From 1c3c556d98725330fbe6a6aa87034526d9804543 Mon Sep 17 00:00:00 2001 From: Relintai Date: Wed, 23 Feb 2022 15:27:16 +0100 Subject: [PATCH] Removed the test light code. --- tiled_wall/tiled_wall_2d.cpp | 15 --------------- 1 file changed, 15 deletions(-) diff --git a/tiled_wall/tiled_wall_2d.cpp b/tiled_wall/tiled_wall_2d.cpp index 9cba8e3..5506215 100644 --- a/tiled_wall/tiled_wall_2d.cpp +++ b/tiled_wall/tiled_wall_2d.cpp @@ -196,21 +196,6 @@ void TiledWall2D::generate_mesh() { return; } - Ref l; - l.instance(); - - l->set_position(Vector2(600, 600)); - l->set_color(Color(1, 0, 0, 1)); - l->set_size(100); - - //Vector2 x(1, 0); - //x = x.rotated(Math::deg2rad(45.0)); - //_mesh_transform = Transform2D(x.x, x.y, 0, 1, 0, 0); - - //t.rotate(Math::deg2rad(45.0)); - //t.scale_basis(Vector2(1, 0.5)); - - _mesher->add_light(l); _mesher->add_tiled_wall_simple(_width, _height, _mesh_transform, _data, _cache); _mesher->bake_colors();