.. |
aabb.cpp
|
Added a few math classes from Godot.
|
2021-11-16 03:09:27 +01:00 |
aabb.h
|
Added a few math classes from Godot.
|
2021-11-16 03:09:27 +01:00 |
basis.cpp
|
Added a few math classes from Godot.
|
2021-11-16 03:09:27 +01:00 |
basis.h
|
Added a few math classes from Godot.
|
2021-11-16 03:09:27 +01:00 |
camera_matrix.cpp
|
Added a few math classes from Godot.
|
2021-11-16 03:09:27 +01:00 |
camera_matrix.h
|
Added a few math classes from Godot.
|
2021-11-16 03:09:27 +01:00 |
color.cpp
|
Added the Color class from godot. Removed the ColorUInt8 typedef.
|
2022-02-04 11:34:07 +01:00 |
color.h
|
Added the Color class from godot. Removed the ColorUInt8 typedef.
|
2022-02-04 11:34:07 +01:00 |
date.cpp
|
Removed the trantor namespace.
|
2022-02-10 12:07:47 +01:00 |
date.h
|
Removed the trantor namespace.
|
2022-02-10 12:07:47 +01:00 |
math_defs.h
|
Added a few math classes from Godot.
|
2021-11-16 03:09:27 +01:00 |
math.cpp
|
Moved the math class to a new math subfolder in core/, and also added my other math realted classes.
|
2021-11-13 11:51:43 +01:00 |
math.h
|
Removed the trantor namespace.
|
2022-02-10 12:07:47 +01:00 |
plane.cpp
|
Added a few math classes from Godot.
|
2021-11-16 03:09:27 +01:00 |
plane.h
|
Added a few math classes from Godot.
|
2021-11-16 03:09:27 +01:00 |
quat.cpp
|
Added a few math classes from Godot.
|
2021-11-16 03:09:27 +01:00 |
quat.h
|
Added a few math classes from Godot.
|
2021-11-16 03:09:27 +01:00 |
rect2.cpp
|
Added Rect2 <-> Rect2i conversion operators. Also smaller helper methods.
|
2022-02-04 13:13:27 +01:00 |
rect2.h
|
Added abs helper method to Rect2 and Rect2i.
|
2022-02-04 13:21:15 +01:00 |
rect2i.cpp
|
Added Rect2 <-> Rect2i conversion operators. Also smaller helper methods.
|
2022-02-04 13:13:27 +01:00 |
rect2i.h
|
Added abs helper method to Rect2 and Rect2i.
|
2022-02-04 13:21:15 +01:00 |
transform_2d.cpp
|
Added a few math classes from Godot.
|
2021-11-16 03:09:27 +01:00 |
transform_2d.h
|
Added a few math classes from Godot.
|
2021-11-16 03:09:27 +01:00 |
transform.cpp
|
Added a few math classes from Godot.
|
2021-11-16 03:09:27 +01:00 |
transform.h
|
Added a few math classes from Godot.
|
2021-11-16 03:09:27 +01:00 |
vector2.cpp
|
Vector2 <-> Vector2i conversion operators.
|
2022-02-04 13:17:55 +01:00 |
vector2.h
|
Vector2 <-> Vector2i conversion operators.
|
2022-02-04 13:17:55 +01:00 |
vector2i.cpp
|
Vector2 <-> Vector2i conversion operators.
|
2022-02-04 13:17:55 +01:00 |
vector2i.h
|
Vector2 <-> Vector2i conversion operators.
|
2022-02-04 13:17:55 +01:00 |
vector3.cpp
|
Operator cleanup to Vector2 and Vector3. Also added a few methods, and made x,y,z variables a union with an array, so the vector is also indexable.
|
2021-11-16 03:08:16 +01:00 |
vector3.h
|
Operator cleanup to Vector2 and Vector3. Also added a few methods, and made x,y,z variables a union with an array, so the vector is also indexable.
|
2021-11-16 03:08:16 +01:00 |