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https://github.com/Relintai/rcpp_framework.git
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50 lines
982 B
C++
50 lines
982 B
C++
#ifndef MESH_H
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#define MESH_H
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#include <vector>
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#include "opengl.h"
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using namespace std;
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class Mesh {
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public:
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void add_vertex2(GLfloat x, GLfloat y);
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void add_vertex3(GLfloat x, GLfloat y, GLfloat z);
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void add_normal(GLfloat x, GLfloat y, GLfloat z);
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void add_color(GLfloat r = 1, GLfloat g = 1, GLfloat b = 1, GLfloat a = 1);
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void add_uv(GLfloat u, GLfloat v);
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void add_index(GLuint index);
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void add_triangle(GLuint i1, GLuint i2, GLuint i3);
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void clear();
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void upload();
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void destroy();
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void render();
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Mesh();
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Mesh(int vert_dim);
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virtual ~Mesh();
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GLuint VBO;
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GLuint IBO;
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int vertex_dimensions;
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vector<GLfloat> vertices;
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vector<GLfloat> normals;
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vector<GLfloat> colors;
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vector<GLfloat> uvs;
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vector<GLuint> indices;
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protected:
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size_t vertices_vbo_size;
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size_t normals_vbo_size;
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size_t colors_vbo_size;
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size_t uvs_vbo_size;
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size_t indices_vbo_size;
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};
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#endif |