/* Copyright (c) 2019-2021 Péter Magyar Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "prop_cache.h" #include "../props/prop_data.h" #include "../props/prop_data_entry.h" #include "core/version.h" #if VERSION_MAJOR > 3 #include "core/config/engine.h" #include "core/config/project_settings.h" #else #include "core/engine.h" #include "core/project_settings.h" #endif #include "../jobs/prop_texture_job.h" #if THREAD_POOL_PRESENT #include "../../thread_pool/thread_pool.h" #endif #include "../material_cache/prop_material_cache.h" #include "core/hashfuncs.h" #if VERSION_MAJOR > 3 #define VARIANT_ARRAY_GET(arr) \ Vector r; \ for (int i = 0; i < arr.size(); i++) { \ r.push_back(arr[i]); \ } \ return r; #else #define VARIANT_ARRAY_GET(arr) \ Vector r; \ for (int i = 0; i < arr.size(); i++) { \ r.push_back(arr[i].get_ref_ptr()); \ } \ return r; #endif PropCache *PropCache::_instance; PropCache *PropCache::get_singleton() { return _instance; } StringName PropCache::get_default_prop_material_cache_class() { return _default_prop_material_cache_class; } void PropCache::set_default_prop_material_cache_class(const StringName &cls_name) { _default_prop_material_cache_class = cls_name; } #ifdef TEXTURE_PACKER_PRESENT int PropCache::get_texture_flags() const { return _texture_flags; } void PropCache::set_texture_flags(const int flags) { _texture_flags = flags; } int PropCache::get_max_atlas_size() const { return _max_atlas_size; } void PropCache::set_max_atlas_size(const int size) { _max_atlas_size = size; } bool PropCache::get_keep_original_atlases() const { return _keep_original_atlases; } void PropCache::set_keep_original_atlases(const bool value) { _keep_original_atlases = value; } Color PropCache::get_background_color() const { return _background_color; } void PropCache::set_background_color(const Color &color) { _background_color = color; } int PropCache::get_margin() const { return _margin; } void PropCache::set_margin(const int margin) { _margin = margin; } #endif PoolStringArray PropCache::material_paths_get() const { return _material_paths; } void PropCache::material_paths_set(const PoolStringArray &value) { _material_paths = value; } void PropCache::material_add(const Ref &value) { ERR_FAIL_COND(!value.is_valid()); _materials.push_back(value); } Ref PropCache::material_get(const int index) { ERR_FAIL_INDEX_V(index, _materials.size(), Ref()); return _materials[index]; } void PropCache::material_set(const int index, const Ref &value) { ERR_FAIL_INDEX(index, _materials.size()); _materials.set(index, value); } void PropCache::material_remove(const int index) { _materials.remove(index); } int PropCache::material_get_num() const { return _materials.size(); } void PropCache::materials_clear() { _materials.clear(); } void PropCache::materials_load() { _materials.clear(); for (int i = 0; i < _material_paths.size(); ++i) { StringName path = _material_paths[i]; ERR_CONTINUE(path == ""); Ref d = load_resource(path, "Material"); ERR_CONTINUE(!d.is_valid()); _materials.push_back(d); } } void PropCache::ensure_materials_loaded() { if (_materials.size() != _material_paths.size()) { materials_load(); } } Vector PropCache::materials_get() { VARIANT_ARRAY_GET(_materials); } void PropCache::materials_set(const Vector &materials) { _materials.clear(); for (int i = 0; i < materials.size(); i++) { Ref material = Ref(materials[i]); _materials.push_back(material); } } Ref PropCache::material_cache_get(const Ref &prop) { ERR_FAIL_COND_V(!prop.is_valid(), Ref()); //get pointer's value as uint64 uint64_t k = make_uint64_t(*prop); _material_cache_mutex.lock(); if (_material_cache.has(k)) { Ref m = _material_cache[k]; m->inc_ref_count(); _material_cache_mutex.unlock(); return m; } PropMaterialCache *p = Object::cast_to(ClassDB::instance(_default_prop_material_cache_class)); if (!p) { ERR_PRINT("Can't instance the given PropMaterialCache! class_name: " + String(_default_prop_material_cache_class)); } Ref m(p); _material_cache[k] = m; _material_cache_mutex.unlock(); return m; } void PropCache::material_cache_unref(const Ref &prop) { //get pointer's value as uint64 uint64_t k = make_uint64_t(*prop); _material_cache_mutex.lock(); if (!