr"
|
||||
dest_files=[ "res://.import/exr.exr-5e36420224f09792da88067ad872fc78.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
@ -1,4 +0,0 @@
|
||||
extends Node
|
||||
|
||||
func ready() -> void:
|
||||
pass
|
Before Width: | Height: | Size: 184 B |
@ -1,147 +0,0 @@
|
||||
{
|
||||
"asset" : {
|
||||
"generator" : "Khronos glTF Blender I/O v0.9.35",
|
||||
"version" : "2.0"
|
||||
},
|
||||
"scene" : 0,
|
||||
"scenes" : [
|
||||
{
|
||||
"name" : "Scene",
|
||||
"nodes" : [
|
||||
0,
|
||||
1,
|
||||
2
|
||||
]
|
||||
}
|
||||
],
|
||||
"nodes" : [
|
||||
{
|
||||
"mesh" : 0,
|
||||
"name" : "Cube"
|
||||
},
|
||||
{
|
||||
"name" : "Light",
|
||||
"rotation" : [
|
||||
0.16907575726509094,
|
||||
0.7558803558349609,
|
||||
-0.27217137813568115,
|
||||
0.570947527885437
|
||||
],
|
||||
"translation" : [
|
||||
4.076245307922363,
|
||||
5.903861999511719,
|
||||
-1.0054539442062378
|
||||
]
|
||||
},
|
||||
{
|
||||
"name" : "Camera",
|
||||
"rotation" : [
|
||||
0.483536034822464,
|
||||
0.33687159419059753,
|
||||
-0.20870360732078552,
|
||||
0.7804827094078064
|
||||
],
|
||||
"translation" : [
|
||||
7.358891487121582,
|
||||
4.958309173583984,
|
||||
6.925790786743164
|
||||
]
|
||||
}
|
||||
],
|
||||
"materials" : [
|
||||
{
|
||||
"doubleSided" : true,
|
||||
"name" : "Material",
|
||||
"pbrMetallicRoughness" : {
|
||||
"baseColorFactor" : [
|
||||
0.800000011920929,
|
||||
0.800000011920929,
|
||||
0.800000011920929,
|
||||
1
|
||||
],
|
||||
"metallicFactor" : 0,
|
||||
"roughnessFactor" : 0.4000000059604645
|
||||
}
|
||||
}
|
||||
],
|
||||
"meshes" : [
|
||||
{
|
||||
"name" : "Cube",
|
||||
"primitives" : [
|
||||
{
|
||||
"attributes" : {
|
||||
"POSITION" : 0,
|
||||
"NORMAL" : 1,
|
||||
"TEXCOORD_0" : 2
|
||||
},
|
||||
"indices" : 3,
|
||||
"material" : 0
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"accessors" : [
|
||||
{
|
||||
"bufferView" : 0,
|
||||
"componentType" : 5126,
|
||||
"count" : 24,
|
||||
"max" : [
|
||||
7.389550685882568,
|
||||
1.342748999595642,
|
||||
5.167022228240967
|
||||
],
|
||||
"min" : [
|
||||
-2.7320170402526855,
|
||||
-4.500675678253174,
|
||||
-8.902624130249023
|
||||
],
|
||||
"type" : "VEC3"
|
||||
},
|
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|
||||
[node name="Node2D 6" type="Node2D" parent="Node2D 9"]
|
||||
|
||||
[node name="Node2D" type="Node2D" parent="Node2D 9/Node2D 6"]
|
||||
|
||||
[node name="Node2D 10" type="Node2D" parent="Node2D 9/Node2D 6/Node2D"]
|
||||
|
||||
[node name="Node2D 10" type="Node2D" parent="Node2D 9/Node2D 6/Node2D/Node2D 10"]
|
||||
|
||||
[node name="Node2D 9" type="Node2D" parent="Node2D 9/Node2D 6/Node2D/Node2D 10/Node2D 10"]
|
||||
|
||||
[node name="Node2D 10" type="Node2D" parent="."]
|
||||
|
||||
[node name="Node2D 8" type="Node2D" parent="Node2D 10"]
|
||||
|
||||
[node name="Node2D 8" type="Node2D" parent="."]
