Added a new Resource class. Similar idea as in godot, but this will work differently.

This commit is contained in:
Relintai 2021-08-21 13:53:23 +02:00
parent f897b42b37
commit 584cff535f
2 changed files with 27 additions and 0 deletions

9
core/resource.cpp Normal file
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#include "resource.h"
Resource::Resource() {
}
Resource::~Resource() {
}

18
core/resource.h Normal file
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#ifndef RESOURCE_H
#define RESOURCE_H
#include "reference.h"
class Resource : public Reference {
RCPP_OBJECT(Resource, Reference);
public:
Resource();
~Resource();
private:
};
#endif