_material_cache.has(k)) { _material_cache_mutex.unlock(); ERR_PRINT("PropCache::material_cache_unref: can't find cache!"); return; } Ref m = _material_cache[k]; m->dec_ref_count(); if (m->get_ref_count() <= 0) { _material_cache.erase(k); } _material_cache_mutex.unlock(); } Ref PropCache::tiled_wall_material_cache_get(const Ref &twd) { ERR_FAIL_COND_V(!twd.is_valid(), Ref()); //get pointer's value as uint64 uint64_t k = make_uint64_t(*twd); _tiled_wall_material_cache_mutex.lock(); if (_tiled_wall_material_cache.has(k)) { Ref m = _tiled_wall_material_cache[k]; m->inc_ref_count(); _tiled_wall_material_cache_mutex.unlock(); return m; } PropMaterialCache *p = Object::cast_to(ClassDB::instance(_default_prop_material_cache_class)); if (!p) { ERR_PRINT("Can't instance the given PropMaterialCache! class_name: " + String(_default_prop_material_cache_class)); } Ref m(p); _tiled_wall_material_cache[k] = m; _tiled_wall_material_cache_mutex.unlock(); return m; } void PropCache::tiled_wall_material_cache_unref(const Ref &twd) { //get pointer's value as uint64 uint64_t k = make_uint64_t(*twd); _tiled_wall_material_cache_mutex.lock(); if (!_tiled_wall_material_cache.has(k)) { _tiled_wall_material_cache_mutex.unlock(); ERR_PRINT("PropCache::material_cache_unref: can't find cache!"); return; } Ref m = _tiled_wall_material_cache[k]; m->dec_ref_count(); if (m->get_ref_count() <= 0) { _tiled_wall_material_cache.erase(k); } _tiled_wall_material_cache_mutex.unlock(); } Ref PropCache::material_cache_custom_key_get(const uint64_t key) { _custom_keyed_material_cache_mutex.lock(); if (_custom_keyed_material_cache.has(key)) { Ref m = _custom_keyed_material_cache[key]; m->inc_ref_count(); _custom_keyed_material_cache_mutex.unlock(); return m; } PropMaterialCache *p = Object::cast_to(ClassDB::instance(_default_prop_material_cache_class)); if (!p) { ERR_PRINT("Can't instance the given PropMaterialCache! class_name: " + String(_default_prop_material_cache_class)); } Ref m(p); _custom_keyed_material_cache[key] = m; _custom_keyed_material_cache_mutex.unlock(); return m; } void PropCache::material_cache_custom_key_unref(const uint64_t key) { _custom_keyed_material_cache_mutex.lock(); if (!_material_cache.has(key)) { _custom_keyed_material_cache_mutex.unlock(); ERR_PRINT("PropCache::material_cache_custom_key_unref: can't find cache!"); return; } Ref m = _custom_keyed_material_cache[key]; m->dec_ref_count(); if (m->get_ref_count() <= 0) { _custom_keyed_material_cache.erase(key); } _custom_keyed_material_cache_mutex.unlock(); } Ref PropCache::load_resource(const String &path, const String &type_hint) { _ResourceLoader *rl = _ResourceLoader::get_singleton(); #if VERSION_MAJOR < 4 Ref resl = rl->load_interactive(path, type_hint); ERR_FAIL_COND_V(!resl.is_valid(), Ref()); resl->wait(); return resl->get_resource(); #else return rl->load(path, type_hint); #endif } PropCache::PropCache() { _instance = this; #if TEXTURE_PACKER_PRESENT _default_prop_material_cache_class = GLOBAL_DEF("props/default_prop_material_cache_class", "PropMaterialCachePCM"); #else _default_prop_material_cache_class = GLOBAL_DEF("props/default_prop_material_cache_class", "PropMaterialCache"); #endif #ifdef TEXTURE_PACKER_PRESENT #if VERSION_MAJOR < 4 _texture_flags = GLOBAL_DEF("props/texture_flags", Texture::FLAG_MIPMAPS | Texture::FLAG_FILTER); #else _texture_flags = GLOBAL_DEF("props/texture_flags", 0); #endif _max_atlas_size = GLOBAL_DEF("props/max_atlas_size", 