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https://github.com/Relintai/rcpp_framework.git
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238 lines
5.6 KiB
C++
238 lines
5.6 KiB
C++
// taken from muduo
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// Copyright 2010, Shuo Chen. All rights reserved.
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// http://code.google.com/p/muduo/
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//
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// Use of this source code is governed by a BSD-style license
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// that can be found in the License file.
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// Author: Shuo Chen (chenshuo at chenshuo dot com)
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//
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// This is a public header file, it must only include public header files.
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// Copyright 2016, Tao An. All rights reserved.
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//
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// Use of this source code is governed by a BSD-style license
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// that can be found in the License file.
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// Author: Tao An
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#pragma once
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#include "core/loops/event_loop.h"
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#include "core/net/inet_address.h"
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#include "tcp_connection.h"
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#include <signal.h>
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#include <atomic>
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#include <functional>
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#include <thread>
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namespace trantor {
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class Connector;
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using ConnectorPtr = std::shared_ptr<Connector>;
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class SSLContext;
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/**
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* @brief This class represents a TCP client.
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*
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*/
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class TcpClient {
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protected:
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TcpClient(const TcpClient &) = delete;
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TcpClient &operator=(const TcpClient &) = delete;
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// some uncopyable classes maybe support move constructor....
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TcpClient(TcpClient &&) noexcept(true) = default;
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TcpClient &operator=(TcpClient &&) noexcept(true) = default;
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public:
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/**
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* @brief Construct a new TCP client instance.
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*
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* @param loop The event loop in which the client runs.
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* @param serverAddr The address of the server.
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* @param nameArg The name of the client.
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*/
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TcpClient(EventLoop *loop,
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const InetAddress &serverAddr,
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const std::string &nameArg);
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~TcpClient();
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/**
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* @brief Connect to the server.
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*
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*/
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void connect();
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/**
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* @brief Disconnect from the server.
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*
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*/
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void disconnect();
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/**
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* @brief Stop connecting to the server.
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*
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*/
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void stop();
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/**
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* @brief Get the TCP connection to the server.
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*
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* @return TcpConnectionPtr
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*/
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TcpConnectionPtr connection() const {
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std::lock_guard<std::mutex> lock(mutex_);
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return connection_;
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}
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/**
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* @brief Get the event loop.
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*
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* @return EventLoop*
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*/
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EventLoop *getLoop() const {
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return loop_;
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}
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/**
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* @brief Check whether the client re-connect to the server.
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*
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* @return true
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* @return false
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*/
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bool retry() const {
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return retry_;
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}
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/**
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* @brief Enable retrying.
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*
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*/
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void enableRetry() {
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retry_ = true;
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}
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/**
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* @brief Get the name of the client.
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*
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* @return const std::string&
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*/
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const std::string &name() const {
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return name_;
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}
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/**
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* @brief Set the connection callback.
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*
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* @param cb The callback is called when the connection to the server is
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* established or closed.
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*/
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void setConnectionCallback(const ConnectionCallback &cb) {
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connectionCallback_ = cb;
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}
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void setConnectionCallback(ConnectionCallback &&cb) {
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connectionCallback_ = std::move(cb);
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}
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/**
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* @brief Set the connection error callback.
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*
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* @param cb The callback is called when an error occurs during connecting
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* to the server.
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*/
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void setConnectionErrorCallback(const ConnectionErrorCallback &cb) {
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connectionErrorCallback_ = cb;
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}
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/**
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* @brief Set the message callback.
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*
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* @param cb The callback is called when some data is received from the
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* server.
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*/
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void setMessageCallback(const RecvMessageCallback &cb) {
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messageCallback_ = cb;
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}
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void setMessageCallback(RecvMessageCallback &&cb) {
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messageCallback_ = std::move(cb);
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}
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/// Set write complete callback.
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/// Not thread safe.
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/**
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* @brief Set the write complete callback.
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*
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* @param cb The callback is called when data to send is written to the
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* socket.
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*/
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void setWriteCompleteCallback(const WriteCompleteCallback &cb) {
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writeCompleteCallback_ = cb;
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}
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void setWriteCompleteCallback(WriteCompleteCallback &&cb) {
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writeCompleteCallback_ = std::move(cb);
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}
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/**
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* @brief Set the callback for errors of SSL
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* @param cb The callback is called when an SSL error occurs.
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*/
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void setSSLErrorCallback(const SSLErrorCallback &cb) {
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sslErrorCallback_ = cb;
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}
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void setSSLErrorCallback(SSLErrorCallback &&cb) {
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sslErrorCallback_ = std::move(cb);
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}
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/**
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* @brief Enable SSL encryption.
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* @param useOldTLS If true, the TLS 1.0 and 1.1 are supported by the
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* client.
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* @param validateCert If true, we try to validate if the peer's SSL cert
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* is valid.
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* @param hostname The server hostname for SNI. If it is empty, the SNI is
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* not used.
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* @param sslConfCmds The commands used to call the SSL_CONF_cmd function in
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* OpenSSL.
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* @note It's well known that TLS 1.0 and 1.1 are not considered secure in
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* 2020. And it's a good practice to only use TLS 1.2 and above.
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*/
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void enableSSL(bool useOldTLS = false,
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bool validateCert = true,
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std::string hostname = "",
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const std::vector<std::pair<std::string, std::string> >
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&sslConfCmds = {});
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private:
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/// Not thread safe, but in loop
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void newConnection(int sockfd);
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/// Not thread safe, but in loop
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void removeConnection(const TcpConnectionPtr &conn);
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EventLoop *loop_;
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ConnectorPtr connector_; // avoid revealing Connector
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const std::string name_;
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ConnectionCallback connectionCallback_;
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ConnectionErrorCallback connectionErrorCallback_;
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RecvMessageCallback messageCallback_;
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WriteCompleteCallback writeCompleteCallback_;
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SSLErrorCallback sslErrorCallback_;
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std::atomic_bool retry_; // atomic
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std::atomic_bool connect_; // atomic
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// always in loop thread
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mutable std::mutex mutex_;
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TcpConnectionPtr connection_; // @GuardedBy mutex_
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std::shared_ptr<SSLContext> sslCtxPtr_;
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bool validateCert_{ false };
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std::string SSLHostName_;
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#ifndef _WIN32
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class IgnoreSigPipe {
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public:
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IgnoreSigPipe() {
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::signal(SIGPIPE, SIG_IGN);
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}
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};
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static IgnoreSigPipe initObj;
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#endif
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};
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} // namespace trantor
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