props/tiled_wall
2021-08-25 17:24:25 +02:00
..
tiled_wall_data.cpp Implemented flavours. 2021-08-18 17:10:45 +02:00
tiled_wall_data.h Implemented flavours. 2021-08-18 17:10:45 +02:00
tiled_wall.cpp Only call initial_setup_default on the main thread, and document that shader duplication can crash if done from a different thread. Removed the material mutex from the prop cache as it's not needed anymore. 2021-08-25 17:24:25 +02:00
tiled_wall.h Started work on collision support for the TIledWall. 2021-08-18 21:16:58 +02:00