From 4b4a2546013b30007b8d3a39a79d69bf5b3fe158 Mon Sep 17 00:00:00 2001 From: Relintai Date: Sat, 5 Feb 2022 16:22:25 +0100 Subject: [PATCH] Moved out more things from core. These files are not is the build yet, so nothing changed on that front. --- {core/renderer => rendering}/camera.cpp | 0 {core/renderer => rendering}/camera.h | 0 {core/renderer => rendering}/opengl/application.cpp | 0 {core/renderer => rendering}/opengl/application.h | 0 {core/renderer => rendering}/opengl/camera.cpp | 0 {core/renderer => rendering}/opengl/camera.h | 0 {core/renderer => rendering}/opengl/color_material.h | 0 {core/renderer => rendering}/opengl/colored_material.h | 0 {core/renderer => rendering}/opengl/game_application.h | 0 {core/renderer => rendering}/opengl/game_scene.cpp | 0 {core/renderer => rendering}/opengl/game_scene.h | 0 {core/renderer => rendering}/opengl/main.cpp | 0 {core/renderer => rendering}/opengl/main_orig.cpp | 0 {core/renderer => rendering}/opengl/main_orig_2.cpp | 0 {core/renderer => rendering}/opengl/material.cpp | 0 {core/renderer => rendering}/opengl/material.h | 0 {core/renderer => rendering}/opengl/mesh.cpp | 0 {core/renderer => rendering}/opengl/mesh.h | 0 {core/renderer => rendering}/opengl/mesh_instance.cpp | 0 {core/renderer => rendering}/opengl/mesh_instance.h | 0 {core/renderer => rendering}/opengl/mesh_utils.cpp | 0 {core/renderer => rendering}/opengl/mesh_utils.h | 0 {core/renderer => rendering}/opengl/object_2d.cpp | 0 {core/renderer => rendering}/opengl/object_2d.h | 0 {core/renderer => rendering}/opengl/opengl.h | 0 {core/renderer => rendering}/opengl/scene.cpp | 0 {core/renderer => rendering}/opengl/scene.h | 0 {core/renderer => rendering}/opengl/sdl.inc.h | 0 {core/renderer => rendering}/opengl/shader.cpp | 0 {core/renderer => rendering}/opengl/shader.h | 0 {core/renderer => rendering}/opengl/sprite.cpp | 0 {core/renderer => rendering}/opengl/sprite.h | 0 {core/renderer => rendering}/opengl/texture.cpp | 0 {core/renderer => rendering}/opengl/texture.h | 0 {core/renderer => rendering}/opengl/texture_material.h | 0 {core/renderer => rendering}/opengl/tile_map.cpp | 0 {core/renderer => rendering}/opengl/tile_map.h | 0 .../renderer => rendering}/opengl/transparent_texture_material.h | 0 {core/renderer => rendering}/renderer.cpp | 0 {core/renderer => rendering}/renderer.h | 0 {core/widgets => widgets}/button.cpp | 0 {core/widgets => widgets}/button.h | 0 {core/widgets => widgets}/widget.cpp | 0 {core/widgets => widgets}/widget.h | 0 {core => windowing}/input/input.cpp | 0 {core => windowing}/input/input.h | 0 {core => windowing}/input/input_event.cpp | 0 {core => windowing}/input/input_event.h | 0 {core => windowing}/input/keyboard.cpp | 0 {core => windowing}/input/keyboard.h | 0 50 files changed, 0 insertions(+), 0 deletions(-) rename {core/renderer => rendering}/camera.cpp (100%) rename {core/renderer => rendering}/camera.h (100%) rename {core/renderer => rendering}/opengl/application.cpp (100%) rename {core/renderer => rendering}/opengl/application.h (100%) rename {core/renderer => rendering}/opengl/camera.cpp (100%) rename {core/renderer => rendering}/opengl/camera.h (100%) rename {core/renderer => rendering}/opengl/color_material.h (100%) rename {core/renderer => rendering}/opengl/colored_material.h (100%) rename {core/renderer => rendering}/opengl/game_application.h (100%) rename {core/renderer => rendering}/opengl/game_scene.cpp (100%) rename {core/renderer => rendering}/opengl/game_scene.h (100%) rename {core/renderer => rendering}/opengl/main.cpp (100%) rename {core/renderer => rendering}/opengl/main_orig.cpp (100%) rename {core/renderer => rendering}/opengl/main_orig_2.cpp (100%) rename {core/renderer => rendering}/opengl/material.cpp (100%) rename {core/renderer => rendering}/opengl/material.h (100%) rename {core/renderer => rendering}/opengl/mesh.cpp (100%) rename {core/renderer => rendering}/opengl/mesh.h (100%) rename {core/renderer => rendering}/opengl/mesh_instance.cpp (100%) rename {core/renderer => rendering}/opengl/mesh_instance.h (100%) rename {core/renderer => rendering}/opengl/mesh_utils.cpp (100%) rename {core/renderer => rendering}/opengl/mesh_utils.h (100%) rename {core/renderer => rendering}/opengl/object_2d.cpp (100%) rename {core/renderer => rendering}/opengl/object_2d.h (100%) rename {core/renderer => rendering}/opengl/opengl.h (100%) rename {core/renderer => rendering}/opengl/scene.cpp (100%) rename {core/renderer => rendering}/opengl/scene.h (100%) rename {core/renderer => rendering}/opengl/sdl.inc.h (100%) rename {core/renderer => rendering}/opengl/shader.cpp (100%) rename {core/renderer => rendering}/opengl/shader.h (100%) rename {core/renderer => rendering}/opengl/sprite.cpp (100%) rename {core/renderer => rendering}/opengl/sprite.h (100%) rename {core/renderer => rendering}/opengl/texture.cpp (100%) rename {core/renderer => rendering}/opengl/texture.h (100%) rename {core/renderer => rendering}/opengl/texture_material.h (100%) rename {core/renderer => rendering}/opengl/tile_map.cpp (100%) rename {core/renderer => rendering}/opengl/tile_map.h (100%) rename {core/renderer => rendering}/opengl/transparent_texture_material.h (100%) rename {core/renderer => rendering}/renderer.cpp (100%) rename {core/renderer => rendering}/renderer.h (100%) rename {core/widgets => widgets}/button.cpp (100%) rename {core/widgets => widgets}/button.h (100%) rename {core/widgets => widgets}/widget.cpp (100%) rename {core/widgets => widgets}/widget.h (100%) rename {core => windowing}/input/input.cpp (100%) rename {core => windowing}/input/input.h (100%) rename {core => windowing}/input/input_event.cpp (100%) rename {core => windowing}/input/input_event.h (100%) rename {core => windowing}/input/keyboard.cpp (100%) rename {core => windowing}/input/keyboard.h (100%) diff --git a/core/renderer/camera.cpp b/rendering/camera.cpp similarity index 100% rename from core/renderer/camera.cpp rename to rendering/camera.cpp diff --git a/core/renderer/camera.h b/rendering/camera.h similarity index 100% rename from core/renderer/camera.h rename to rendering/camera.h diff --git a/core/renderer/opengl/application.cpp b/rendering/opengl/application.cpp similarity index 100% rename from core/renderer/opengl/application.cpp rename to rendering/opengl/application.cpp diff --git a/core/renderer/opengl/application.h b/rendering/opengl/application.h similarity index 100% rename from core/renderer/opengl/application.h rename to rendering/opengl/application.h diff --git a/core/renderer/opengl/camera.cpp b/rendering/opengl/camera.cpp similarity index 100% rename from core/renderer/opengl/camera.cpp rename to rendering/opengl/camera.cpp diff --git a/core/renderer/opengl/camera.h b/rendering/opengl/camera.h similarity index 100% rename from core/renderer/opengl/camera.h rename to rendering/opengl/camera.h diff --git a/core/renderer/opengl/color_material.h b/rendering/opengl/color_material.h similarity index 100% rename from core/renderer/opengl/color_material.h rename to rendering/opengl/color_material.h diff --git a/core/renderer/opengl/colored_material.h b/rendering/opengl/colored_material.h similarity index 100% rename from core/renderer/opengl/colored_material.h rename to rendering/opengl/colored_material.h diff --git a/core/renderer/opengl/game_application.h b/rendering/opengl/game_application.h