procedural_animations/procedural_animation.cpp

484 lines
17 KiB
C++

/*
Copyright (c) 2020 Péter Magyar
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "procedural_animation.h"
Ref<Animation> ProceduralAnimation::get_animation() const {
return _animation;
}
void ProceduralAnimation::set_animation(const Ref<Animation> &value) {
_animation = value;
}
int ProceduralAnimation::get_animation_fps() const {
return _animation_fps;
}
void ProceduralAnimation::set_animation_fps(const int index) {
_animation_fps = index;
}
String ProceduralAnimation::get_animation_keyframe_name(int keyframe_index) const {
if (!_keyframe_names.has(keyframe_index)) {
return String::num(keyframe_index);
}
return String::num(keyframe_index) + " " + _keyframe_names[keyframe_index];
}
void ProceduralAnimation::set_animation_keyframe_name(int keyframe_index, const String &value) {
_keyframe_names[keyframe_index] = value;
}
void ProceduralAnimation::remove_animation_keyframe_name(int keyframe_index) {
if (!_keyframe_names.has(keyframe_index)) {
return;
}
_keyframe_names.erase(keyframe_index);
}
PoolVector<String> ProceduralAnimation::get_animation_keyframe_names() const {
PoolVector<String> names;
names.resize(_keyframe_names.size());
int i = 0;
for (Map<int, String>::Element *E = _keyframe_names.front(); E; E = E->next()) {
names.set(i, String::num(E->key()) + " " + _keyframe_names[E->key()]);
++i;
}
return names;
}
Vector2 ProceduralAnimation::get_start_node_position() const {
return _start_node_position;
}
void ProceduralAnimation::set_start_node_position(const Vector2 &value) {
_start_node_position = value;
}
int ProceduralAnimation::get_start_frame_index() const {
return _start_frame_index;
}
void ProceduralAnimation::set_start_frame_index(const int value) {
_start_frame_index = value;
process_animation_data();
}
//Keyframes
PoolVector<int> ProceduralAnimation::get_keyframe_indices() const {
PoolVector<int> idxr;
idxr.resize(_keyframes.size());
int i = 0;
for (Map<int, AnimationKeyFrame *>::Element *E = _keyframes.front(); E; E = E->next()) {
idxr.set(i, E->key());
++i;
}
return idxr;
}
int ProceduralAnimation::add_keyframe() {
int key = -1;
for (Map<int, AnimationKeyFrame *>::Element *E = _keyframes.front(); E; E = E->next()) {
if (E->key() > key) {
key = E->key();
}
}
++key;
AnimationKeyFrame *entry = memnew(AnimationKeyFrame);
_keyframes[key] = entry;
process_animation_data();
return key;
}
void ProceduralAnimation::remove_keyframe(const int keyframe_index) {
ERR_FAIL_COND(!_keyframes.has(keyframe_index));
AnimationKeyFrame *entry = _keyframes[keyframe_index];
_keyframes.erase(keyframe_index);
memdelete(entry);
process_animation_data();
}
bool ProceduralAnimation::has_keyframe(const int keyframe_index) const {
return _keyframes.has(keyframe_index);
}
String ProceduralAnimation::get_keyframe_name(const int keyframe_index) const {
ERR_FAIL_COND_V(!_keyframes.has(keyframe_index), "");
return _keyframes[keyframe_index]->name;
}
void ProceduralAnimation::set_keyframe_name(const int keyframe_index, const String &value) {
ERR_FAIL_COND(!_keyframes.has(keyframe_index));
_keyframes[keyframe_index]->name = value;
}
int ProceduralAnimation::get_keyframe_animation_keyframe_index(const int keyframe_index) const {
ERR_FAIL_COND_V(!_keyframes.has(keyframe_index), 0);
return _keyframes[keyframe_index]->animation_keyframe_index;
}
void ProceduralAnimation::set_keyframe_animation_keyframe_index(const int keyframe_index, const int value) {
ERR_FAIL_COND(!_keyframes.has(keyframe_index));