|
@ -1,21 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamSample"
|
||||
path="res://.import/wav.wav-9c20a15f110d120f7dec3b1d4efc9825.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://ImportFiles/wav.wav"
|
||||
dest_files=[ "res://.import/wav.wav-9c20a15f110d120f7dec3b1d4efc9825.sample" ]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=true
|
||||
edit/normalize=true
|
||||
edit/loop=false
|
||||
compress/mode=0
|
Before Width: | Height: | Size: 1.3 KiB |
@ -1,34 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/webp.webp-c617d1c0fc26d9552fe4eb0c173782a5.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://ImportFiles/webp.webp"
|
||||
dest_files=[ "res://.import/webp.webp-c617d1c0fc26d9552fe4eb0c173782a5.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
12
Node2D.gd
@ -1,15 +1,16 @@
|
||||
extends Node2D
|
||||
|
||||
const RANGE : int = 5
|
||||
func _ready():
|
||||
for _i in range(Autoload.RANGE):
|
||||
for _i in range(RANGE):
|
||||
add_child(Node2D.new())
|
||||
add_child(AnimatedSprite.new())
|
||||
add_child(AnimatedSprite2D.new())
|
||||
add_child(Area2D.new())
|
||||
add_child(KinematicBody2D.new())
|
||||
add_child(RigidBody2D.new())
|
||||
add_child(StaticBody2D.new())
|
||||
add_child(AudioStreamPlayer2D.new())
|
||||
add_child(BackBufferCopy.new())
|
||||
# add_child(BackBufferCopy.new())
|
||||
add_child(Bone2D.new())
|
||||
add_child(CPUParticles2D.new())
|
||||
add_child(Camera2D.new())
|
||||
@ -25,9 +26,8 @@ func _ready():
|
||||
add_child(MeshInstance2D.new())
|
||||
add_child(MultiMeshInstance2D.new())
|
||||
add_child(Navigation2D.new())
|
||||
add_child(NavigationPolygonInstance.new())
|
||||
add_child(ParallaxLayer.new())
|
||||
add_child(Particles2D.new())
|
||||
add_child(GPUParticles2D.new())
|
||||
add_child(Path2D.new())
|
||||
add_child(PathFollow2D.new())
|
||||
add_child(Polygon2D.new())
|
||||
@ -35,7 +35,7 @@ func _ready():
|
||||
add_child(RayCast2D.new())
|
||||
add_child(RemoteTransform2D.new())
|
||||
add_child(Skeleton2D.new())
|
||||
add_child(Sprite.new())
|
||||
add_child(Sprite2D.new())
|
||||
add_child(TileMap.new())
|
||||
add_child(TouchScreenButton.new())
|
||||
add_child(VisibilityNotifier2D.new())
|
||||
|
@ -6,3 +6,4 @@
|
||||
script = ExtResource( 1 )
|
||||
|
||||
[node name="Camera2D" type="Camera2D" parent="."]
|
||||
script = null
|
||||
|
4
Other.gd
@ -1,10 +1,10 @@
|
||||
extends Node
|
||||
|
||||
const RANGE : int = 5
|
||||
func _ready() -> void:
|
||||
for _i in range(Autoload.RANGE):
|
||||
for _i in range(RANGE):
|
||||
add_child(AnimationPlayer.new())
|
||||
add_child(AnimationTree.new())
|
||||
add_child(AnimationTreePlayer.new())
|
||||
add_child(AudioStreamPlayer.new())
|
||||
add_child(CanvasLayer.new())
|
||||
add_child(ParallaxBackground.new())
|
||||
|
105
Spatial.gd
@ -1,66 +1,65 @@
|
||||
extends Spatial
|
||||
extends Node3D
|
||||
|
||||
const RANGE : int = 5
|
||||
func _ready():
|
||||
for i in range(Autoload.RANGE):
|
||||
add_child(Spatial.new())
|
||||
add_child(ARVRAnchor.new())
|
||||
add_child(Camera.new())
|
||||
add_child(ARVRCamera.new())
|
||||
add_child(ClippedCamera.new())
|
||||
add_child(InterpolatedCamera.new())
|
||||
add_child(ARVRController.new())
|
||||
add_child(ARVROrigin.new())
|
||||
for i in range(RANGE):
|
||||
add_child(Node3D.new())
|
||||
add_child(XRAnchor3D.new())
|
||||
add_child(Camera3D.new())
|
||||
add_child(XRCamera3D.new())
|
||||
add_child(ClippedCamera3D.new())
|
||||
add_child(XRController3D.new())
|
||||
add_child(XROrigin3D.new())
|
