rcpp_framework/rcpp_framework.h

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#ifndef RCPP_FRAMEWORK_H
#define RCPP_FRAMEWORK_H
#include "core/containers/vector.h"
#include "core/string.h"
#include "core/object.h"
class RCPPFramework : public Object {
RCPP_OBJECT(RCPPFramework, Object);
public:
// Helper methods to allocate and destroy the singleton.
// Note that creating / deleting an instance manually in your app will also work.
static void create();
static void destroy();
// Usie these if you don't want to mess with the default settings.
static void create_and_init();
static void create_and_init(int argc, char **argv, char **envp);
void initialize();
void initialize(int argc, char **argv, char **envp);
void uninitialize();
void setup_args(int argc, char **argv, char **envp);
virtual void load();
virtual void migrate();
void manage_object(Object *obj);
RCPPFramework();
~RCPPFramework();
static RCPPFramework *get_singleton();
bool allocate_settings_singleton;
#if DATABASES_ENABLED
bool allocate_database_manager_singleton;
// TODO Need a define for this
bool allocate_db_settings_singleton;
#endif
#if WEB_ENABLED
bool allocate_session_manager_singleton;
bool allocate_file_cache_singleton;
// By default it's set to "".
// It will be ignored if you leave it.
String www_root;
#endif
protected:
virtual void _do_initialize();
virtual void _do_uninitialize();
bool _initialized;
Vector<Object *> _managed_objects;
static RCPPFramework *_instance;
};
#endif