similarity index 100% rename from core/renderer/opengl/game_application.h rename to rendering/opengl/game_application.h diff --git a/core/renderer/opengl/game_scene.cpp b/rendering/opengl/game_scene.cpp similarity index 100% rename from core/renderer/opengl/game_scene.cpp rename to rendering/opengl/game_scene.cpp diff --git a/core/renderer/opengl/game_scene.h b/rendering/opengl/game_scene.h similarity index 100% rename from core/renderer/opengl/game_scene.h rename to rendering/opengl/game_scene.h diff --git a/core/renderer/opengl/main.cpp b/rendering/opengl/main.cpp similarity index 100% rename from core/renderer/opengl/main.cpp rename to rendering/opengl/main.cpp diff --git a/core/renderer/opengl/main_orig.cpp b/rendering/opengl/main_orig.cpp similarity index 100% rename from core/renderer/opengl/main_orig.cpp rename to rendering/opengl/main_orig.cpp diff --git a/core/renderer/opengl/main_orig_2.cpp b/rendering/opengl/main_orig_2.cpp similarity index 100% rename from core/renderer/opengl/main_orig_2.cpp rename to rendering/opengl/main_orig_2.cpp diff --git a/core/renderer/opengl/material.cpp b/rendering/opengl/material.cpp similarity index 100% rename from core/renderer/opengl/material.cpp rename to rendering/opengl/material.cpp diff --git a/core/renderer/opengl/material.h b/rendering/opengl/material.h similarity index 100% rename from core/renderer/opengl/material.h rename to rendering/opengl/material.h diff --git a/core/renderer/opengl/mesh.cpp b/rendering/opengl/mesh.cpp similarity index 100% rename from core/renderer/opengl/mesh.cpp rename to rendering/opengl/mesh.cpp diff --git a/core/renderer/opengl/mesh.h b/rendering/opengl/mesh.h similarity index 100% rename from core/renderer/opengl/mesh.h rename to rendering/opengl/mesh.h diff --git a/core/renderer/opengl/mesh_instance.cpp b/rendering/opengl/mesh_instance.cpp similarity index 100% rename from core/renderer/opengl/mesh_instance.cpp rename to rendering/opengl/mesh_instance.cpp diff --git a/core/renderer/opengl/mesh_instance.h b/rendering/opengl/mesh_instance.h similarity index 100% rename from core/renderer/opengl/mesh_instance.h rename to rendering/opengl/mesh_instance.h diff --git a/core/renderer/opengl/mesh_utils.cpp b/rendering/opengl/mesh_utils.cpp similarity index 100% rename from core/renderer/opengl/mesh_utils.cpp rename to rendering/opengl/mesh_utils.cpp diff --git a/core/renderer/opengl/mesh_utils.h b/rendering/opengl/mesh_utils.h similarity index 100% rename from core/renderer/opengl/mesh_utils.h rename to rendering/opengl/mesh_utils.h diff --git a/core/renderer/opengl/object_2d.cpp b/rendering/opengl/object_2d.cpp similarity index 100% rename from core/renderer/opengl/object_2d.cpp rename to rendering/opengl/object_2d.cpp diff --git a/core/renderer/opengl/object_2d.h b/rendering/opengl/object_2d.h similarity index 100% rename from core/renderer/opengl/object_2d.h rename to rendering/opengl/object_2d.h diff --git a/core/renderer/opengl/opengl.h b/rendering/opengl/opengl.h similarity index 100% rename from core/renderer/opengl/opengl.h rename to rendering/opengl/opengl.h diff --git a/core/renderer/opengl/scene.cpp b/rendering/opengl/scene.cpp similarity index 100% rename from core/renderer/opengl/scene.cpp rename to rendering/opengl/scene.cpp diff --git a/core/renderer/opengl/scene.h b/rendering/opengl/scene.h similarity index 100% rename from core/renderer/opengl/scene.h rename to rendering/opengl/scene.h diff --git a/core/renderer/opengl/sdl.inc.h b/rendering/opengl/sdl.inc.h similarity index 100% rename from core/renderer/opengl/sdl.inc.h rename to rendering/opengl/sdl.inc.h diff --git a/core/renderer/opengl/shader.cpp b/rendering/opengl/shader.cpp