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73 lines
2.6 KiB
C++
73 lines
2.6 KiB
C++
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// This file is originally from Trantor - Acceptor.h
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// Copyright (c) 2016-2021, Tao An. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions
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// are met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in the
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// documentation and/or other materials provided with the distribution.
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// * Neither the name of Tao An nor the names of other contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#pragma once
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#include "channel.h"
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#include "core/net/inet_address.h"
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#include "core/net/socket.h"
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#include "event_loop.h"
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#include <functional>
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using NewConnectionCallback = std::function<void(int fd, const InetAddress &)>;
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class Acceptor {
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protected:
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Acceptor(const Acceptor &) = delete;
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Acceptor &operator=(const Acceptor &) = delete;
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// some uncopyable classes maybe support move constructor....
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Acceptor(Acceptor &&) noexcept(true) = default;
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Acceptor &operator=(Acceptor &&) noexcept(true) = default;
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public:
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Acceptor(EventLoop *loop,
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const InetAddress &addr,
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bool reUseAddr = true,
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bool reUsePort = true);
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~Acceptor();
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const InetAddress &addr() const {
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return addr_;
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}
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void setNewConnectionCallback(const NewConnectionCallback &cb) {
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newConnectionCallback_ = cb;
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};
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void listen();
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protected:
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#ifndef _WIN32
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int idleFd_;
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#endif
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Socket sock_;
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InetAddress addr_;
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EventLoop *loop_;
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NewConnectionCallback newConnectionCallback_;
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Channel acceptChannel_;
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void readCallback();
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};
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