programming_tutorials/21_sdl_application/main_scene.h

27 lines
386 B
C++

#ifndef MAIN_SCENE_H
#define MAIN_SCENE_H
#include "scene.h"
#include "image.h"
#include "texture.h"
#include "sprite.h"
#include "camera.h"
class MainScene : public Scene {
public:
void event(const SDL_Event &ev);
void update(float delta);
void render();
MainScene();
~MainScene();
Camera *_camera;
Image *_image;
Texture *_texture;
Sprite *_sprite;
int _dir;
};
#endif