mirror of
https://github.com/Relintai/procedural_animations.git
synced 2024-11-08 20:22:10 +01:00
Fix compile for 4.0.
This commit is contained in:
parent
ec465a7a68
commit
f8aae42bf0
@ -11,7 +11,7 @@ It comes with it's own editor plugin.
|
||||
It was inspired by this talk: https://www.youtube.com/watch?v=LNidsMesxSE \
|
||||
It does not do everything!
|
||||
|
||||
It supports both godot 3.2 and 4.0 (master). Note that since 4.0 is still in very early stages I only
|
||||
It supports both godot 3.2 and 4.0 (master [last tested commit](https://github.com/godotengine/godot/commit/b7e10141197fdd9b0dbc4cfa7890329510d36540)). Note that since 4.0 is still in very early stages I only
|
||||
check whether it works from time to time.
|
||||
|
||||
# Pre-built binaries
|
||||
|
@ -23,13 +23,18 @@ SOFTWARE.
|
||||
#ifndef PROCEDURAL_ANIMATION_H
|
||||
#define PROCEDURAL_ANIMATION_H
|
||||
|
||||
#include "scene/resources/animation.h"
|
||||
|
||||
#include "core/map.h"
|
||||
#include "core/math/vector2.h"
|
||||
#include "core/version.h"
|
||||
|
||||
#if VERSION_MAJOR > 3
|
||||
#include "core/templates/vector.h"
|
||||
#include "core/templates/map.h"
|
||||
#else
|
||||
#include "core/vector.h"
|
||||
#include "core/map.h"
|
||||
#endif
|
||||
|
||||
#include "scene/resources/animation.h"
|
||||
#include "core/math/vector2.h"
|
||||
#include "scene/resources/animation.h"
|
||||
#include "scene/resources/curve.h"
|
||||
|
||||
|
@ -22,11 +22,18 @@ SOFTWARE.
|
||||
|
||||
#include "procedural_animation_editor_plugin.h"
|
||||
|
||||
#include "core/version.h"
|
||||
|
||||
#if VERSION_MAJOR > 3
|
||||
#include "core/object/object.h"
|
||||
#else
|
||||
#include "core/object.h"
|
||||
#endif
|
||||
|
||||
#include "editor/editor_properties.h"
|
||||
|
||||
#include "editor/editor_scale.h"
|
||||
|
||||
#include "core/object.h"
|
||||
#include "scene/animation/animation_player.h"
|
||||
|
||||
// S -------- ProceduralAnimationEditor --------
|
||||
@ -49,7 +56,11 @@ void ProceduralAnimationEditor::load_animation() {
|
||||
|
||||
ERR_FAIL_COND(!_animation.is_valid());
|
||||
|
||||
#if VERSION_MAJOR > 3
|
||||
_start_node->set_position_offset(_animation->get_start_node_position());
|
||||
#else
|
||||
_start_node->set_offset(_animation->get_start_node_position());
|
||||
#endif
|
||||
|
||||
const PoolVector<String> &animation_names = _animation->get_animation_keyframe_names();
|
||||
|
||||
@ -173,7 +184,6 @@ void ProceduralAnimationEditor::on_disconnection_request(const String &from, con
|
||||
}
|
||||
|
||||
void ProceduralAnimationEditor::on_delete_nodes_request() {
|
||||
|
||||
List<StringName> to_erase;
|
||||
|
||||
for (int i = 0; i < _graph_edit->get_child_count(); i++) {
|
||||
@ -185,8 +195,13 @@ void ProceduralAnimationEditor::on_delete_nodes_request() {
|
||||
}
|
||||
}
|
||||
|
||||
#if VERSION_MAJOR > 3
|
||||
if (to_erase.is_empty())
|
||||
return;
|
||||
#else
|
||||
if (to_erase.empty())
|
||||
return;
|
||||
