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aabb.cpp
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Added a few math classes from Godot.
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2021-11-16 03:09:27 +01:00 |
aabb.h
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Added a few math classes from Godot.
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2021-11-16 03:09:27 +01:00 |
basis.cpp
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Added a few math classes from Godot.
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2021-11-16 03:09:27 +01:00 |
basis.h
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Added a few math classes from Godot.
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2021-11-16 03:09:27 +01:00 |
camera_matrix.cpp
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Added a few math classes from Godot.
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2021-11-16 03:09:27 +01:00 |
camera_matrix.h
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Added a few math classes from Godot.
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2021-11-16 03:09:27 +01:00 |
color.cpp
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Removed sdl color conversion from Color.
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2022-02-04 10:39:53 +01:00 |
color.h
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Removed sdl color conversion from Color.
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2022-02-04 10:39:53 +01:00 |
math_defs.h
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Added a few math classes from Godot.
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2021-11-16 03:09:27 +01:00 |
math.cpp
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Moved the math class to a new math subfolder in core/, and also added my other math realted classes.
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2021-11-13 11:51:43 +01:00 |
math.h
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added round to Math, and fixed the type of the double pow's arguments.
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2022-02-04 11:31:43 +01:00 |
plane.cpp
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Added a few math classes from Godot.
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2021-11-16 03:09:27 +01:00 |
plane.h
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Added a few math classes from Godot.
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2021-11-16 03:09:27 +01:00 |
quat.cpp
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Added a few math classes from Godot.
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2021-11-16 03:09:27 +01:00 |
quat.h
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Added a few math classes from Godot.
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2021-11-16 03:09:27 +01:00 |
rect2.cpp
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Removed sdl rect conversion.
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2022-02-04 11:30:40 +01:00 |
rect2.h
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Removed sdl rect conversion.
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2022-02-04 11:30:40 +01:00 |
transform_2d.cpp
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Added a few math classes from Godot.
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2021-11-16 03:09:27 +01:00 |
transform_2d.h
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Added a few math classes from Godot.
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2021-11-16 03:09:27 +01:00 |
transform.cpp
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Added a few math classes from Godot.
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2021-11-16 03:09:27 +01:00 |
transform.h
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Added a few math classes from Godot.
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2021-11-16 03:09:27 +01:00 |
vector2.cpp
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Operator cleanup to Vector2 and Vector3. Also added a few methods, and made x,y,z variables a union with an array, so the vector is also indexable.
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2021-11-16 03:08:16 +01:00 |
vector2.h
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Operator cleanup to Vector2 and Vector3. Also added a few methods, and made x,y,z variables a union with an array, so the vector is also indexable.
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2021-11-16 03:08:16 +01:00 |
vector3.cpp
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Operator cleanup to Vector2 and Vector3. Also added a few methods, and made x,y,z variables a union with an array, so the vector is also indexable.
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2021-11-16 03:08:16 +01:00 |
vector3.h
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Operator cleanup to Vector2 and Vector3. Also added a few methods, and made x,y,z variables a union with an array, so the vector is also indexable.
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2021-11-16 03:08:16 +01:00 |