mirror of
https://github.com/Relintai/procedural_animations.git
synced 2024-11-13 08:27:19 +01:00
Implemented data preprocessing.
This commit is contained in:
parent
7ebddec0a7
commit
16d0ff1ed1
@ -180,96 +180,98 @@ void ProceduralAnimation::set_keyframe_node_position(const int keyframe_index, c
|
||||
|
||||
void ProceduralAnimation::initialize() {
|
||||
ERR_FAIL_COND(!_animation.is_valid());
|
||||
/*
|
||||
for (Map<int, Vector<AnimationKey> *>::Element *E = _animation_data.front(); E; E = E->next()) {
|
||||
Vector<AnimationKey> *data = E->get();
|
||||
data->clear();
|
||||
memdelete(data);
|
||||
|
||||
clear();
|
||||
|
||||
for (int i = 0; i < _animation->get_track_count(); ++i) {
|
||||
Animation::TrackType type = _animation->track_get_type(i);
|
||||
|
||||
add_track(type);
|
||||
|
||||
//TODO setting for this
|
||||
track_set_interpolation_type(i, Animation::INTERPOLATION_CUBIC);
|
||||
track_set_interpolation_loop_wrap(i, _animation->track_get_interpolation_loop_wrap(i));
|
||||
track_set_path(i, _animation->track_get_path(i));
|
||||
track_set_enabled(i, _animation->track_is_enabled(i));
|
||||
|
||||
switch (type) {
|
||||
case Animation::TYPE_TRANSFORM: {
|
||||
//nothing to do
|
||||
} break;
|
||||
case Animation::TYPE_VALUE: {
|
||||
value_track_set_update_mode(i, _animation->value_track_get_update_mode(i));
|
||||
value_track_set_update_mode(i, _animation->value_track_get_update_mode(i));
|
||||
} break;
|
||||
case Animation::TYPE_METHOD: {
|
||||
//nothing to do
|
||||
} break;
|
||||
case Animation::TYPE_BEZIER: {
|
||||
//nothing to do
|
||||
} break;
|
||||
case Animation::TYPE_AUDIO: {
|
||||
//nothing to do
|
||||
} break;
|
||||
case Animation::TYPE_ANIMATION: {
|
||||
//nothing to do
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
_animation_data.clear();
|
||||
|
||||
float keyframe_time = 0;
|
||||
for (Map<int, AnimationKeyFrame *>::Element *K = _keyframes.front(); K; K = K->next()) {
|
||||
int keyframe_index = K->get()->animation_keyframe_index;
|
||||
|
||||
if (!_animation_data.has(keyframe_index))
|
||||
load_keyframe_data(keyframe_index);
|
||||
}*/
|
||||
load_keyframe_data(keyframe_time, keyframe_index);
|
||||
|
||||
//TODO add param
|
||||
keyframe_time += 1.0;
|
||||
}
|
||||
}
|
||||
|
||||
void ProceduralAnimation::load_keyframe_data(int keyframe_index) {
|
||||
void ProceduralAnimation::load_keyframe_data(const float keyframe_time, const int keyframe_index, const bool interpolation_allowed) {
|
||||
ERR_FAIL_COND(!_animation.is_valid());
|
||||
/*
|
||||
Vector<AnimationKey> *vec = NULL;
|
||||
|
||||
if (_animation_data.has(keyframe_index)) {
|
||||
//reload data
|
||||
vec = _animation_data[keyframe_index];
|
||||
vec->clear();
|
||||
} else {
|
||||
vec = memnew(Vector<AnimationKey>);
|
||||
}
|
||||
|
||||
float time = keyframe_index * _animation->get_length() / static_cast<float>(_animation_fps);
|
||||
|
||||
for (int i = 0; i < _animation->get_track_count(); ++i) {
|
||||
int key_index = _animation->track_find_key(i, time, true);
|
||||
|
||||
if (key_index == -1)
|
||||
if (key_index == -1) {
|
||||
if (!interpolation_allowed)
|
||||
continue;
|
||||
|
||||
//track doesn't have a key at the specified time. Try to create one with interpolations.
