rcpp_framework/core/http/http_session.h

35 lines
739 B
C++

#ifndef HTTP_SESSION_H
#define HTTP_SESSION_H
#include "core/object.h"
#include <map>
#include <mutex>
#include <string>
class HTTPSession : public Object {
public:
void add_object(const std::string &key,Object *obj);
void remove_object(const std::string &key);
Object *get_object(const std::string &key);
void add_int(const std::string &key, const int val);
void remove_int(const std::string &key);
int get_int(const std::string &key);
std::string session_id;
void clear();
void reset();
HTTPSession();
~HTTPSession();
protected:
std::mutex _mutex;
//todo make something similar to godot's variant. (Or get godot's variant lol)
std::map<std::string, Object *> _data;
std::map<std::string, int> _int_data;
};
#endif