mirror of
https://github.com/Relintai/pmlpp.git
synced 2024-12-22 15:06:47 +01:00
180 lines
4.3 KiB
C++
180 lines
4.3 KiB
C++
// ----------------------------------------------------------------------------
|
|
// time
|
|
|
|
#include "stime.h"
|
|
|
|
#include <sys/time.h>
|
|
#include <time.h>
|
|
#include <unistd.h>
|
|
#include <ctime>
|
|
|
|
#if 0
|
|
uint64_t STime::time_gpu() {
|
|
GLint64 t = 123456789;
|
|
glGetInteger64v(GL_TIMESTAMP, &t);
|
|
return (uint64_t)t;
|
|
}
|
|
#endif
|
|
uint64_t STime::date() {
|
|
//time_t epoch = time(0);
|
|
//struct tm *ti = localtime(&epoch);
|
|
//return atoi64(va("%04d%02d%02d%02d%02d%02d", ti->tm_year + 1900, ti->tm_mon + 1, ti->tm_mday, ti->tm_hour, ti->tm_min, ti->tm_sec));
|
|
return 0;
|
|
}
|
|
char *STime::date_string() {
|
|
//time_t epoch = time(0);
|
|
//struct tm *ti = localtime(&epoch);
|
|
//return va("%04d-%02d-%02d %02d:%02d:%02d", ti->tm_year + 1900, ti->tm_mon + 1, ti->tm_mday, ti->tm_hour, ti->tm_min, ti->tm_sec);
|
|
return 0;
|
|
}
|
|
uint64_t STime::date_epoch() {
|
|
time_t epoch = time(0);
|
|
return epoch;
|
|
}
|
|
#if 0
|
|
double STime::time_ss() {
|
|
return glfwGetTime();
|
|
}
|
|
double STime::time_ms() {
|
|
return glfwGetTime() * 1000.0;
|
|
}
|
|
uint64_t STime::time_us() {
|
|
return (uint64_t)(glfwGetTime() * 1000000.0); // @fixme: use a high resolution timer instead, or time_gpu below
|
|
}
|
|
uint64_t STime::sleep_us(uint64_t us) { // @fixme: use a high resolution sleeper instead
|
|
return sleep_ms( us / 1000.0 );
|
|
}
|
|
double STime::sleep_ms(double ms) {
|
|
double now = time_ms();
|
|
if( ms <= 0 ) {
|
|
#if defined(_WIN64) || defined(_WIN32)
|
|
Sleep(0); // yield
|
|
#else
|
|
usleep(0);
|
|
#endif
|
|
} else {
|
|
#if defined(_WIN64) || defined(_WIN32)
|
|
Sleep(ms);
|
|
#else
|
|
usleep(ms * 1000);
|
|
#endif
|
|
}
|
|
return time_ms() - now;
|
|
}
|
|
double sleep_ss(double ss) {
|
|
return sleep_ms( ss * 1000 ) / 1000.0;
|
|
}
|
|
#endif
|
|
|
|
// high-perf functions
|
|
|
|
#define TIMER_E3 1000ULL
|
|
#define TIMER_E6 1000000ULL
|
|
#define TIMER_E9 1000000000ULL
|
|
|
|
#ifdef CLOCK_MONOTONIC_RAW
|
|
#define TIME_MONOTONIC CLOCK_MONOTONIC_RAW
|
|
#elif defined CLOCK_MONOTONIC
|
|
#define TIME_MONOTONIC CLOCK_MONOTONIC
|
|
#else
|
|
// #define TIME_MONOTONIC CLOCK_REALTIME // untested
|
|
#endif
|
|
|
|
static uint64_t nanotimer(uint64_t *out_freq) {
|
|
if (out_freq) {
|
|
#if defined(_WIN64) || defined(_WIN32)
|
|
LARGE_INTEGER li;
|
|
QueryPerformanceFrequency(&li);
|
|
*out_freq = li.QuadPart;