|
||||
|
||||
Animation::TrackType tt = _animation->track_get_type(i);
|
||||
|
||||
switch (tt) {
|
||||
case Animation::TYPE_VALUE: {
|
||||
VariantAnimationKey d;
|
||||
d.path = _animation->track_get_path(key_index);
|
||||
d.value = _animation->track_get_key_value(i, key_index);
|
||||
Variant val = value_track_interpolate(i, time);
|
||||
|
||||
vec->push_back(d);
|
||||
track_insert_key(i, keyframe_time, val);
|
||||
} break;
|
||||
case Animation::TYPE_TRANSFORM: {
|
||||
Vector3 loc;
|
||||
Quat rot;
|
||||
Vector3 scale;
|
||||
|
||||
if (_animation->transform_track_get_key(i, key_index, &loc, &rot, &scale) == OK) {
|
||||
TransformAnimationKey d;
|
||||
|
||||
d.path = _animation->track_get_path(key_index);
|
||||
d.loc = loc;
|
||||
d.rot = rot;
|
||||
d.scale = scale;
|
||||
|
||||
vec->push_back(d);
|
||||
if (_animation->transform_track_interpolate(i, time, &loc, &rot, &scale) == OK) {
|
||||
transform_track_insert_key(i, keyframe_time, loc, rot, scale);
|
||||
}
|
||||
} break;
|
||||
case Animation::TYPE_METHOD: {
|
||||
MethodAnimationKey d;
|
||||
d.path = _animation->track_get_path(key_index);
|
||||
|
||||
d.method = _animation->method_track_get_name(i, key_index);
|
||||
d.params = _animation->method_track_get_params(i, key_index);
|
||||
|
||||
vec->push_back(d);
|
||||
} break;
|
||||
case Animation::TYPE_BEZIER: {
|
||||
//ignore
|
||||
} break;
|
||||
case Animation::TYPE_AUDIO: {
|
||||
AudioAnimationKey d;
|
||||
d.path = _animation->track_get_path(key_index);
|
||||
d.stream = _animation->audio_track_get_key_stream(i, key_index);
|
||||
d.start_offset = _animation->audio_track_get_key_start_offset(i, key_index);
|
||||
d.end_offset = _animation->audio_track_get_key_end_offset(i, key_index);
|
||||
|
||||
vec->push_back(d);
|
||||
} break;
|
||||
case Animation::TYPE_ANIMATION: {
|
||||
///ignore
|
||||
} break;
|
||||
}
|
||||
}*/
|
||||
} else {
|
||||
track_insert_key(i, keyframe_time, _animation->track_get_key_value(i, key_index));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ProceduralAnimation::ProceduralAnimation() {
|
||||
@ -445,5 +447,5 @@ void ProceduralAnimation::_bind_methods() {
|
||||
ClassDB::bind_method(D_METHOD("set_keyframe_node_position", "keyframe_index", "value"), &ProceduralAnimation::set_keyframe_node_position);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("initialize"), &ProceduralAnimation::initialize);
|
||||
ClassDB::bind_method(D_METHOD("load_keyframe_data", "keyframe_index"), &ProceduralAnimation::load_keyframe_data);
|
||||
ClassDB::bind_method(D_METHOD("load_keyframe_data", "keyframe_index", "keyframe_index", "interpolation_allowed"), &ProceduralAnimation::load_keyframe_data, DEFVAL(false));
|
||||
}
|
@ -95,7 +95,7 @@ public:
|
||||
void set_keyframe_node_position(const int keyframe_index, const Vector2 &value);
|
||||
|
||||
void initialize();
|
||||
void load_keyframe_data(int keyframe_index);
|
||||
void load_keyframe_data(const float keyframe_time, const int keyframe_index, const bool interpolation_allowed = false);
|
||||
|
||||
ProceduralAnimation();
|
||||
~ProceduralAnimation();
|
||||
|
Loading…
Reference in New Issue
Block a user