# They exists without assigment like Class.method, because they may be a parent of other objects and children also should have disabled child.method, its children also etc. which is too much to do
"connect_to_signal",# GH 47572
"set_config_file",# GH 45997
"class_get_property",# GH 47573
"class_set_property",# GH 47573
"_editor_settings_changed",# GH 45979
"_submenu_timeout",# GH 45981
"_gui_input",# GH 45998
"_unhandled_key_input",# GH 45998
"_thread_done",#GH 46000
"generate",#GH 46001
"_proximity_group_broadcast",#GH 46002
"_direct_state_changed",#GH 46003
"create_from",#GH 46004
"create_from_blend_shape",#GH 46004
"append_from",#GH 46004
"_unhandled_input",# TODO
"_input",# TODO
"_set_tile_data",#GH 46015
"get",#GH 46019
"instance_has",#GH 46020
"get_var",#GH 46096
"force_drag",#GH 46114
"set_script",#GH 46120
"getvar",#GH 46019
"get_available_chars",#GH 46118
"open_midi_inputs",#GH 46183
"set_icon",#GH 46189
"get_latin_keyboard_variant",#GH TODO Memory Leak
"set_editor_hint",#GH 46252
"get_item_at_position",#TODO hard to find
"set_probe_data",#GH 46570
"_range_click_timeout",
"draw",#GH 46648
"get_indexed",#GH 46019
"_vp_input",# TODO
"_vp_unhandled_input",# TODO
"remove_joy_mapping",#GH 46754
"add_joy_mapping",#GH 46754
"add_vertex",#GH 47066
"create_client",# TODO, strange memory leak
"create_shape_owner",#47135
"shape_owner_get_owner",#47135
"collide",#GH 46137
"collide_and_get_contacts",#GH 46137
"collide_with_motion",#GH 46137
"collide_with_motion_and_get_contacts",#GH 46137
# TODO Check this later
"propagate_notification",
"notification",
# TODO Adds big spam when i>100 - look for possiblity to
"add_sphere",
"_update_inputs",# Cause big spam with add_input
# Spam when i~1000 - change to specific
"update_bitmask_region",
"set_enabled_inputs",
# Slow Function
"_update_sky",
# Undo/Redo function which doesn't provide enough information about types of objects, probably due vararg(variable size argument)
"add_do_method",
"add_undo_method",
# Do not save files and create files and folders
"pck_start",
"save",
"save_png",
"save_to_wav",
"save_to_file",
"make_dir",
"make_dir_recursive",
"save_encrypted",
"save_encrypted_pass",
"save_exr",
"dump_resources_to_file",
"dump_memory_to_file",
# This also allow to save files
"open",
"open_encrypted",
"open_encrypted_with_pass",
"open_compressed",
# Do not warp mouse
"warp_mouse",
"warp_mouse_position",
# OS
"kill",
"shell_open",
"execute",
"delay_usec",
"delay_msec",
"alert",# Stupid alert window opens
# Godot Freeze
"wait_to_finish",
"accept_stream",
"connect_to_stream",
"discover",
"wait",
"debug_bake",
"bake",
"_create",# TODO Check
"set_gizmo",# Stupid function, needs as parameter an object which can't be instanced # TODO, create issue to hide it
# Spams Output
"print_tree",
"print_stray_nodes",
"print_tree_pretty",
"print_all_textures_by_size",
"print_all_resources",
"print_resources_in_use",
# Do not call other functions
"_call_function",
"call",
"call_deferred",
"callv",
# Looks like a bug in FuncRef, probably but not needed, because it call other functions