rcpp_framework/widgets/button.h

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#ifndef BUTTON_H
#define BUTTON_H
#include "widget.h"
#include <SDL.h>
#include "core/rect2.h"
#include "renderer/sprite.h"
#include <functional>
class Button : public Widget {
public:
enum ButtonState {
BUTTON_STATE_UP,
BUTTON_STATE_HOVER,
BUTTON_STATE_DOWN,
BUTTON_STATE_OFF,
};
void _event(const SDL_Event &ev);
void _update(float delta);
void _render();
std::function<void(void)> on_click;
Button();
virtual ~Button();
ButtonState state;
Sprite *up;
Sprite *down;
Sprite *hover;
Sprite *off;
};
#endif