rcpp_framework/web_backends/drogon/trantor/net/EventLoop.h

322 lines
7.9 KiB
C++

// Copyright 2010, Shuo Chen. All rights reserved.
// http://code.google.com/p/muduo/
//
// Use of this source code is governed by a BSD-style license
// that can be found in the License file.
// Author: Shuo Chen (chenshuo at chenshuo dot com)
// Taken from Muduo and modified
// Copyright 2016, Tao An. All rights reserved.
// https://github.com/an-tao/trantor
//
// Use of this source code is governed by a BSD-style license
// that can be found in the License file.
// Author: Tao An
#pragma once
#include <trantor/utils/NonCopyable.h>
#include <trantor/utils/Date.h>
#include <trantor/utils/LockFreeQueue.h>
#include <trantor/exports.h>
#include <thread>
#include <memory>
#include <vector>
#include <mutex>
#include <queue>
#include <functional>
#include <chrono>
#include <limits>
namespace trantor
{
class Poller;
class TimerQueue;
class Channel;
using ChannelList = std::vector<Channel *>;
using Func = std::function<void()>;
using TimerId = uint64_t;
enum
{
InvalidTimerId = 0
};
/**
* @brief As the name implies, this class represents an event loop that runs in
* a perticular thread. The event loop can handle network I/O events and timers
* in asynchronous mode.
* @note An event loop object always belongs to a separate thread, and there is
* one event loop object at most in a thread. We can call an event loop object
* the event loop of the thread it belongs to, or call that thread the thread of
* the event loop.
*/
class TRANTOR_EXPORT EventLoop : NonCopyable
{
public:
EventLoop();
~EventLoop();
/**
* @brief Run the event loop. This method will be blocked until the event
* loop exits.
*
*/
void loop();
/**
* @brief Let the event loop quit.
*
*/
void quit();
/**
* @brief Assertion that the current thread is the thread to which the event
* loop belongs. If the assertion fails, the program aborts.
*/
void assertInLoopThread()
{
if (!isInLoopThread())
{
abortNotInLoopThread();
}
};
#ifdef __linux__
/**
* @brief Make the timer queue works after calling the fork() function.
*
*/
void resetTimerQueue();
#endif
/**
* @brief Make the event loop works after calling the fork() function.
*
*/
void resetAfterFork();
/**
* @brief Return true if the current thread is the thread to which the event
* loop belongs.
*
* @return true
* @return false
*/
bool isInLoopThread() const
{
return threadId_ == std::this_thread::get_id();
};
/**
* @brief Get the event loop of the current thread. Return nullptr if there
* is no event loop in the current thread.
*
* @return EventLoop*
*/
static EventLoop *getEventLoopOfCurrentThread();
/**
* @brief Run the function f in the thread of the event loop.
*
* @param f
* @note If the current thread is the thread of the event loop, the function
* f is executed directly before the method exiting.
*/
void runInLoop(const Func &f);
void runInLoop(Func &&f);
/**
* @brief Run the function f in the thread of the event loop.
*
* @param f
* @note The difference between this method and the runInLoop() method is
* that the function f is executed after the method exiting no matter if the
* current thread is the thread of the event loop.
*/
void queueInLoop(const Func &f);
void queueInLoop(Func &&f);
/**
* @brief Run a function at a time point.
*
* @param time The time to run the function.
* @param cb The function to run.
* @return TimerId The ID of the timer.
*/
TimerId runAt(const Date &time, const Func &cb);
TimerId runAt(const Date &time, Func &&cb);
/**
* @brief Run a function after a period of time.
*
* @param delay Represent the period of time in seconds.
* @param cb The function to run.
* @return TimerId The ID of the timer.
*/
TimerId runAfter(double delay, const Func &cb);
TimerId runAfter(double delay, Func &&cb);
/**
* @brief Run a function after a period of time.
* @note Users could use chrono literals to represent a time duration
* For example:
* @code
runAfter(5s, task);
runAfter(10min, task);
@endcode
*/
TimerId runAfter(const std::chrono::duration<double> &delay, const Func &cb)
{
return runAfter(delay.count(), cb);
}
TimerId runAfter(const std::chrono::duration<double> &delay, Func &&cb)
{
return runAfter(delay.count(), std::move(cb));
}
/**
* @brief Repeatedly run a function every period of time.
*
* @param interval The duration in seconds.
* @param cb The function to run.
* @return TimerId The ID of the timer.
*/
TimerId runEvery(double interval, const Func &cb);
TimerId runEvery(double interval, Func &&cb);
/**
* @brief Repeatedly run a function every period of time.
* Users could use chrono literals to represent a time duration
* For example:
* @code
runEvery(5s, task);
runEvery(10min, task);
runEvery(0.1h, task);
@endcode
*/
TimerId runEvery(const std::chrono::duration<double> &interval,
const Func &cb)
{
return runEvery(interval.count(), cb);
}
TimerId runEvery(const std::chrono::duration<double> &interval, Func &&cb)
{
return runEvery(interval.count(), std::move(cb));
}
/**
* @brief Invalidate the timer identified by the given ID.
*
* @param id The ID of the timer.
*/
void invalidateTimer(TimerId id);
/**
* @brief Move the EventLoop to the current thread, this method must be
* called before the loop is running.
*
*/
void moveToCurrentThread();
/**
* @brief Update channel status. This method is usually used internally.
*
* @param chl
*/
void updateChannel(Channel *chl);
/**
* @brief Remove a channel from the event loop. This method is usually used
* internally.
*
* @param chl
*/
void removeChannel(Channel *chl);
/**
* @brief Return the index of the event loop.
*
* @return size_t
*/
size_t index()
{
return index_;
}
/**
* @brief Set the index of the event loop.
*
* @param index
*/
void setIndex(size_t index)
{
index_ = index;
}
/**
* @brief Return true if the event loop is running.
*
* @return true
* @return false
*/
bool isRunning()
{
return looping_ && (!quit_);
}
/**
* @brief Check if the event loop is calling a function.
*
* @return true
* @return false
*/
bool isCallingFunctions()
{
return callingFuncs_;
}
/**
* @brief Run functions when the event loop quits
*
* @param cb the function to run
* @note the function runs on the thread that quits the EventLoop
*/
void runOnQuit(Func &&cb);
void runOnQuit(const Func &cb);
private:
void abortNotInLoopThread();
void wakeup();
void wakeupRead();
bool looping_;
std::thread::id threadId_;
bool quit_;
std::unique_ptr<Poller> poller_;
ChannelList activeChannels_;
Channel *currentActiveChannel_;
bool eventHandling_;
MpscQueue<Func> funcs_;
std::unique_ptr<TimerQueue> timerQueue_;
MpscQueue<Func> funcsOnQuit_;
bool callingFuncs_{false};
#ifdef __linux__
int wakeupFd_;
std::unique_ptr<Channel> wakeupChannelPtr_;
#elif defined _WIN32
#else
int wakeupFd_[2];
std::unique_ptr<Channel> wakeupChannelPtr_;
#endif
void doRunInLoopFuncs();
#ifdef _WIN32
size_t index_{size_t(-1)};
#else
size_t index_{std::numeric_limits<size_t>::max()};
#endif
EventLoop **threadLocalLoopPtr_;
};
} // namespace trantor