rcpp_framework/rendering/opengl/object_2d.h

18 lines
212 B
C++

#ifndef OBJECT_2D_H
#define OBJECT_2D_H
#include "./glm/vec2.hpp"
class Object2D {
public:
Object2D();
virtual ~Object2D();
glm::vec2 position;
float rotation;
glm::vec2 scale;
};
#endif