programming_tutorials/02_sdl_basics/16_sdl_ttf/scene.h

16 lines
241 B
C++

#ifndef SCENE_H
#define SCENE_H
#include <SDL.h>
class Scene {
public:
virtual void event(const SDL_Event &ev) = 0;
virtual void update(float delta) = 0;
virtual void render() = 0;
Scene();
virtual ~Scene();
};
#endif