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https://github.com/Relintai/props.git
synced 2024-11-12 10:15:25 +01:00
Added custom rect support for textures into TiledWallData. Also implemented _setup_rects.
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@ -87,6 +87,31 @@ void TiledWallData::remove_texture(const int index) {
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_textures.remove(index);
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_textures.remove(index);
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}
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}
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Rect2 TiledWallData::get_texture_rect(const int index) const {
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if (_texture_rects.size() <= index) {
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return Rect2(0, 0, 1, 1);
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}
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return _texture_rects[index];
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}
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void TiledWallData::set_texture_rect(const int index, const Rect2 &rect) {
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if (_texture_rects.size() <= index) {
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int tr_start_index = _texture_rects.size() - 1;
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if (tr_start_index < 0) {
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tr_start_index = 0;
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}
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_texture_rects.resize(index + 1);
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for (int i = tr_start_index; i < _texture_rects.size(); ++i) {
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_texture_rects.set(i, Rect2(0, 0, 1, 1));
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}
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}
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_texture_rects.set(index, rect);
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}
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int TiledWallData::get_texture_count() const {
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int TiledWallData::get_texture_count() const {
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return _textures.size();
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return _textures.size();
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}
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}
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@ -135,6 +160,31 @@ int TiledWallData::get_flavour_texture_count() const {
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return _flavour_textures.size();
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return _flavour_textures.size();
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}
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}
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Rect2 TiledWallData::get_flavour_texture_rect(const int index) const {
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if (_flavour_texture_rects.size() <= index) {
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return Rect2(0, 0, 1, 1);
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}
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return _flavour_texture_rects[index];
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}
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void TiledWallData::set_flavour_texture_rect(const int index, const Rect2 &rect) {
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if (_flavour_texture_rects.size() <= index) {
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int tr_start_index = _flavour_texture_rects.size() - 1;
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if (tr_start_index < 0) {
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tr_start_index = 0;
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}
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_flavour_texture_rects.resize(index + 1);
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for (int i = tr_start_index; i < _flavour_texture_rects.size(); ++i) {
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_flavour_texture_rects.set(i, Rect2(0, 0, 1, 1));
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}
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}
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_flavour_texture_rects.set(index, rect);
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}
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Vector<Variant> TiledWallData::get_flavour_textures() {
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Vector<Variant> TiledWallData::get_flavour_textures() {
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Vector<Variant> r;
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Vector<Variant> r;
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for (int i = 0; i < _flavour_textures.size(); i++) {
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for (int i = 0; i < _flavour_textures.size(); i++) {
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@ -251,6 +301,31 @@ void TiledWallData::setup_rects(Ref<PropMaterialCache> cache) {
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call("_setup_rects", cache);
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call("_setup_rects", cache);
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}
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}
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void TiledWallData::_setup_rects(Ref<PropMaterialCache> cache) {
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void TiledWallData::_setup_rects(Ref<PropMaterialCache> cache) {
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_texture_rects.clear();
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_texture_rects.resize(_textures.size());
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for (int i = 0; i < _textures.size(); ++i) {
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const Ref<Texture> &t = _textures[i];
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if (t.is_valid()) {
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Rect2 r = cache->texture_get_uv_rect(t);
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_texture_rects.set(i, r);
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}
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}
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_flavour_texture_rects.clear();
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_texture_rects.resize(_flavour_textures.size());
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for (int i = 0; i < _flavour_textures.size(); ++i) {
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const Ref<Texture> &t = _flavour_textures[i];
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if (t.is_valid()) {
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Rect2 r = cache->texture_get_uv_rect(t);
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_texture_rects.set(i, r);
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}
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}
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}
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}
