mirror of
https://github.com/Relintai/props.git
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146 lines
4.5 KiB
C++
146 lines
4.5 KiB
C++
/*
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Copyright (c) 2019-2020 Péter Magyar
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#include "prop_utils.h"
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#include "../props/prop_data.h"
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#include "../props/prop_data_entry.h"
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PropUtils *PropUtils::_instance;
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Vector<Ref<PropDataEntry> > PropUtils::_processors;
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PropUtils *PropUtils::get_singleton() {
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return _instance;
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}
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Ref<PropData> PropUtils::convert_tree(Node *root) {
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ERR_FAIL_COND_V(!ObjectDB::instance_validate(root), Ref<PropData>());
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Ref<PropData> data;
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data.instance();
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Transform t;
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_convert_tree(data, root, t);
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return data;
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}
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void PropUtils::_convert_tree(Ref<PropData> prop_data, Node *node, const Transform &transform) {
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ERR_FAIL_COND(!ObjectDB::instance_validate(node));
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for (int i = 0; i < PropUtils::_processors.size(); ++i) {
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Ref<PropDataEntry> proc = PropUtils::_processors.get(i);
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ERR_CONTINUE(!proc.is_valid());
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if (proc->processor_handles(node)) {
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proc->processor_process(prop_data, node, transform);
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if (!proc->processor_evaluate_children()) {
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return;
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}
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break;
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}
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}
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Spatial *sp = Object::cast_to<Spatial>(node);
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if (!sp) {
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//reset transform
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Transform t;
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for (int i = 0; i < node->get_child_count(); ++i) {
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_convert_tree(prop_data, node->get_child(i), t);
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}
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} else {
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for (int i = 0; i < node->get_child_count(); ++i) {
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_convert_tree(prop_data, node->get_child(i), transform * sp->get_transform());
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}
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}
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}
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int PropUtils::add_processor(const Ref<PropDataEntry> &processor) {
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ERR_FAIL_COND_V(!processor.is_valid(), 0);
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PropUtils::_processors.push_back(processor);
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return PropUtils::_processors.size() - 1;
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}
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Ref<PropDataEntry> PropUtils::get_processor(const int index) {
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ERR_FAIL_INDEX_V(index, PropUtils::_processors.size(), Ref<PropDataEntry>());
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return PropUtils::_processors[index];
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}
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void PropUtils::swap_processors(const int index1, const int index2) {
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ERR_FAIL_INDEX(index1, PropUtils::_processors.size());
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ERR_FAIL_INDEX(index2, PropUtils::_processors.size());
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Ref<PropDataEntry> a = PropUtils::_processors.get(index1);
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PropUtils::_processors.set(index1, PropUtils::_processors.get(index2));
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PropUtils::_processors.set(index2, a);
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}
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void PropUtils::remove_processor(const int index) {
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ERR_FAIL_INDEX(index, PropUtils::_processors.size());
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PropUtils::_processors.remove(index);
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}
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int PropUtils::get_processor_count() {
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return PropUtils::_processors.size();
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}
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PropUtils::PropUtils() {
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_instance = this;
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}
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PropUtils::~PropUtils() {
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_instance = NULL;
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PropUtils::_processors.clear();
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}
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void PropUtils::_bind_methods() {
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ClassDB::bind_method(D_METHOD("convert_tree", "root"), &PropUtils::convert_tree);
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ClassDB::bind_method(D_METHOD("add_processor", "processor"), &PropUtils::_add_processor_bind);
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ClassDB::bind_method(D_METHOD("get_processor", "index"), &PropUtils::_get_processor_bind);
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ClassDB::bind_method(D_METHOD("swap_processors", "index1", "index2"), &PropUtils::_swap_processors_bind);
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ClassDB::bind_method(D_METHOD("remove_processor", "index"), &PropUtils::_remove_processor_bind);
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ClassDB::bind_method(D_METHOD("get_processor_count"), &PropUtils::_get_processor_count_bind);
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}
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int PropUtils::_add_processor_bind(const Ref<PropDataEntry> &processor) {
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return PropUtils::add_processor(processor);
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}
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Ref<PropDataEntry> PropUtils::_get_processor_bind(const int index) {
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return PropUtils::get_processor(index);
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}
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void PropUtils::_swap_processors_bind(const int index1, const int index2) {
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PropUtils::swap_processors(index1, index2);
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}
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void PropUtils::_remove_processor_bind(const int index) {
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PropUtils::remove_processor(index);
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}
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int PropUtils::_get_processor_count_bind() {
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return PropUtils::get_processor_count();
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}
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