||||
add_child(AnimatedSprite3D.new())
|
||||
add_child(Sprite3D.new())
|
||||
add_child(CPUParticles.new())
|
||||
add_child(CSGBox.new())
|
||||
add_child(CSGCylinder.new())
|
||||
add_child(CSGMesh.new())
|
||||
add_child(CSGPolygon.new())
|
||||
add_child(CSGSphere.new())
|
||||
add_child(CSGTorus.new())
|
||||
add_child(CSGCombiner.new())
|
||||
add_child(ImmediateGeometry.new())
|
||||
add_child(MeshInstance.new())
|
||||
add_child(SoftBody.new())
|
||||
add_child(MultiMeshInstance.new())
|
||||
add_child(Particles.new())
|
||||
add_child(CPUParticles3D.new())
|
||||
add_child(CSGBox3D.new())
|
||||
add_child(CSGCylinder3D.new())
|
||||
add_child(CSGMesh3D.new())
|
||||
add_child(CSGPolygon3D.new())
|
||||
add_child(CSGSphere3D.new())
|
||||
add_child(CSGTorus3D.new())
|
||||
add_child(CSGCombiner3D.new())
|
||||
add_child(ImmediateGeometry3D.new())
|
||||
add_child(MeshInstance3D.new())
|
||||
add_child(SoftBody3D.new())
|
||||
add_child(MultiMeshInstance3D.new())
|
||||
add_child(GPUParticles3D.new())
|
||||
add_child(BakedLightmap.new())
|
||||
add_child(DirectionalLight.new())
|
||||
add_child(OmniLight.new())
|
||||
add_child(SpotLight.new())
|
||||
add_child(DirectionalLight3D.new())
|
||||
add_child(OmniLight3D.new())
|
||||
add_child(SpotLight3D.new())
|
||||
add_child(GIProbe.new())
|
||||
add_child(ReflectionProbe.new())
|
||||
add_child(Area.new())
|
||||
add_child(KinematicBody.new())
|
||||
add_child(PhysicalBone.new())
|
||||
add_child(RigidBody.new())
|
||||
add_child(VehicleBody.new())
|
||||
add_child(StaticBody.new())
|
||||
add_child(Area3D.new())
|
||||
add_child(KinematicBody3D.new())
|
||||
add_child(PhysicalBone3D.new())
|
||||
add_child(RigidBody3D.new())
|
||||
add_child(VehicleBody3D.new())
|
||||
add_child(StaticBody3D.new())
|
||||
add_child(AudioStreamPlayer3D.new())
|
||||
add_child(BoneAttachment.new())
|
||||
add_child(CollisionPolygon.new())
|
||||
add_child(CollisionShape.new())
|
||||
add_child(ConeTwistJoint.new())
|
||||
add_child(Generic6DOFJoint.new())
|
||||
add_child(HingeJoint.new())
|
||||
add_child(PinJoint.new())
|
||||
add_child(SliderJoint.new())
|
||||
add_child(BoneAttachment3D.new())
|
||||
add_child(CollisionPolygon3D.new())
|
||||
add_child(CollisionShape3D.new())
|
||||
add_child(ConeTwistJoint3D.new())
|
||||
add_child(Generic6DOFJoint3D.new())
|
||||
add_child(HingeJoint3D.new())
|
||||
add_child(PinJoint3D.new())
|
||||
add_child(SliderJoint3D.new())
|
||||
add_child(GridMap.new())
|
||||
add_child(Listener.new())
|
||||
add_child(Navigation.new())
|
||||
add_child(NavigationMeshInstance.new())
|
||||
add_child(Path.new())
|
||||
add_child(PathFollow.new())
|
||||
add_child(Listener3D.new())
|
||||
add_child(Navigation3D.new())
|
||||
add_child(Path3D.new())
|
||||
add_child(PathFollow3D.new())
|
||||
add_child(Position3D.new())
|
||||
add_child(ProximityGroup.new())
|
||||
add_child(RayCast.new())
|
||||
add_child(RemoteTransform.new())
|
||||
add_child(Skeleton.new())
|
||||
add_child(SpringArm.new())
|
||||
add_child(VehicleWheel.new())
|
||||
add_child(VisibilityNotifier.new())
|
||||
add_child(VisibilityEnabler.new())
|
||||
add_child(ProximityGroup3D.new())
|
||||
add_child(RayCast3D.new())
|
||||
add_child(RemoteTransform3D.new())
|
||||
add_child(Skeleton3D.new())
|
||||
add_child(SpringArm3D.new())
|
||||
add_child(VehicleWheel3D.new())
|
||||
add_child(VisibilityNotifier3D.new())
|
||||
add_child(VisibilityEnabler3D.new())
|
||||
|
||||
func _process(delta : float) -> void:
|
||||
for i in get_children():
|
||||
|