#ifndef NODE_TREE_H #define NODE_TREE_H #include "core/object.h" class Node; class NodeTree : public Object { RCPP_OBJECT(NodeTree, Object); public: Node *get_root(); virtual void set_root(Node *root); virtual void send_update(float delta); NodeTree(); ~NodeTree(); protected: Node *_root_node; float _update_interval; }; #endif