|
|
//#elif is(ANDROID)
|
|
// *out_freq = CLOCKS_PER_SEC;
|
|
#elif defined TIME_MONOTONIC
|
|
*out_freq = TIMER_E9;
|
|
#else
|
|
*out_freq = TIMER_E6;
|
|
#endif
|
|
}
|
|
#if defined(_WIN64) || defined(_WIN32)
|
|
LARGE_INTEGER li;
|
|
QueryPerformanceCounter(&li);
|
|
return (uint64_t)li.QuadPart;
|
|
//#elif is(ANDROID)
|
|
// return (uint64_t)clock();
|
|
#elif defined TIME_MONOTONIC
|
|
struct timespec ts;
|
|
clock_gettime(TIME_MONOTONIC, &ts);
|
|
return (TIMER_E9 * (uint64_t)ts.tv_sec) + ts.tv_nsec;
|
|
#else
|
|
struct timeval tv;
|
|
gettimeofday(&tv, NULL);
|
|
return (TIMER_E6 * (uint64_t)tv.tv_sec) + tv.tv_usec;
|
|
#endif
|
|
}
|
|
|
|
uint64_t STime::time_ns() {
|
|
static __thread uint64_t epoch = 0;
|
|
static __thread uint64_t freq = 0;
|
|
if (!freq) {
|
|
epoch = nanotimer(&freq);
|
|
}
|
|
|
|
uint64_t a = nanotimer(NULL) - epoch;
|
|
uint64_t b = TIMER_E9;
|
|
uint64_t c = freq;
|
|
|
|
// Computes (a*b)/c without overflow, as long as both (a*b) and the overall result fit into 64-bits.
|
|
// [ref] https://github.com/rust-lang/rust/blob/3809bbf47c8557bd149b3e52ceb47434ca8378d5/src/libstd/sys_common/mod.rs#L124
|
|
uint64_t q = a / c;
|
|
uint64_t r = a % c;
|
|
return q * b + r * b / c;
|
|
}
|
|
uint64_t STime::time_us() {
|
|
return time_ns() / TIMER_E3;
|
|
}
|
|
uint64_t STime::time_ms() {
|
|
return time_ns() / TIMER_E6;
|
|
}
|
|
double STime::time_ss() {
|
|
return time_ns() / 1e9; // TIMER_E9;
|
|
}
|
|
double STime::time_mm() {
|
|
return time_ss() / 60;
|
|
}
|
|
double STime::time_hh() {
|
|
return time_mm() / 60;
|
|
}
|
|
|
|
void STime::sleep_ns(double ns) {
|
|
#if defined(_WIN64) || defined(_WIN32)
|
|
if (ns >= 100) {
|
|
LARGE_INTEGER li; // Windows sleep in 100ns units
|
|
HANDLE timer = CreateWaitableTimer(NULL, TRUE, NULL);
|
|
li.QuadPart = (LONGLONG)(__int64)(-ns / 100); // Negative for relative time
|
|
SetWaitableTimer(timer, &li, 0, NULL, NULL, FALSE);
|
|
WaitForSingleObject(timer, INFINITE);
|
|
CloseHandle(timer);
|
|
#else
|
|
if (ns > 0) {
|
|
struct timespec wait = { 0 };
|
|
wait.tv_sec = ns / 1e9;
|
|
wait.tv_nsec = ns - wait.tv_sec * 1e9;
|
|
nanosleep(&wait, NULL);
|
|
#endif
|
|
} else {
|
|
#if defined(_WIN64) || defined(_WIN32)
|
|
Sleep(0); // yield, Sleep(0), SwitchToThread
|
|
#else
|
|
usleep(0);
|
|
#endif
|
|
}
|
|
}
|
|
void STime::sleep_us(double us) {
|
|
sleep_ns(us * 1e3);
|
|
}
|
|
void STime::sleep_ms(double ms) {
|
|
sleep_ns(ms * 1e6);
|
|
}
|
|
void STime::sleep_ss(double ss) {
|
|
sleep_ns(ss * 1e9);
|
|
}
|