rcpp_framework/rendering/camera.h

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#ifndef CAMERA_H
#define CAMERA_H
#include <SDL.h>
#include "core/rect2.h"
class Camera {
public:
void bind();
Camera();
virtual ~Camera();
bool integer_scaling;
float scale_w;
float scale_h;
Rect2 viewport;
Rect2 clip_rect;
};
#endif