_keyframes[keyframe_index]->animation_keyframe_index = value;
process_animation_data();
}
int ProceduralAnimation::get_keyframe_next_keyframe_index(const int keyframe_index) const {
ERR_FAIL_COND_V(!_keyframes.has(keyframe_index), 0);
return _keyframes[keyframe_index]->next_keyframe;
}
void ProceduralAnimation::set_keyframe_next_keyframe_index(const int keyframe_index, const int value) {
ERR_FAIL_COND(!_keyframes.has(keyframe_index));
_keyframes[keyframe_index]->next_keyframe = value;
process_animation_data();
}
float ProceduralAnimation::get_keyframe_transition(const int keyframe_index) const {
ERR_FAIL_COND_V(!_keyframes.has(keyframe_index), 0);
return _keyframes[keyframe_index]->transition;
}
void ProceduralAnimation::set_keyframe_transition(const int keyframe_index, const float value) {
ERR_FAIL_COND(!_keyframes.has(keyframe_index));
_keyframes[keyframe_index]->transition = value;
process_animation_data();
}
Vector2 ProceduralAnimation::get_keyframe_node_position(const int keyframe_index) const {
ERR_FAIL_COND_V(!_keyframes.has(keyframe_index), Vector2());
return _keyframes[keyframe_index]->position;
}
void ProceduralAnimation::set_keyframe_node_position(const int keyframe_index, const Vector2 &value) {
ERR_FAIL_COND(!_keyframes.has(keyframe_index));
_keyframes[keyframe_index]->position = value;
}
void ProceduralAnimation::process_animation_data() {
if (!_animation.is_valid())
return;
clear();
for (int i = 0; i < _animation->get_track_count(); ++i) {
Animation::TrackType type = _animation->track_get_type(i);
add_track(type);
track_set_interpolation_type(i, _animation->track_get_interpolation_type(i));
track_set_interpolation_loop_wrap(i, _animation->track_get_interpolation_loop_wrap(i));
track_set_path(i, _animation->track_get_path(i));
track_set_enabled(i, _animation->track_is_enabled(i));
switch (type) {
case Animation::TYPE_TRANSFORM: {
//nothing to do
} break;
case Animation::TYPE_VALUE: {
value_track_set_update_mode(i, _animation->value_track_get_update_mode(i));
} break;
case Animation::TYPE_METHOD: {
//nothing to do
} break;
case Animation::TYPE_BEZIER: {
//nothing to do
} break;
case Animation::TYPE_AUDIO: {
//nothing to do
} break;
case Animation::TYPE_ANIMATION: {
//nothing to do
} break;
}
}
float previous_keyframe_time = 0;
float target_keyframe_time = 0;
for (Map<int, AnimationKeyFrame *>::Element *K = _keyframes.front(); K; K = K->next()) {
int keyframe_index = K->get()->animation_keyframe_index;
load_keyframe_data(target_keyframe_time, previous_keyframe_time, keyframe_index);
//TODO add param
previous_keyframe_time = target_keyframe_time;
target_keyframe_time += 1.0;
}
}
void ProceduralAnimation::load_keyframe_data(const float target_keyframe_time, const float previous_keyframe_time, const int keyframe_index, const bool interpolation_allowed) {
ERR_FAIL_COND(!_animation.is_valid());
ERR_FAIL_COND(!_keyframes.has(keyframe_index));
float time = keyframe_index * _animation->get_length() / static_cast<float>(_animation_fps);
float step_time = 1 / static_cast<float>(_animation_fps);
int steps = static_cast<int>((target_keyframe_time - previous_keyframe_time) / step_time + 0.5);
for (int i = 0; i < _animation->get_track_count(); ++i) {
int key_index = _animation->track_find_key(i, time, true);
Variant key_value;
if (key_index == -1) {
key_index = _animation->track_find_key(i, time, false);
if (key_index != -1)
key_value = _animation->track_get_key_value(i, key_index);
/*
else {
if (interpolation_allowed) {
//track doesn't have a key at the specified time. Try to create one with interpolations.
