rcpp_framework/core/math
2022-02-04 11:52:40 +01:00
..
aabb.cpp Added a few math classes from Godot. 2021-11-16 03:09:27 +01:00
aabb.h Added a few math classes from Godot. 2021-11-16 03:09:27 +01:00
basis.cpp Added a few math classes from Godot. 2021-11-16 03:09:27 +01:00
basis.h Added a few math classes from Godot. 2021-11-16 03:09:27 +01:00
camera_matrix.cpp Added a few math classes from Godot. 2021-11-16 03:09:27 +01:00
camera_matrix.h Added a few math classes from Godot. 2021-11-16 03:09:27 +01:00
color.cpp Added the Color class from godot. Removed the ColorUInt8 typedef. 2022-02-04 11:34:07 +01:00
color.h Added the Color class from godot. Removed the ColorUInt8 typedef. 2022-02-04 11:34:07 +01:00
math_defs.h Added a few math classes from Godot. 2021-11-16 03:09:27 +01:00
math.cpp Moved the math class to a new math subfolder in core/, and also added my other math realted classes. 2021-11-13 11:51:43 +01:00
math.h added round to Math, and fixed the type of the double pow's arguments. 2022-02-04 11:31:43 +01:00
plane.cpp Added a few math classes from Godot. 2021-11-16 03:09:27 +01:00
plane.h Added a few math classes from Godot. 2021-11-16 03:09:27 +01:00
quat.cpp Added a few math classes from Godot. 2021-11-16 03:09:27 +01:00
quat.h Added a few math classes from Godot. 2021-11-16 03:09:27 +01:00
rect2.cpp Removed sdl rect conversion. 2022-02-04 11:30:40 +01:00
rect2.h Removed sdl rect conversion. 2022-02-04 11:30:40 +01:00
transform_2d.cpp Added a few math classes from Godot. 2021-11-16 03:09:27 +01:00
transform_2d.h Added a few math classes from Godot. 2021-11-16 03:09:27 +01:00
transform.cpp Added a few math classes from Godot. 2021-11-16 03:09:27 +01:00
transform.h Added a few math classes from Godot. 2021-11-16 03:09:27 +01:00
vector2.cpp Fix 2 typos. 2022-02-04 11:52:40 +01:00
vector2.h Operator cleanup to Vector2 and Vector3. Also added a few methods, and made x,y,z variables a union with an array, so the vector is also indexable. 2021-11-16 03:08:16 +01:00
vector3.cpp Operator cleanup to Vector2 and Vector3. Also added a few methods, and made x,y,z variables a union with an array, so the vector is also indexable. 2021-11-16 03:08:16 +01:00
vector3.h Operator cleanup to Vector2 and Vector3. Also added a few methods, and made x,y,z variables a union with an array, so the vector is also indexable. 2021-11-16 03:08:16 +01:00