#include "mlpp_vector.h" void MLPPVector::_bind_methods() { ClassDB::bind_method(D_METHOD("push_back", "elem"), &MLPPVector::push_back); ClassDB::bind_method(D_METHOD("remove", "index"), &MLPPVector::remove); ClassDB::bind_method(D_METHOD("remove_unordered", "index"), &MLPPVector::remove_unordered); ClassDB::bind_method(D_METHOD("erase", "val"), &MLPPVector::erase); ClassDB::bind_method(D_METHOD("erase_multiple_unordered", "val"), &MLPPVector::erase_multiple_unordered); ClassDB::bind_method(D_METHOD("invert"), &MLPPVector::invert); ClassDB::bind_method(D_METHOD("clear"), &MLPPVector::clear); ClassDB::bind_method(D_METHOD("reset"), &MLPPVector::reset); ClassDB::bind_method(D_METHOD("empty"), &MLPPVector::empty); ClassDB::bind_method(D_METHOD("size"), &MLPPVector::size); ClassDB::bind_method(D_METHOD("get_element", "index"), &MLPPVector::get_element_bind); ClassDB::bind_method(D_METHOD("set_element", "index", "val"), &MLPPVector::set_element_bind); ClassDB::bind_method(D_METHOD("fill", "val"), &MLPPVector::fill); ClassDB::bind_method(D_METHOD("insert", "pos", "val"), &MLPPVector::insert); ClassDB::bind_method(D_METHOD("find", "val", "from"), &MLPPVector::find, 0); ClassDB::bind_method(D_METHOD("sort"), &MLPPVector::sort); ClassDB::bind_method(D_METHOD("ordered_insert", "val"), &MLPPVector::ordered_insert); ClassDB::bind_method(D_METHOD("to_pool_vector"), &MLPPVector::to_pool_vector); ClassDB::bind_method(D_METHOD("to_byte_array"), &MLPPVector::to_byte_array); ClassDB::bind_method(D_METHOD("duplicate"), &MLPPVector::duplicate); ClassDB::bind_method(D_METHOD("set_from_mlpp_vector", "from"), &MLPPVector::set_from_mlpp_vector); ClassDB::bind_method(D_METHOD("set_from_pool_vector", "from"), &MLPPVector::set_from_pool_vector); }