mirror of
https://github.com/Relintai/rcpp_framework.git
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315 lines
6.5 KiB
C++
315 lines
6.5 KiB
C++
/**
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*
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* @file Channel.h
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* @author An Tao
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*
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* Public header file in trantor lib.
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*
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* Copyright 2018, An Tao. All rights reserved.
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* Use of this source code is governed by a BSD-style license
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* that can be found in the License file.
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*
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*
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*/
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#pragma once
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#include <trantor/utils/Logger.h>
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#include <trantor/utils/NonCopyable.h>
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#include <trantor/exports.h>
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#include <functional>
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#include <assert.h>
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#include <memory>
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namespace trantor
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{
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class EventLoop;
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/**
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* @brief This class is used to implement reactor pattern. A Channel object
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* manages a socket fd. Users use a Channel object to receive write or read
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* events on the socket it manages.
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*
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*/
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class TRANTOR_EXPORT Channel : NonCopyable
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{
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public:
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using EventCallback = std::function<void()>;
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/**
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* @brief Construct a new Channel instance.
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*
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* @param loop The event loop in which the channel works.
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* @param fd The socket fd.
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*/
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Channel(EventLoop *loop, int fd);
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/**
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* @brief Set the read callback.
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*
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* @param cb The callback is called when read event occurs on the socket.
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* @note One should call the enableReading() method to ensure that the
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* callback would be called when some data is received on the socket.
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*/
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void setReadCallback(const EventCallback &cb)
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{
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readCallback_ = cb;
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};
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void setReadCallback(EventCallback &&cb)
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{
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readCallback_ = std::move(cb);
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}
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/**
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* @brief Set the write callback.
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*
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* @param cb The callback is called when write event occurs on the socket.
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* @note One should call the enableWriting() method to ensure that the
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* callback would be called when the socket can be written.
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*/
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void setWriteCallback(const EventCallback &cb)
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{
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writeCallback_ = cb;
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};
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void setWriteCallback(EventCallback &&cb)
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{
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writeCallback_ = std::move(cb);
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}
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/**
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* @brief Set the close callback.
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*
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* @param cb The callback is called when the socket is closed.
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*/
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void setCloseCallback(const EventCallback &cb)
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{
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closeCallback_ = cb;
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}
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void setCloseCallback(EventCallback &&cb)
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{
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closeCallback_ = std::move(cb);
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}
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/**
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* @brief Set the error callback.
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*
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* @param cb The callback is called when an error occurs on the socket.
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*/
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void setErrorCallback(const EventCallback &cb)
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{
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errorCallback_ = cb;
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}
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void setErrorCallback(EventCallback &&cb)
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{
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errorCallback_ = std::move(cb);
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}
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/**
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* @brief Set the event callback.
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*
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* @param cb The callback is called when any event occurs on the socket.
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* @note If the event callback is set to the channel, any other callback
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* wouldn't be called again.
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*/
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void setEventCallback(const EventCallback &cb)
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{
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eventCallback_ = cb;
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}
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void setEventCallback(EventCallback &&cb)
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{
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eventCallback_ = std::move(cb);
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}
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/**
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* @brief Return the fd of the socket.
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*
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* @return int
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*/
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int fd() const
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{
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return fd_;
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}
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/**
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* @brief Return the events enabled on the socket.
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*
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* @return int
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*/
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int events() const
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{
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return events_;
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}
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/**
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* @brief Return the events that occurred on the socket.
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*
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* @return int
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*/
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int revents() const
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{
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return revents_;
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}
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/**
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* @brief Check whether there is no event enabled on the socket.
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*
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* @return true
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* @return false
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*/
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bool isNoneEvent() const
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{
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return events_ == kNoneEvent;
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};
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/**
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* @brief Disable all events on the socket.
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*
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*/
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void disableAll()
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{
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events_ = kNoneEvent;
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update();
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}
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/**
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* @brief Remove the socket from the poller in the event loop.
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*
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*/
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void remove();
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/**
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* @brief Return the event loop.
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*
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* @return EventLoop*
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*/
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EventLoop *ownerLoop()
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{
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return loop_;
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};
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/**
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* @brief Enable the read event on the socket.
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*
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*/
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void enableReading()
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{
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events_ |= kReadEvent;
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update();
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}
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/**
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* @brief Disable the read event on the socket.
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*
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*/
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void disableReading()
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{
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events_ &= ~kReadEvent;
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update();
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}
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/**
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* @brief Enable the write event on the socket.
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*
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*/
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void enableWriting()
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{
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events_ |= kWriteEvent;
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update();
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}
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/**
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* @brief Disable the write event on the socket.
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*
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*/
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void disableWriting()
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{
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events_ &= ~kWriteEvent;
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update();
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}
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/**
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* @brief Check whether the write event is enabled on the socket.
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*
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* @return true
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* @return false
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*/
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bool isWriting() const
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{
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return events_ & kWriteEvent;
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}
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/**
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* @brief Check whether the read event is enabled on the socket.
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*
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* @return true
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* @return false
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*/
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bool isReading() const
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{
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return events_ & kReadEvent;
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}
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/**
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* @brief Set and update the events enabled.
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*
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* @param events
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*/
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void updateEvents(int events)
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{
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events_ = events;
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update();
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}
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/**
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* @brief This method is used to ensure that the callback owner is valid
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* when a callback is called.
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*
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* @param obj The callback owner. Usually, the owner is also the owner of
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* the channel.
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* @note The 'obj' is kept in a weak_ptr object, so this method does not
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* cause a circular reference problem.
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*/
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void tie(const std::shared_ptr<void> &obj)
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{
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tie_ = obj;
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tied_ = true;
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}
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static const int kNoneEvent;
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static const int kReadEvent;
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static const int kWriteEvent;
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private:
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friend class EventLoop;
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friend class EpollPoller;
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friend class KQueue;
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void update();
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void handleEvent();
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void handleEventSafely();
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int setRevents(int revt)
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{
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// LOG_TRACE<<"revents="<<revt;
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revents_ = revt;
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return revt;
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};
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int index()
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{
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return index_;
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};
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void setIndex(int index)
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{
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index_ = index;
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};
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EventLoop *loop_;
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const int fd_;
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int events_;
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int revents_;
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int index_;
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bool addedToLoop_{false};
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EventCallback readCallback_;
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EventCallback writeCallback_;
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EventCallback errorCallback_;
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EventCallback closeCallback_;
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EventCallback eventCallback_;
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std::weak_ptr<void> tie_;
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bool tied_;
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};
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} // namespace trantor
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