rcpp_framework/rendering/opengl/opengl.h

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#ifndef OPENGL_H
#define OPENGL_H
#if __unix__ && !__ANDROID__
#define GL_GLEXT_PROTOTYPES
#include <GL/gl.h>
#endif
#if __ANDROID__
#define GL_GLEXT_PROTOTYPES
#include <GLES2/gl2.h>
#endif
#if _WIN64
#include <glad/glad.h>
#endif
#endif