// This file is originally from Trantor - Connector.h // Copyright (c) 2016-2021, Tao An. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of Tao An nor the names of other contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #pragma once #include "core/loops/event_loop.h" #include "core/net/inet_address.h" #include #include // inherit from socket? // Could be called ClientSocket // New connection callback -> make it a virtual func? class Connector : public std::enable_shared_from_this { protected: Connector(const Connector &) = delete; Connector &operator=(const Connector &) = delete; // some uncopyable classes maybe support move constructor.... Connector(Connector &&) noexcept(true) = default; Connector &operator=(Connector &&) noexcept(true) = default; public: using NewConnectionCallback = std::function; using ConnectionErrorCallback = std::function; Connector(EventLoop *loop, const InetAddress &addr, bool retry = true); Connector(EventLoop *loop, InetAddress &&addr, bool retry = true); void setNewConnectionCallback(const NewConnectionCallback &cb) { newConnectionCallback_ = cb; } void setNewConnectionCallback(NewConnectionCallback &&cb) { newConnectionCallback_ = std::move(cb); } void setErrorCallback(const ConnectionErrorCallback &cb) { errorCallback_ = cb; } void setErrorCallback(ConnectionErrorCallback &&cb) { errorCallback_ = std::move(cb); } const InetAddress &serverAddress() const { return serverAddr_; } void start(); void restart(); void stop(); private: NewConnectionCallback newConnectionCallback_; ConnectionErrorCallback errorCallback_; enum class Status { Disconnected, Connecting, Connected }; static constexpr int kMaxRetryDelayMs = 30 * 1000; static constexpr int kInitRetryDelayMs = 500; std::shared_ptr channelPtr_; EventLoop *loop_; InetAddress serverAddr_; std::atomic_bool connect_{ false }; std::atomic status_{ Status::Disconnected }; int retryInterval_{ kInitRetryDelayMs }; int maxRetryInterval_{ kMaxRetryDelayMs }; bool retry_; void startInLoop(); void connect(); void connecting(int sockfd); int removeAndResetChannel(); void handleWrite(); void handleError(); void retry(int sockfd); };