#ifndef MLPP_VECTOR_H #define MLPP_VECTOR_H #include "core/math/math_defs.h" #include "core/math/math_funcs.h" #include "core/containers/pool_vector.h" #include "core/containers/sort_array.h" #include "core/containers/vector.h" #include "core/error/error_macros.h" #include "core/os/memory.h" #include "core/object/reference.h" //REMOVE #include class MLPPMatrix; class MLPPVector : public Reference { GDCLASS(MLPPVector, Reference); public: real_t *ptrw() { return _data; } const real_t *ptr() const { return _data; } _FORCE_INLINE_ void push_back(real_t p_elem) { ++_size; _data = (real_t *)memrealloc(_data, _size * sizeof(real_t)); CRASH_COND_MSG(!_data, "Out of memory"); _data[_size - 1] = p_elem; } _FORCE_INLINE_ void add_mlpp_vector(const Ref &p_other) { ERR_FAIL_COND(!p_other.is_valid()); int other_size = p_other->size(); if (other_size == 0) { return; } int start_offset = _size; _size += other_size; _data = (real_t *)memrealloc(_data, _size * sizeof(real_t)); CRASH_COND_MSG(!_data, "Out of memory"); const real_t *other_ptr = p_other->ptr(); for (int i = 0; i < other_size; ++i) { _data[start_offset + i] = other_ptr[i]; } } void remove(real_t p_index) { ERR_FAIL_INDEX(p_index, _size); --_size; if (_size == 0) { memfree(_data); _data = NULL; return; } for (int i = p_index; i < _size; i++) { _data[i] = _data[i + 1]; } _data = (real_t *)memrealloc(_data, _size * sizeof(real_t)); CRASH_COND_MSG(!_data, "Out of memory"); } // Removes the item copying the last value into the position of the one to // remove. It's generally faster than `remove`. void remove_unordered(int p_index) { ERR_FAIL_INDEX(p_index, _size); _size--; if (_size == 0) { memfree(_data); _data = NULL; return; } if (_size > p_index) { _data[p_index] = _data[_size]; } _data = (real_t *)memrealloc(_data, _size * sizeof(real_t)); CRASH_COND_MSG(!_data, "Out of memory"); } void erase(const real_t &p_val) { int idx = find(p_val); if (idx >= 0) { remove(idx); } } int erase_multiple_unordered(const real_t &p_val) { int from = 0; int count = 0; while (true) { int64_t idx = find(p_val, from); if (idx == -1) { break; } remove_unordered(idx); from = idx; count++; } return count; } void invert() { for (int i = 0; i < _size / 2; i++) { SWAP(_data[i], _data[_size - i - 1]); } } _FORCE_INLINE_ void clear() { resize(0); } _FORCE_INLINE_ void reset() { if (_data) { memfree(_data); _data = NULL; _size = 0; } } _FORCE_INLINE_ bool empty() const { return _size == 0; } _FORCE_INLINE_ int size() const { return _size; } void resize(int p_size) { _size = p_size; if (_size == 0) { memfree(_data); _data = NULL; return; } _data = (real_t *)memrealloc(_data, _size * sizeof(real_t)); CRASH_COND_MSG(!_data, "Out of memory"); } _FORCE_INLINE_ const real_t &operator[](int p_index) const { CRASH_BAD_INDEX(p_index, _size); return _data[p_index]; } _FORCE_INLINE_ real_t &operator[](int p_index) { CRASH_BAD_INDEX(p_index, _size); return _data[p_index]; } _FORCE_INLINE_ real_t get_element(int p_index) const { ERR_FAIL_INDEX_V(p_index, _size, 0); return _data[p_index]; } _FORCE_INLINE_ void set_element(int p_index, real_t p_val) { ERR_FAIL_INDEX(p_index, _size); _data[p_index] = p_val; } void fill(real_t p_val) { for (int i = 0; i < _size; i++) { _data[i] = p_val; } } void insert(int p_pos, real_t p_val) { ERR_FAIL_INDEX(p_pos, _size + 1); if (p_pos == _size) { push_back(p_val); } else { resize(_size + 1); for (int i = _size - 1; i > p_pos; i--) { _data[i] = _data[i - 1]; } _data[p_pos] = p_val; } } int find(const real_t &p_val, int p_from = 0) const { for (int i = p_from; i < _size; i++) { if (_data[i] == p_val) { return i; } } return -1; } template void sort_custom() { int len = _size; if (len == 0) { return; } SortArray sorter; sorter.sort(_data, len); } void sort() { sort_custom<_DefaultComparator>(); } void ordered_insert(real_t p_val) { int i; for (i = 0; i < _size; i++) { if (p_val < _data[i]) { break; } } insert(i, p_val); } Vector to_vector() const { Vector ret; ret.resize(size()); real_t *w = ret.ptrw(); memcpy(w, _data, sizeof(real_t) * _size); return ret; } PoolRealArray to_pool_vector() const { PoolRealArray pl; if (size()) { pl.resize(size()); typename PoolRealArray::Write w = pl.write(); real_t *dest = w.ptr(); for (int i = 0; i < size(); ++i) { dest[i] = static_cast(_data[i]); } } return pl; } Vector to_byte_array() const { Vector ret; ret.resize(_size * sizeof(real_t)); uint8_t *w = ret.ptrw(); memcpy(w, _data, sizeof(real_t) * _size); return ret; } Ref duplicate() const { Ref ret; ret.instance(); ret->set_from_mlpp_vectorr(*this); return ret; } _FORCE_INLINE_ void set_from_mlpp_vectorr(const MLPPVector &p_from) { if (_size != p_from.size()) { resize(p_from.size()); } for (int i = 0; i < p_from._size; i++) { _data[i] = p_from._data[i]; } } _FORCE_INLINE_ void set_from_mlpp_vector(const Ref &p_from) { ERR_FAIL_COND(!p_from.is_valid()); if (_size != p_from->size()) { resize(p_from->size()); } for (int i = 0; i < p_from->_size; i++) { _data[i] = p_from->_data[i]; } } _FORCE_INLINE_ void set_from_vector(const Vector &p_from) { if (_size != p_from.size()) { resize(p_from.size()); } resize(p_from.size()); for (int i = 0; i < _size; i++) { _data[i] = p_from[i]; } } _FORCE_INLINE_ void set_from_pool_vector(const PoolRealArray &p_from) { if (_size != p_from.size()) { resize(p_from.size()); } PoolRealArray::Read r = p_from.read(); for (int i = 0; i < _size; i++) { _data[i] = r[i]; } } _FORCE_INLINE_ bool is_equal_approx(const Ref &p_with, real_t tolerance = static_cast(CMP_EPSILON)) const { ERR_FAIL_COND_V(!p_with.is_valid(), false); if (unlikely(this == p_with.ptr())) { return true; } if (_size != p_with->size()) { return false; } for (int i = 0; i < _size; ++i) { if (!Math::is_equal_approx(_data[i], p_with->_data[i], tolerance)) { return false; } } return true; } void flatten_vectors(const Vector> &A); Ref flatten_vectorsn(const Vector> &A) const; void hadamard_product(const Ref &b); Ref hadamard_productn(const Ref &b) const; void hadamard_productb(const Ref &a, const Ref &b); void element_wise_division(const Ref &b); Ref element_wise_divisionn(const Ref &b) const; void element_wise_divisionb(const Ref &a, const Ref &b); void scalar_multiply(real_t scalar); Ref scalar_multiplyn(real_t scalar) const; void scalar_multiplyb(real_t scalar, const Ref &a); void scalar_add(real_t scalar); Ref scalar_addn(real_t scalar) const; void scalar_addb(real_t scalar, const Ref &a); void add(const Ref &b); Ref addn(const Ref &b) const; void addb(const Ref &a, const Ref &b); void sub(const Ref &b); Ref subn(const Ref &b) const; void subb(const Ref &a, const Ref &b); void log(); Ref logn() const; void logb(const Ref &a); void log10(); Ref log10n() const; void log10b(const Ref &a); void exp(); Ref expn() const; void expb(const Ref &a); void erf(); Ref erfn() const; void erfb(const Ref &a); void exponentiate(real_t p); Ref exponentiaten(real_t p) const; void exponentiateb(const Ref &a, real_t p); void sqrt(); Ref sqrtn() const; void sqrtb(const Ref &a); void cbrt(); Ref cbrtn() const; void cbrtb(const Ref &a); real_t dot(const Ref &b) const; //std::vector cross(std::vector a, std::vector b); void abs(); Ref absn() const; void absb(const Ref &a); Ref zero_vec(int n) const; Ref one_vec(int n) const; Ref full_vec(int n, int k) const; void sin(); Ref sinn() const; void sinb(const Ref &a); void cos(); Ref cosn() const; void cosb(const Ref &a); void maxv(const Ref &b); Ref maxvn(const Ref &b) const; void maxvb(const Ref &a, const Ref &b); real_t max_element() const; real_t min_element() const; //std::vector round(std::vector a); real_t euclidean_distance(const Ref &b) const; real_t euclidean_distance_squared(const Ref &b) const; /* real_t norm_2(std::vector a); */ real_t norm_sq() const; real_t sum_elements() const; //real_t cosineSimilarity(std::vector a, std::vector b); void subtract_matrix_rows(const Ref &B); Ref subtract_matrix_rowsn(const Ref &B) const; void subtract_matrix_rowsb(const Ref &a, const Ref &B); // This multiplies a, bT Ref outer_product(const Ref &b) const; // as_diagonal_matrix / to_diagonal_matrix Ref diagnm() const; String to_string(); _FORCE_INLINE_ MLPPVector() { _size = 0; _data = NULL; } _FORCE_INLINE_ MLPPVector(const MLPPVector &p_from) { _size = 0; _data = NULL; resize(p_from.size()); for (int i = 0; i < p_from._size; i++) { _data[i] = p_from._data[i]; } } MLPPVector(const Vector &p_from) { _size = 0; _data = NULL; resize(p_from.size()); for (int i = 0; i < _size; i++) { _data[i] = p_from[i]; } } MLPPVector(const PoolRealArray &p_from) { _size = 0; _data = NULL; resize(p_from.size()); typename PoolRealArray::Read r = p_from.read(); for (int i = 0; i < _size; i++) { _data[i] = r[i]; } } _FORCE_INLINE_ ~MLPPVector() { if (_data) { reset(); } } // TODO: These are temporary std::vector to_std_vector() const; void set_from_std_vector(const std::vector &p_from); MLPPVector(const std::vector &p_from); protected: static void _bind_methods(); protected: int _size; real_t *_data; }; #endif