diff --git a/SCsub b/SCsub index 08832f2..fb83a55 100644 --- a/SCsub +++ b/SCsub @@ -27,6 +27,8 @@ sources = [ "register_types.cpp", + "lights/prop_light.cpp", + "props/prop_data.cpp", "props/prop_data_entry.cpp", "props/prop_data_scene.cpp", diff --git a/lights/prop_light.cpp b/lights/prop_light.cpp new file mode 100644 index 0000000..6fa3da3 --- /dev/null +++ b/lights/prop_light.cpp @@ -0,0 +1,65 @@ +/* +Copyright (c) 2019-2021 Péter Magyar + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. +*/ + +#include "prop_light.h" + +Vector3 PropLight::get_world_position() { + return _world_position; +} +void PropLight::set_world_position(const Vector3 &pos) { + _world_position = pos; +} + +Color PropLight::get_color() const { + return _color; +} +void PropLight::set_color(const Color &color) { + _color = color; +} + +float PropLight::get_size() const { + return _size; +} +void PropLight::set_size(const float size) { + _size = size; +} + +PropLight::PropLight() { + _size = 0; +} + +PropLight::~PropLight() { +} + +void PropLight::_bind_methods() { + ClassDB::bind_method(D_METHOD("get_world_position"), &PropLight::get_world_position); + ClassDB::bind_method(D_METHOD("set_world_position"), &PropLight::set_color); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "world_position"), "set_world_position", "get_world_position"); + + ClassDB::bind_method(D_METHOD("get_color"), &PropLight::get_color); + ClassDB::bind_method(D_METHOD("set_color"), &PropLight::set_color); + ADD_PROPERTY(PropertyInfo(Variant::COLOR, "color"), "set_color", "get_color"); + + ClassDB::bind_method(D_METHOD("get_size"), &PropLight::get_size); + ClassDB::bind_method(D_METHOD("set_size"), &PropLight::set_size); + ADD_PROPERTY(PropertyInfo(Variant::INT, "size"), "set_size", "get_size"); +} diff --git a/lights/prop_light.h b/lights/prop_light.h new file mode 100644 index 0000000..f35d3bd --- /dev/null +++ b/lights/prop_light.h @@ -0,0 +1,64 @@ +/* +Copyright (c) 2019-2021 Péter Magyar + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. +*/ + +#ifndef PROP_LIGHT_H +#define PROP_LIGHT_H + +#include "core/version.h" + +#if VERSION_MAJOR > 3 +#include "core/object/reference.h" +#include "core/templates/vector.h" +#include "core/math/color.h" +#else +#include "core/reference.h" +#include "core/vector.h" +#include "core/color.h" +#endif + +class PropLight : public Reference { + GDCLASS(PropLight, Reference); + +public: + Vector3 get_world_position(); + void set_world_position(const Vector3 &pos); + + Color get_color() const; + void set_color(const Color &color); + + float get_size() const; + void set_size(const float strength); + + PropLight(); + ~PropLight(); + +private: + static void _bind_methods(); + +private: + Vector3 _world_position; + + Color _color; + int _size; +}; + +#endif diff --git a/register_types.cpp b/register_types.cpp index d9e805d..7515141 100644 --- a/register_types.cpp +++ b/register_types.cpp @@ -54,6 +54,8 @@ SOFTWARE. #include "singleton/prop_cache.h" #include "singleton/prop_utils.h" +#include "lights/prop_light.h" + #include "./editor/prop_editor_plugin.h" #include "prop_mesher.h" @@ -68,6 +70,8 @@ static PropUtils *prop_utils = NULL; static PropCache *prop_texture_cache = NULL; void register_props_types() { + ClassDB::register_class(); + ClassDB::register_class(); ClassDB::register_class(); ClassDB::register_class();