Animation::TrackType tt = _animation->track_get_type(i);
switch (tt) {
case Animation::TYPE_VALUE: {
Variant val = value_track_interpolate(i, time);
track_insert_key(i, target_keyframe_time, val);
} break;
case Animation::TYPE_TRANSFORM: {
Vector3 loc;
Quat rot;
Vector3 scale;
if (_animation->transform_track_interpolate(i, time, &loc, &rot, &scale) == OK) {
transform_track_insert_key(i, target_keyframe_time, loc, rot, scale);
}
} break;
case Animation::TYPE_METHOD: {
} break;
case Animation::TYPE_BEZIER: {
} break;
case Animation::TYPE_AUDIO: {
} break;
case Animation::TYPE_ANIMATION: {
} break;
}
}
}*/
}
if (key_value.get_type() == Variant::NIL)
continue;
AnimationKeyFrame *frame = _keyframes[keyframe_index];
track_insert_key(i, target_keyframe_time, key_value, frame->transition);
}
optimize();
}
ProceduralAnimation::ProceduralAnimation() {
_initialized = false;
_animation_fps = 15;
_start_frame_index = -1;
}
ProceduralAnimation::~ProceduralAnimation() {
for (Map<int, AnimationKeyFrame *>::Element *E = _keyframes.front(); E; E = E->next())
memdelete(E->get());
_keyframes.clear();
_animation.unref();
}
bool ProceduralAnimation::_set(const StringName &p_name, const Variant &p_value) {
String name = p_name;
if (name == "start_node_position") {
_start_node_position = p_value;
return true;
} else if (name == "start_frame_index") {
_start_frame_index = p_value;
return true;
} else if (name.get_slicec('/', 0) == "keyframe") {
int keyframe_index = name.get_slicec('/', 1).to_int();
String keyframe_name = name.get_slicec('/', 2);
if (!_keyframes.has(keyframe_index)) {
AnimationKeyFrame *keyframe = memnew(AnimationKeyFrame);
_keyframes[keyframe_index] = keyframe;
}
AnimationKeyFrame *keyframe = _keyframes[keyframe_index];
if (keyframe_name == "name") {
keyframe->name = p_value;
return true;
} else if (keyframe_name == "animation_keyframe_index") {
keyframe->animation_keyframe_index = p_value;
return true;
} else if (keyframe_name == "next_keyframe") {
keyframe->next_keyframe = p_value;
return true;
} else if (keyframe_name == "transition") {
keyframe->transition = p_value;
return true;
} else if (keyframe_name == "position") {
keyframe->position = p_value;
return true;
} else {
return false;
}
} else {
return false;
}
return true;
}
bool ProceduralAnimation::_get(const StringName &p_name, Variant &r_ret) const {
String name = p_name;
if (name == "start_node_position") {
r_ret = _start_node_position;
return true;
} else if (name == "start_frame_index") {
r_ret = _start_frame_index;
return true;
} else if (name.get_slicec('/', 0) == "keyframe") {
int keyframe_index = name.get_slicec('/', 1).to_int();
String keyframe_prop_name = name.get_slicec('/', 2);
AnimationKeyFrame *keyframe = _keyframes[keyframe_index];
if (keyframe_prop_name == "name") {
r_ret = keyframe->name;
return true;
} else if (keyframe_prop_name == "animation_keyframe_index") {
r_ret = keyframe->animation_keyframe_index;
return true;
} else if (keyframe_prop_name == "next_keyframe") {
r_ret = keyframe->next_keyframe;
return true;
} else if (keyframe_prop_name == "transition") {
r_ret = keyframe->transition;
return true;
} else if (keyframe_prop_name == "position") {
r_ret = keyframe->position;
return true;
} else {
return false;
}
} else {
return false;
}
return true;
}
void ProceduralAnimation::_get_property_list(List<PropertyInfo> *p_list) const {
//int property_usange = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_INTERNAL;
int property_usange = PROPERTY_USAGE_DEFAULT;
p_list->push_back(PropertyInfo(Variant::VECTOR2, "start_node_position", PROPERTY_HINT_NONE, "", property_usange));
p_list->push_back(PropertyInfo(Variant::INT, "start_frame_index", PROPERTY_HINT_NONE, "", property_usange));
for (Map<int, AnimationKeyFrame *>::Element *K = _keyframes.front(); K; K = K->next()) {
p_list->push_back(PropertyInfo(Variant::STRING, "keyframe/" + itos(K->key()) + "/name", PROPERTY_HINT_NONE, "", property_usange));
p_list->push_back(PropertyInfo(Variant::INT, "keyframe/" + itos(K->key()) + "/animation_keyframe_index", PROPERTY_HINT_NONE, "", property_usange));
p_list->push_back(PropertyInfo(Variant::INT, "keyframe/" + itos(K->key()) + "/next_keyframe", PROPERTY_HINT_NONE, "", property_usange));
