rcpp_framework/core/math/rect2.h

51 lines
1.1 KiB
C
Raw Normal View History

#ifndef RECT2_H
#define RECT2_H
#ifdef SDL_AVAILABLE
#include <SDL.h>
#endif
2021-11-16 03:06:58 +01:00
#include "vector2.h"
class Rect2 {
public:
float get_area() const;
bool intersects(const Rect2 &b) const;
bool intersects_include_borders(const Rect2 &b) const;
bool encloses(const Rect2 &b) const;
bool has_no_area() const;
bool has_point(const float px, const float py) const;
bool is_equal_approx(const Rect2 &b) const;
void grow(const float by);
void shrink(const float by);
2021-11-16 03:06:58 +01:00
void expand_to(const Vector2 &p_vector);
#ifdef SDL_AVAILABLE
SDL_Rect as_rect() const;
SDL_FRect as_frect() const;
#endif
Rect2 &operator+=(const Rect2 &b);
Rect2 &operator-=(const Rect2 &b);
friend Rect2 operator+(Rect2 lhs, const Rect2 &rhs);
friend Rect2 operator-(Rect2 lhs, const Rect2 &rhs);
friend bool operator==(const Rect2 &a, const Rect2 &b);
friend bool operator!=(const Rect2 &a, const Rect2 &b);
Rect2();
Rect2(const Rect2 &b);
Rect2(const float rx, const float ry);
Rect2(const float rx, const float ry, const float rw, const float rh);
Rect2(const Vector2 &position, const Vector2 &size);
float x;
float y;
float w;
float h;
};
#endif