#endif
|
||||
|
||||
//undo_redo->create_action(TTR("Delete Node(s)"));
|
||||
|
||||
@ -282,7 +297,6 @@ void ProceduralAnimationEditor::_delete_request(const StringName &name) {
|
||||
}
|
||||
|
||||
void ProceduralAnimationEditor::_notification(int p_what) {
|
||||
|
||||
switch (p_what) {
|
||||
case NOTIFICATION_THEME_CHANGED: {
|
||||
#if VERSION_MAJOR < 4
|
||||
@ -322,8 +336,13 @@ ProceduralAnimationEditor::ProceduralAnimationEditor(EditorNode *p_editor) {
|
||||
add_child(hbc);
|
||||
|
||||
_animation_target_animation_property = memnew(EditorPropertyResource);
|
||||
|
||||
#if VERSION_MAJOR > 3
|
||||
#else
|
||||
_animation_target_animation_property->set_margin(MARGIN_TOP, 5 * EDSCALE);
|
||||
_animation_target_animation_property->set_margin(MARGIN_BOTTOM, 5 * EDSCALE);
|
||||
#endif
|
||||
|
||||
_animation_target_animation_property->set_custom_minimum_size(Size2(300 * EDSCALE, 0));
|
||||
_animation_target_animation_property->set_label("Animation");
|
||||
_animation_target_animation_property->set_object_and_property(this, "animation_target_animation");
|
||||
@ -563,7 +582,12 @@ void ProceduralAnimationEditorGraphNode::set_animation(const Ref<ProceduralAnima
|
||||
if (!animation.is_valid())
|
||||
return;
|
||||
|
||||
#if VERSION_MAJOR > 3
|
||||
set_position_offset(animation->get_keyframe_node_position(_id));
|
||||
#else
|
||||
set_offset(animation->get_keyframe_node_position(_id));
|
||||
#endif
|
||||
|
||||
set_keyframe_name(animation->get_keyframe_name(_id));
|
||||
set_next_keyframe(animation->get_keyframe_next_keyframe_index(_id));
|
||||
set_transition(animation->get_keyframe_transition(_id));
|
||||
@ -635,8 +659,13 @@ ProceduralAnimationEditorGraphNode::ProceduralAnimationEditorGraphNode(Procedura
|
||||
add_child(_time_spinbox);
|
||||
|
||||
_transition_editor = memnew(EditorPropertyEasing);
|
||||
|
||||
#if VERSION_MAJOR > 3
|
||||
#else
|
||||
_transition_editor->set_margin(MARGIN_TOP, 5 * EDSCALE);
|
||||
_transition_editor->set_margin(MARGIN_BOTTOM, 5 * EDSCALE);
|
||||
#endif
|
||||
|
||||
_transition_editor->set_label("Easing");
|
||||
_transition_editor->set_object_and_property(this, "transition");
|
||||
_transition_editor->set_h_size_flags(SIZE_EXPAND_FILL);
|
||||
@ -672,7 +701,11 @@ void ProceduralAnimationEditorGraphNode::on_offset_changed() {
|
||||
if (!_animation.is_valid())
|
||||
return;
|
||||
|
||||
#if VERSION_MAJOR > 3
|
||||
_animation->set_keyframe_node_position(_id, get_position_offset());
|
||||
#else
|
||||
_animation->set_keyframe_node_position(_id, get_offset());
|
||||
#endif
|
||||
|
||||
changed();
|
||||
}
|
||||
@ -773,7 +806,6 @@ void ProceduralAnimationEditorPlugin::make_visible(bool p_visible) {
|
||||
}
|
||||
|
||||
ProceduralAnimationEditorPlugin::ProceduralAnimationEditorPlugin(EditorNode *p_node) {
|
||||
|
||||
editor = p_node;
|
||||
|
||||
animation_editor = memnew(ProceduralAnimationEditor(editor));
|
||||
|
Loading…
Reference in New Issue
Block a user