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void TiledWallData::copy_from(const Ref<TiledWallData> &tiled_wall_data) {
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void TiledWallData::copy_from(const Ref<TiledWallData> &tiled_wall_data) {
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@ -293,6 +368,9 @@ void TiledWallData::_bind_methods() {
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ClassDB::bind_method(D_METHOD("add_texture", "texture"), &TiledWallData::add_texture);
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ClassDB::bind_method(D_METHOD("add_texture", "texture"), &TiledWallData::add_texture);
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ClassDB::bind_method(D_METHOD("remove_texture", "index"), &TiledWallData::remove_texture);
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ClassDB::bind_method(D_METHOD("remove_texture", "index"), &TiledWallData::remove_texture);
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ClassDB::bind_method(D_METHOD("get_texture_rect", "index"), &TiledWallData::get_texture_rect);
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ClassDB::bind_method(D_METHOD("set_texture_rect", "index", "rect"), &TiledWallData::set_texture_rect);
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ClassDB::bind_method(D_METHOD("get_texture_count"), &TiledWallData::get_texture_count);
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ClassDB::bind_method(D_METHOD("get_texture_count"), &TiledWallData::get_texture_count);
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ClassDB::bind_method(D_METHOD("get_textures"), &TiledWallData::get_textures);
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ClassDB::bind_method(D_METHOD("get_textures"), &TiledWallData::get_textures);
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@ -305,6 +383,9 @@ void TiledWallData::_bind_methods() {
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ClassDB::bind_method(D_METHOD("add_tflavour_exture", "texture"), &TiledWallData::add_flavour_texture);
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ClassDB::bind_method(D_METHOD("add_tflavour_exture", "texture"), &TiledWallData::add_flavour_texture);
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ClassDB::bind_method(D_METHOD("remove_flavour_texture", "index"), &TiledWallData::remove_flavour_texture);
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ClassDB::bind_method(D_METHOD("remove_flavour_texture", "index"), &TiledWallData::remove_flavour_texture);
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ClassDB::bind_method(D_METHOD("get_flavour_texture_rect", "index"), &TiledWallData::get_flavour_texture_rect);
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ClassDB::bind_method(D_METHOD("set_flavour_texture_rect", "index", "rect"), &TiledWallData::set_flavour_texture_rect);
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ClassDB::bind_method(D_METHOD("get_flavour_texture_count"), &TiledWallData::get_flavour_texture_count);
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ClassDB::bind_method(D_METHOD("get_flavour_texture_count"), &TiledWallData::get_flavour_texture_count);
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ClassDB::bind_method(D_METHOD("get_flavour_textures"), &TiledWallData::get_flavour_textures);
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ClassDB::bind_method(D_METHOD("get_flavour_textures"), &TiledWallData::get_flavour_textures);
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@ -72,6 +72,9 @@ public:
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void add_texture(const Ref<Texture> &texture);
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void add_texture(const Ref<Texture> &texture);
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void remove_texture(const int index);
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void remove_texture(const int index);
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Rect2 get_texture_rect(const int index) const;
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void set_texture_rect(const int index, const Rect2 &rect);
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int get_texture_count() const;
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int get_texture_count() const;
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Vector<Variant> get_textures();
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Vector<Variant> get_textures();
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@ -83,6 +86,9 @@ public:
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void add_flavour_texture(const Ref<Texture> &texture);
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void add_flavour_texture(const Ref<Texture> &texture);
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void remove_flavour_texture(const int index);
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void remove_flavour_texture(const int index);
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Rect2 get_flavour_texture_rect(const int index) const;
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void set_flavour_texture_rect(const int index, const Rect2 &rect);
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int get_flavour_texture_count() const;
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int get_flavour_texture_count() const;
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Vector<Variant> get_flavour_textures();
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Vector<Variant> get_flavour_textures();
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@ -104,7 +110,7 @@ public:
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void setup_cache(Ref<PropMaterialCache> cache);
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void setup_cache(Ref<PropMaterialCache> cache);
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void _setup_cache(Ref<PropMaterialCache> cache);
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void _setup_cache(Ref<PropMaterialCache> cache);
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void setup_rects(Ref<PropMaterialCache> cache);
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void setup_rects(Ref<PropMaterialCache> cache);
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void _setup_rects(Ref<PropMaterialCache> cache);
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void _setup_rects(Ref<PropMaterialCache> cache);
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@ -120,7 +126,11 @@ private:
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TiledWallTilingType _tiling_type;
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TiledWallTilingType _tiling_type;
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Vector<Ref<Texture>> _textures;
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Vector<Ref<Texture>> _textures;
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Vector<Rect2> _texture_rects;
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Vector<Ref<Texture>> _flavour_textures;
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Vector<Ref<Texture>> _flavour_textures;
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Vector<Rect2> _flavour_texture_rects;
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Vector<Ref<Material>> _materials;
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Vector<Ref<Material>> _materials;
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};
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};
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