rcpp_framework/core/net/tcp_server.h
2022-02-10 14:35:26 +01:00

162 lines
5.1 KiB
C++

// This file is originally from Trantor - TcpServer.h
// Copyright (c) 2016-2021, Tao An. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of Tao An nor the names of other contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#pragma once
#include "core/log/logger.h"
#include "core/loops/callbacks.h"
#include "core/loops/event_loop_thread_pool.h"
#include "core/loops/timing_wheel.h"
#include "core/net/inet_address.h"
#include "core/net/tcp_connection.h"
#include <signal.h>
#include <memory>
#include <set>
#include <string>
class Acceptor;
class SSLContext;
//Inherit from Acceptor (-> Could be called ServerSocket)?
class TcpServer {
protected:
TcpServer(const TcpServer &) = delete;
TcpServer &operator=(const TcpServer &) = delete;
// some uncopyable classes maybe support move constructor....
TcpServer(TcpServer &&) noexcept(true) = default;
TcpServer &operator=(TcpServer &&) noexcept(true) = default;
public:
TcpServer(EventLoop *loop, const InetAddress &address, const std::string &name, bool reUseAddr = true, bool reUsePort = true);
~TcpServer();
void start();
void stop();
void setIoLoopNum(size_t num) {
assert(!started_);
loopPoolPtr_ = std::make_shared<EventLoopThreadPool>(num);
loopPoolPtr_->start();
}
void setIoLoopThreadPool(const std::shared_ptr<EventLoopThreadPool> &pool) {
assert(pool->size() > 0);
assert(!started_);
loopPoolPtr_ = pool;
loopPoolPtr_->start();
}
void setRecvMessageCallback(const RecvMessageCallback &cb) {
recvMessageCallback_ = cb;
}
void setRecvMessageCallback(RecvMessageCallback &&cb) {
recvMessageCallback_ = std::move(cb);
}
void setConnectionCallback(const ConnectionCallback &cb) {
connectionCallback_ = cb;
}
void setConnectionCallback(ConnectionCallback &&cb) {
connectionCallback_ = std::move(cb);
}
void setWriteCompleteCallback(const WriteCompleteCallback &cb) {
writeCompleteCallback_ = cb;
}
void setWriteCompleteCallback(WriteCompleteCallback &&cb) {
writeCompleteCallback_ = std::move(cb);
}
const std::string &name() const {
return serverName_;
}
const std::string ipPort() const;
const InetAddress &address() const;
EventLoop *getLoop() const {
return loop_;
}
std::vector<EventLoop *> getIoLoops() const {
return loopPoolPtr_->getLoops();
}
void kickoffIdleConnections(size_t timeout) {
loop_->runInLoop([this, timeout]() {
assert(!started_);
idleTimeout_ = timeout;
});
}
// certPath The path of the certificate file.
// keyPath The path of the private key file.
// useOldTLS If true, the TLS 1.0 and 1.1 are supported by the server.
// sslConfCmds The commands used to call the SSL_CONF_cmd function in OpenSSL.
// Note: It's well known that TLS 1.0 and 1.1 are not considered secure in 2020. And it's a good practice to only use TLS 1.2 and above.
void enableSSL(const std::string &certPath, const std::string &keyPath, bool useOldTLS = false, const std::vector<std::pair<std::string, std::string> > &sslConfCmds = {});
private:
EventLoop *loop_;
std::unique_ptr<Acceptor> acceptorPtr_;
void newConnection(int fd, const InetAddress &peer);
std::string serverName_;
std::set<TcpConnectionPtr> connSet_;
RecvMessageCallback recvMessageCallback_;
ConnectionCallback connectionCallback_;
WriteCompleteCallback writeCompleteCallback_;
size_t idleTimeout_{ 0 };
std::map<EventLoop *, std::shared_ptr<TimingWheel> > timingWheelMap_;
void connectionClosed(const TcpConnectionPtr &connectionPtr);
std::shared_ptr<EventLoopThreadPool> loopPoolPtr_;
#ifndef _WIN32
class IgnoreSigPipe {
public:
IgnoreSigPipe() {
::signal(SIGPIPE, SIG_IGN);
LOG_TRACE << "Ignore SIGPIPE";
}
};
IgnoreSigPipe initObj;
#endif
bool started_{ false };
// OpenSSL SSL context Object;
std::shared_ptr<SSLContext> sslCtxPtr_;
};