1024); _keep_original_atlases = GLOBAL_DEF("props/keep_original_atlases", false); _background_color = GLOBAL_DEF("props/background_color", Color()); _margin = GLOBAL_DEF("props/margin", 0); #endif _material_paths = GLOBAL_DEF("props/material_paths", PoolStringArray()); } PropCache::~PropCache() { _instance = NULL; } void PropCache::_bind_methods() { ClassDB::bind_method(D_METHOD("get_default_prop_material_cache_class"), &PropCache::get_default_prop_material_cache_class); ClassDB::bind_method(D_METHOD("set_default_prop_material_cache_class", "cls_name"), &PropCache::set_default_prop_material_cache_class); ADD_PROPERTY(PropertyInfo(Variant::STRING, "default_prop_material_cache_class"), "set_default_prop_material_cache_class", "get_default_prop_material_cache_class"); #ifdef TEXTURE_PACKER_PRESENT ClassDB::bind_method(D_METHOD("get_texture_flags"), &PropCache::get_texture_flags); ClassDB::bind_method(D_METHOD("set_texture_flags", "flags"), &PropCache::set_texture_flags); ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_flags", PROPERTY_HINT_FLAGS, "Mipmaps,Repeat,Filter,Anisotropic Linear,Convert to Linear,Mirrored Repeat,Video Surface"), "set_texture_flags", "get_texture_flags"); ClassDB::bind_method(D_METHOD("get_max_atlas_size"), &PropCache::get_max_atlas_size); ClassDB::bind_method(D_METHOD("set_max_atlas_size", "size"), &PropCache::set_max_atlas_size); ADD_PROPERTY(PropertyInfo(Variant::INT, "max_atlas_size"), "set_max_atlas_size", "get_max_atlas_size"); ClassDB::bind_method(D_METHOD("get_keep_original_atlases"), &PropCache::get_keep_original_atlases); ClassDB::bind_method(D_METHOD("set_keep_original_atlases", "value"), &PropCache::set_keep_original_atlases); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "keep_original_atlases"), "set_keep_original_atlases", "get_keep_original_atlases"); ClassDB::bind_method(D_METHOD("get_background_color"), &PropCache::get_background_color); ClassDB::bind_method(D_METHOD("set_background_color", "color"), &PropCache::set_background_color); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "background_color"), "set_background_color", "get_background_color"); ClassDB::bind_method(D_METHOD("get_margin"), &PropCache::get_margin); ClassDB::bind_method(D_METHOD("set_margin", "size"), &PropCache::set_margin); ADD_PROPERTY(PropertyInfo(Variant::INT, "margin"), "set_margin", "get_margin"); #endif ClassDB::bind_method(D_METHOD("material_paths_get"), &PropCache::material_paths_get); ClassDB::bind_method(D_METHOD("material_paths_set", "value"), &PropCache::material_paths_set); ADD_PROPERTY(PropertyInfo(Variant::POOL_STRING_ARRAY, "material_paths"), "material_paths_set", "material_paths_get"); ClassDB::bind_method(D_METHOD("material_add", "value"), &PropCache::material_add); ClassDB::bind_method(D_METHOD("material_get", "index"), &PropCache::material_get); ClassDB::bind_method(D_METHOD("material_set", "index", "value"), &PropCache::material_set); ClassDB::bind_method(D_METHOD("material_remove", "index"), &PropCache::material_remove); ClassDB::bind_method(D_METHOD("material_get_num"), &PropCache::material_get_num); ClassDB::bind_method(D_METHOD("materials_clear"), &PropCache::materials_clear); ClassDB::bind_method(D_METHOD("materials_load"), &PropCache::materials_load); ClassDB::bind_method(D_METHOD("ensure_materials_loaded"), &PropCache::ensure_materials_loaded); ClassDB::bind_method(D_METHOD("materials_get"), &PropCache::materials_get); ClassDB::bind_method(D_METHOD("materials_set"), &PropCache::materials_set); ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "materials", PROPERTY_HINT_NONE, "17/17:Material", PROPERTY_USAGE_DEFAULT, "Material"), "materials_set", "materials_get"); ClassDB::bind_method(D_METHOD("load_resource", "path", "type_hint"), &PropCache::load_resource, ""); }