p_list->push_back(PropertyInfo(Variant::REAL, "keyframe/" + itos(K->key()) + "/transition", PROPERTY_HINT_EXP_EASING, "", property_usange));
p_list->push_back(PropertyInfo(Variant::VECTOR2, "keyframe/" + itos(K->key()) + "/position", PROPERTY_HINT_NONE, "", property_usange));
}
}
void ProceduralAnimation::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_animation"), &ProceduralAnimation::get_animation);
ClassDB::bind_method(D_METHOD("set_animation", "value"), &ProceduralAnimation::set_animation);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "animation", PROPERTY_HINT_RESOURCE_TYPE, "Animation"), "set_animation", "get_animation");
ClassDB::bind_method(D_METHOD("get_animation_fps"), &ProceduralAnimation::get_animation_fps);
ClassDB::bind_method(D_METHOD("set_animation_fps", "value"), &ProceduralAnimation::set_animation_fps);
ADD_PROPERTY(PropertyInfo(Variant::INT, "animation_fps"), "set_animation_fps", "get_animation_fps");
ClassDB::bind_method(D_METHOD("get_animation_keyframe_name", "keyframe_index"), &ProceduralAnimation::get_animation_keyframe_name);
ClassDB::bind_method(D_METHOD("set_animation_keyframe_name", "keyframe_index", "value"), &ProceduralAnimation::set_animation_keyframe_name);
ClassDB::bind_method(D_METHOD("remove_animation_keyframe_name", "keyframe_index"), &ProceduralAnimation::remove_animation_keyframe_name);
ClassDB::bind_method(D_METHOD("get_animation_keyframe_names"), &ProceduralAnimation::get_animation_keyframe_names);
ClassDB::bind_method(D_METHOD("get_start_node_position"), &ProceduralAnimation::get_start_node_position);
ClassDB::bind_method(D_METHOD("set_start_node_position", "value"), &ProceduralAnimation::set_start_node_position);
ClassDB::bind_method(D_METHOD("get_start_frame_index"), &ProceduralAnimation::get_start_frame_index);
ClassDB::bind_method(D_METHOD("set_start_frame_index", "value"), &ProceduralAnimation::set_start_frame_index);
//Keyframes
ClassDB::bind_method(D_METHOD("get_keyframe_indices"), &ProceduralAnimation::get_keyframe_indices);
ClassDB::bind_method(D_METHOD("add_keyframe"), &ProceduralAnimation::add_keyframe);
ClassDB::bind_method(D_METHOD("remove_keyframe", "keyframe_index"), &ProceduralAnimation::remove_keyframe);
ClassDB::bind_method(D_METHOD("has_keyframe", "keyframe_index"), &ProceduralAnimation::has_keyframe);
ClassDB::bind_method(D_METHOD("get_keyframe_name", "keyframe_index"), &ProceduralAnimation::get_keyframe_name);
ClassDB::bind_method(D_METHOD("set_keyframe_name", "keyframe_index", "value"), &ProceduralAnimation::set_keyframe_name);
ClassDB::bind_method(D_METHOD("get_keyframe_animation_keyframe_index", "keyframe_index"), &ProceduralAnimation::get_keyframe_animation_keyframe_index);
ClassDB::bind_method(D_METHOD("set_keyframe_animation_keyframe_index", "keyframe_index", "value"), &ProceduralAnimation::set_keyframe_animation_keyframe_index);
ClassDB::bind_method(D_METHOD("get_keyframe_next_keyframe_index", "keyframe_index"), &ProceduralAnimation::get_keyframe_next_keyframe_index);
ClassDB::bind_method(D_METHOD("set_keyframe_next_keyframe_index", "keyframe_index", "value"), &ProceduralAnimation::set_keyframe_next_keyframe_index);
ClassDB::bind_method(D_METHOD("get_keyframe_transition", "keyframe_index"), &ProceduralAnimation::get_keyframe_transition);
ClassDB::bind_method(D_METHOD("set_keyframe_transition", "keyframe_index", "value"), &ProceduralAnimation::set_keyframe_transition);
//ClassDB::bind_method(D_METHOD("get_keyframe_in_curve", "keyframe_index"), &ProceduralAnimation::get_keyframe_in_curve);
//ClassDB::bind_method(D_METHOD("set_keyframe_in_curve", "keyframe_index", "value"), &ProceduralAnimation::set_keyframe_in_curve);
ClassDB::bind_method(D_METHOD("get_keyframe_node_position", "keyframe_index"), &ProceduralAnimation::get_keyframe_node_position);
ClassDB::bind_method(D_METHOD("set_keyframe_node_position", "keyframe_index", "value"), &ProceduralAnimation::set_keyframe_node_position);
ClassDB::bind_method(D_METHOD("process_animation_data"), &ProceduralAnimation::process_animation_data);
ClassDB::bind_method(D_METHOD("load_keyframe_data", "keyframe_index", "keyframe_index", "interpolation_allowed"), &ProceduralAnimation::load_keyframe_data, DEFVAL(false));
}