similarity index 100% rename from core/renderer/opengl/shader.cpp rename to rendering/opengl/shader.cpp diff --git a/core/renderer/opengl/shader.h b/rendering/opengl/shader.h similarity index 100% rename from core/renderer/opengl/shader.h rename to rendering/opengl/shader.h diff --git a/core/renderer/opengl/sprite.cpp b/rendering/opengl/sprite.cpp similarity index 100% rename from core/renderer/opengl/sprite.cpp rename to rendering/opengl/sprite.cpp diff --git a/core/renderer/opengl/sprite.h b/rendering/opengl/sprite.h similarity index 100% rename from core/renderer/opengl/sprite.h rename to rendering/opengl/sprite.h diff --git a/core/renderer/opengl/texture.cpp b/rendering/opengl/texture.cpp similarity index 100% rename from core/renderer/opengl/texture.cpp rename to rendering/opengl/texture.cpp diff --git a/core/renderer/opengl/texture.h b/rendering/opengl/texture.h similarity index 100% rename from core/renderer/opengl/texture.h rename to rendering/opengl/texture.h diff --git a/core/renderer/opengl/texture_material.h b/rendering/opengl/texture_material.h similarity index 100% rename from core/renderer/opengl/texture_material.h rename to rendering/opengl/texture_material.h diff --git a/core/renderer/opengl/tile_map.cpp b/rendering/opengl/tile_map.cpp similarity index 100% rename from core/renderer/opengl/tile_map.cpp rename to rendering/opengl/tile_map.cpp diff --git a/core/renderer/opengl/tile_map.h b/rendering/opengl/tile_map.h similarity index 100% rename from core/renderer/opengl/tile_map.h rename to rendering/opengl/tile_map.h diff --git a/core/renderer/opengl/transparent_texture_material.h b/rendering/opengl/transparent_texture_material.h similarity index 100% rename from core/renderer/opengl/transparent_texture_material.h rename to rendering/opengl/transparent_texture_material.h diff --git a/core/renderer/renderer.cpp b/rendering/renderer.cpp similarity index 100% rename from core/renderer/renderer.cpp rename to rendering/renderer.cpp diff --git a/core/renderer/renderer.h b/rendering/renderer.h similarity index 100% rename from core/renderer/renderer.h rename to rendering/renderer.h diff --git a/core/widgets/button.cpp b/widgets/button.cpp similarity index 100% rename from core/widgets/button.cpp rename to widgets/button.cpp diff --git a/core/widgets/button.h b/widgets/button.h similarity index 100% rename from core/widgets/button.h rename to widgets/button.h diff --git a/core/widgets/widget.cpp b/widgets/widget.cpp similarity index 100% rename from core/widgets/widget.cpp rename to widgets/widget.cpp diff --git a/core/widgets/widget.h b/widgets/widget.h similarity index 100% rename from core/widgets/widget.h rename to widgets/widget.h diff --git a/core/input/input.cpp b/windowing/input/input.cpp similarity index 100% rename from core/input/input.cpp rename to windowing/input/input.cpp diff --git a/core/input/input.h b/windowing/input/input.h similarity index 100% rename from core/input/input.h rename to windowing/input/input.h diff --git a/core/input/input_event.cpp b/windowing/input/input_event.cpp similarity index 100% rename from core/input/input_event.cpp rename to windowing/input/input_event.cpp diff --git a/core/input/input_event.h b/windowing/input/input_event.h similarity index 100% rename from core/input/input_event.h rename to windowing/input/input_event.h diff --git a/core/input/keyboard.cpp b/windowing/input/keyboard.cpp similarity index 100% rename from core/input/keyboard.cpp rename to windowing/input/keyboard.cpp diff --git a/core/input/keyboard.h b/windowing/input/keyboard.h similarity index 100% rename from core/input/keyboard.h rename to windowing/input/keyboard.h