#include #include "string.h" #include "vector.h" #include "player.h" #include "tile.h" #include "tile_loader.h" #include "player_loader.h" #include "board.h" #include "math.h" int main() { Math::randomize(); Board b; b.load("tiles.config", "players.config"); b.run(); b.print(); return 0; }