mirror of
https://github.com/Relintai/rcpp_framework.git
synced 2024-11-10 00:52:11 +01:00
98 lines
1.9 KiB
C++
98 lines
1.9 KiB
C++
#include "rcpp_framework.h"
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#include "core/error_macros.h"
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#if DATABASES_ENABLED
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#include "database_backends/db_init.h"
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#endif
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#include "platform/platform_initializer.h"
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// Backends
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#include "crypto_backends/hash_hashlib/setup.h"
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void RCPPFramework::create() {
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new RCPPFramework();
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}
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void RCPPFramework::destroy() {
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delete _instance;
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}
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void RCPPFramework::create_and_init() {
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new RCPPFramework();
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RCPPFramework::get_singleton()->initialize();
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}
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void RCPPFramework::create_and_init(int argc, char **argv, char **envp) {
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new RCPPFramework();
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RCPPFramework::get_singleton()->initialize();
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RCPPFramework::get_singleton()->setup_args(argc, argv, envp);
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}
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void RCPPFramework::initialize() {
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if (_initialized) {
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RLOG_ERR("RCPPFramework: has already beed initialized!");
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return;
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}
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_initialized = true;
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_do_initialize();
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}
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void RCPPFramework::setup_args(int argc, char **argv, char **envp) {
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// Don't use the error macros here, they might not work before initialization
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if (!_initialized) {
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printf("ERROR! RCPPFramework::set_args: You have to call initialize() first!\n");
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return;
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}
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PlatformInitializer::arg_setup(argc, argv, envp);
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}
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void RCPPFramework::uninitialize() {
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delete _instance;
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}
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void RCPPFramework::manage_object(Object *obj) {
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_managed_objects.push_back(obj);
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}
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RCPPFramework::RCPPFramework() {
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_instance = this;
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_initialized = false;
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}
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RCPPFramework::~RCPPFramework() {
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// delete in reverse order added
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for (int i = _managed_objects.size() - 1; i >= 0; --i) {
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delete _managed_objects[i];
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}
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_managed_objects.clear();
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_instance = nullptr;
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}
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RCPPFramework *RCPPFramework::get_singleton() {
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return _instance;
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}
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RCPPFramework *RCPPFramework::_instance = nullptr;
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void RCPPFramework::_do_initialize() {
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#if DATABASES_ENABLED
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initialize_database_backends();
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#endif
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backend_hash_hashlib_install_providers();
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PlatformInitializer::allocate_all();
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}
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void RCPPFramework::_do_uninitialize() {
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PlatformInitializer::free_all();
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} |