rcpp_framework/core
2022-01-09 15:55:32 +01:00
..
containers
database Added lots of missing RCPP_OBJECT declarations. 2022-01-08 10:04:12 +01:00
hash Make sha256's factory method return a ref<> instead of a raw pointer. 2022-01-09 15:29:03 +01:00
html Made the more complex helper methods return the HTMLBuilder tself instead of the HTMLTags in HTMLBuilder . 2022-01-09 14:58:35 +01:00
http Improved the comments in WebRoot::setup_middleware. 2022-01-09 15:55:32 +01:00
image
input Added core input handling classes form the godot engine. They are not in the compile yet, they need some changes. 2021-11-15 21:11:19 +01:00
log Added lots of helpers to the string. 2021-11-19 20:02:16 +01:00
math Added a few math classes from Godot. 2021-11-16 03:09:27 +01:00
nodes Delete children Nodes in Node's destructor. Also delet the tree in NodeTree's destructor. 2022-01-08 14:11:08 +01:00
os Properly process the last main arg in arg parser. 2021-11-14 02:36:59 +01:00
renderer Added a small opengl test app that I wrote a while ago, to be further processed into an opengl renderer. 2021-11-16 08:56:43 +01:00
settings Added a new database based settings class. 2022-01-06 19:30:02 +01:00
threading
widgets
error_macros.h
file_cache.cpp
file_cache.h
int_types.h
memory.h
object_id.h
object.cpp
object.h
reference.cpp
reference.h
resource_property_db.cpp
resource_property_db.h
resource.cpp
resource.h Textarea helpers. 2021-11-16 17:34:01 +01:00
safe_refcount.cpp
safe_refcount.h
SCsub Added a nodetree and a node skeleton classes. With a few notes. 2022-01-07 16:56:26 +01:00
shared_resource.cpp
shared_resource.h Add todo. 2022-01-07 23:25:30 +01:00
string.cpp Implement parse for variants. 2022-01-06 18:47:03 +01:00
string.h Implement parse for variants. 2022-01-06 18:47:03 +01:00
typedefs.h
utils.cpp
utils.h
variant.cpp Fixed a few smalled issues with variant. Also added 2 new helper methods to it. 2022-01-09 14:30:42 +01:00
variant.h Fixed a few smalled issues with variant. Also added 2 new helper methods to it. 2022-01-09 14:30:42 +01:00