#include "register_types.h" #include "procedural_animation.h" #include "procedural_animation_player.h" #include "procedural_animation_editor_plugin.h" void register_procedural_animations_types() { ClassDB::register_class(); ClassDB::register_class(); #ifdef TOOLS_ENABLED EditorPlugins::add_by_type(); #endif } void unregister_procedural_animations_types() { }