// // Transforms.cpp // // Created by Marc Melikyan on 11/13/20. // #include "transforms_old.h" #include "../lin_alg/lin_alg.h" #include #include #include // DCT ii. // https://www.mathworks.com/help/images/discrete-cosine-transform.html std::vector> MLPPTransformsOld::discreteCosineTransform(std::vector> A) { MLPPLinAlg alg; A = alg.scalarAdd(-128, A); // Center around 0. std::vector> B; B.resize(A.size()); for (uint32_t i = 0; i < B.size(); i++) { B[i].resize(A[i].size()); } int M = A.size(); for (uint32_t i = 0; i < B.size(); i++) { for (uint32_t j = 0; j < B[i].size(); j++) { real_t sum = 0; real_t alphaI; if (i == 0) { alphaI = 1 / std::sqrt(M); } else { alphaI = std::sqrt(real_t(2) / real_t(M)); } real_t alphaJ; if (j == 0) { alphaJ = 1 / std::sqrt(M); } else { alphaJ = std::sqrt(real_t(2) / real_t(M)); } for (uint32_t k = 0; k < B.size(); k++) { for (uint32_t f = 0; f < B[k].size(); f++) { sum += A[k][f] * std::cos((M_PI * i * (2 * k + 1)) / (2 * M)) * std::cos((M_PI * j * (2 * f + 1)) / (2 * M)); } } B[i][j] = sum; B[i][j] *= alphaI * alphaJ; } } return B; }